Player Matchup

Yemoja
Yemoja
ClonedaMorrigan
Yemoja
Level 37
God Stats
8W - 5L
1,516 SR
Queue Stats
31W - 32L
1,418 Elo+
Solo
Cabrakan
Cabrakan
DemonTimeEvil
Cabrakan
Level 27
God Stats
28W - 38L
1,328 SR
Queue Stats
106W - 173L
1,223 Elo+
Party 1
Da Ji
Da Ji
Itoshwa
Da Ji
Level 77
God Stats
10W - 25L
1,234 SR
Queue Stats
311W - 492L
1,264 Elo+
Party 1
Chiron
Chiron
Rbuc2021
Chiron
Level 89
God Stats
1W - 1L
1,407 SR
Queue Stats
153W - 177L
1,460 Elo+
Solo
Ah Puch
Ah Puch
jookntwist
Ah Puch
Level 78
God Stats
1W - 3L
1,399 SR
Queue Stats
364W - 368L
1,460 Elo+
Solo
Team Averages
Level 62
1,377 SR
1,365 Elo+

VS

Team Averages
Level 62
1,420 SR
1,289 Elo+
Fenrir
Fenrir
JUNINEITOR
Fenrir
Level 46
God Stats
2W - 3L
1,238 SR
Queue Stats
10W - 33L
968 Elo+
Solo
Yemoja
Yemoja
Swizzer
Yemoja
Level 48
God Stats
28W - 28L
1,443 SR
Queue Stats
160W - 210L
1,386 Elo+
Solo
Mercury
Mercury
UsefulDeathShot
Mercury
Level 57
God Stats
1W - 1L
1,424 SR
Queue Stats
6W - 9L
1,281 Elo+
Solo
Skadi
Skadi
doc abner
Skadi
Level 103
God Stats
24W - 14L
1,531 SR
Queue Stats
158W - 147L
1,374 Elo+
Solo
Anhur
Anhur
lodidodi713
Anhur
Level 58
God Stats
16W - 10L
1,461 SR
Queue Stats
192W - 192L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 17
14,764
923
10,178
22,762
35,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
DemonTimeEvil
Cabrakan
20
2 / 11 / 20
14,147
884
17,365
39,683
46,831
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Itoshwa
Da Ji
20
9 / 8 / 9
15,548
972
20,306
26,826
22,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Rbuc2021
Chiron
20
9 / 8 / 13
16,211
1,013
37,518
29,086
13,767
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
jookntwist
Ah Puch
20
5 / 6 / 12
14,645
915
19,699
20,111
8,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JUNINEITOR
Fenrir
20
3 / 17 / 18
14,819
926
13,346
33,574
16,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Swizzer
Yemoja
20
3 / 1 / 15
14,744
922
18,941
13,814
5,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 2 / 12
15,360
960
18,619
18,005
8,238
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
doc abner
Skadi
20
12 / 3 / 15
17,272
1,080
41,709
25,090
11,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 3 / 18
17,287
1,080
38,081
21,743
8,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
114
26
Kills
36
36
Deaths
26
71
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
3
17
3.17
L
Cabrakan
DemonTimeEvil
Cabrakan
2
11
20
1.09
L
Da Ji
Itoshwa
Da Ji
9
8
9
1.69
W
Fenrir
JUNINEITOR
Fenrir
3
17
18
0.71
L
Chiron
Rbuc2021
Chiron
9
8
13
1.94
W
Yemoja
Swizzer
Yemoja
3
1
15
10.5
W
7
2
12
6.5
W
Skadi
doc abner
Skadi
12
3
15
6.5
L
Ah Puch
jookntwist
Ah Puch
5
6
12
1.83
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,066
Damage
130,696
138,468
Taken
112,226
127,298
Mitigated
50,447
23,847
Healing
25,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,178
1,118
3,485
860
22,762
35,925
0
3,145
19,617
27,066
0
L
Cabrakan
DemonTimeEvil
Cabrakan
17,365
3,238
1,461
3,053
39,683
46,831
0
5,958
33,725
32,646
0
L
Da Ji
Itoshwa
Da Ji
20,306
7,719
1,160
3,226
26,826
22,710
0
3,361
23,465
0
35,936
W
Fenrir
JUNINEITOR
Fenrir
13,346
3,961
1,081
1,635
33,574
16,248
0
12,620
20,954
0
32,174
L
Chiron
Rbuc2021
Chiron
37,518
14,875
2,187
5,751
29,086
13,767
0
4,388
24,640
0
91,770
W
Yemoja
Swizzer
Yemoja
18,941
1,239
2,589
4,071
13,814
5,719
0
8,640
5,174
56,501
0
W
18,619
8,040
510
837
18,005
8,238
0
7,265
10,740
0
40,635
W
Skadi
doc abner
Skadi
41,709
24,047
1,323
10,054
25,090
11,790
0
9,185
15,905
0
72,167
L
Ah Puch
jookntwist
Ah Puch
19,699
1,359
874
1,790
20,111
8,065
0
2,089
18,022
42,427
0
W
38,081
26,775
2,142
1,317
21,743
8,452
0
9,532
12,211
0
59,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,315
Gold Earned
79,482
286
Minions Killed
327
4
Camps Cleared
11
1,404,831
Distance Traveled
1,443,999
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,764
923
27
2
0
289,360
0
L
Cabrakan
14,147
884
39
2
1
282,201
0
L
Da Ji
15,548
972
28
2
0
311,481
0
W
Fenrir
14,819
926
34
2
0
253,241
3
L
Chiron
16,211
1,013
135
8
3
268,489
0
W
Yemoja
14,744
922
92
6
0
232,010
2
W
Mercury
15,360
960
62
4
5
381,363
0
W
Skadi
17,272
1,080
85
5
2
270,079
0
L
Ah Puch
14,645
915
57
4
0
253,300
0
W
Anhur
17,287
1,080
54
3
4
307,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role