Player Matchup

Nu Wa
Nu Wa
OldLoneWolf65
Nu Wa
Level 121
God Stats
48W - 77L
1,361 SR
Queue Stats
230W - 355L
1,165 Elo+
Solo
Anhur
Anhur
radradarmike
Anhur
Level 7
God Stats
0W - 2L
1,189 SR
Queue Stats
15W - 62L
844 Elo+
Solo
Cthulhu
Cthulhu
Şunflowęr
Cthulhu
Level 27
God Stats
0W - 3L
1,487 SR
Queue Stats
12W - 41L
1,079 Elo+
Solo
Team Averages
Level 52
1,346 SR
1,029 Elo+

VS

Team Averages
Level 47
1,472 SR
1,135 Elo+
Ravana
Ravana
Wolfhunter9743
Ravana
Level 41
God Stats
8W - 15L
1,679 SR
Queue Stats
171W - 260L
1,094 Elo+
Solo
Thanatos
Thanatos
antoine15131665
Thanatos
Level 40
God Stats
11W - 27L
1,248 SR
Queue Stats
170W - 221L
1,197 Elo+
Solo
Raijin
Raijin
khaoticreign
Raijin
Level 61
God Stats
1W - 1L
1,490 SR
Queue Stats
2W - 7L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
10,739
632
11,264
3,722
814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 2
8,402
494
0
4,839
1,162
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Şunflowęr
Cthulhu
12
3 / 7 / 3
10,080
593
4,919
13,887
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
10,240
602
2,782
11,041
4,451
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
13
6 / 3 / 3
11,379
669
8,135
14,871
4,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
15
7 / 4 / 3
11,549
679
8,435
11,637
4,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
13
13
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
0
2
9
2.25
W
Thanatos
6
3
3
2.5
W
Raijin
7
4
3
2.13
L
0
4
2
0.25
L
Cthulhu
Şunflowęr
Cthulhu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
19,352
22,448
Taken
37,549
6,487
Mitigated
12,697
1,467
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,264
4,870
144
553
3,722
814
0
1,251
2,471
36,537
0
W
2,782
1,008
292
2,232
11,041
4,451
413
5,167
5,874
0
30,101
W
Thanatos
8,135
3,975
298
8,573
14,871
4,175
1,231
7,161
6,654
0
52,063
W
Raijin
8,435
831
0
2,153
11,637
4,071
1,042
4,266
7,371
64,796
0
L
0
0
0
0
4,839
1,162
0
1,176
3,663
0
7,743
L
Cthulhu
Şunflowęr
Cthulhu
4,919
312
0
770
13,887
4,511
0
6,048
7,839
19,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
33,168
86
Minions Killed
225
0
Camps Cleared
0
569,369
Distance Traveled
859,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,739
632
54
3
0
190,148
0
W
Ravana
10,240
602
58
3
0
315,367
0
W
Thanatos
11,379
669
62
4
0
303,880
0
W
Raijin
11,549
679
105
6
0
239,844
0
L
Anhur
8,402
494
8
0
0
155,833
0
L
Cthulhu
10,080
593
24
1
0
223,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role