Player Matchup

Da Ji
Da Ji
AndaraM
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 132L
1,516 Elo+
Solo
Ymir
Ymir
Cмит
Ymir
Level 149
God Stats
2W - 4L
1,317 SR
Queue Stats
311W - 257L
1,573 Elo+
Party 1
Janus
Janus
Dalinky
Janus
Level 68
God Stats
8W - 6L
1,640 SR
Queue Stats
205W - 185L
1,558 Elo+
Solo
Ne Zha
Ne Zha
gwido
Ne Zha
Level 141
God Stats
1W - 2L
1,218 SR
Queue Stats
53W - 52L
1,493 Elo+
Solo
Ganesha
Ganesha
Кoтофейка
Ganesha
Level 143
God Stats
1W - 4L
1,538 SR
Queue Stats
265W - 262L
1,604 Elo+
Party 1
Team Averages
Level 130
1,443 SR
1,549 Elo+

VS

Team Averages
Level 139
1,451 SR
1,516 Elo+
Cthulhu
Cthulhu
JsuiKché
Cthulhu
Level 109
God Stats
3W - 2L
1,529 SR
Queue Stats
277W - 265L
1,572 Elo+
Solo
Chronos
Chronos
MiracleBaby
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SzCherry89
Ne Zha
Level 145
God Stats
3W - 6L
1,428 SR
Queue Stats
632W - 638L
1,476 Elo+
Solo
Xing Tian
Xing Tian
zargossa
Xing Tian
Level 122
God Stats
5W - 4L
1,383 SR
Queue Stats
460W - 456L
1,485 Elo+
Solo
Discordia
Discordia
流逝在指尖的时光丶
Discordia
Level 158
God Stats
3W - 1L
1,416 SR
Queue Stats
139W - 110L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AndaraM
Da Ji
16
2 / 9 / 7
10,557
587
7,918
17,139
7,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
Cмит
Ymir
20
8 / 6 / 8
13,447
747
11,916
20,153
28,123
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
Dalinky
Janus
20
6 / 4 / 7
12,732
707
24,807
14,919
6,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
gwido
Ne Zha
19
2 / 4 / 10
11,290
627
11,779
12,878
5,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 5 / 11
11,190
622
10,855
21,223
26,749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JsuiKché
Cthulhu
20
4 / 3 / 17
12,953
720
21,030
23,524
19,250
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
MiracleBaby
Chronos
20
6 / 2 / 17
12,722
707
12,204
12,401
5,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
SzCherry89
Ne Zha
19
3 / 7 / 18
12,203
678
17,240
17,591
7,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
zargossa
Xing Tian
19
4 / 3 / 14
13,006
723
8,235
16,758
19,481
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
11 / 4 / 10
13,266
737
18,552
10,857
4,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
19
Kills
28
28
Deaths
19
43
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AndaraM
Da Ji
2
9
7
0.61
L
Ymir
Cмит
Ymir
8
6
8
2
L
Janus
Dalinky
Janus
6
4
7
2.38
W
Cthulhu
JsuiKché
Cthulhu
4
3
17
4.17
W
Chronos
MiracleBaby
Chronos
6
2
17
7.25
W
Ne Zha
SzCherry89
Ne Zha
3
7
18
1.71
L
Ne Zha
gwido
Ne Zha
2
4
10
1.75
W
Xing Tian
zargossa
Xing Tian
4
3
14
3.67
L
1
5
11
1.3
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,275
Damage
77,261
86,312
Taken
81,131
75,464
Mitigated
56,295
28,379
Healing
32,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AndaraM
Da Ji
7,918
656
929
2,303
17,139
7,692
265
12,769
4,370
0
15,214
L
Ymir
Cмит
Ymir
11,916
670
985
603
20,153
28,123
304
12,631
7,522
19,469
0
L
Janus
Dalinky
Janus
24,807
979
4,687
3,636
14,919
6,995
430
11,353
3,566
58,806
0
W
Cthulhu
JsuiKché
Cthulhu
21,030
254
3,370
8,311
23,524
19,250
270
12,732
10,792
48,608
0
W
Chronos
MiracleBaby
Chronos
12,204
3,465
3,734
2,798
12,401
5,412
1,439
8,224
4,177
25,985
0
W
Ne Zha
SzCherry89
Ne Zha
17,240
3,529
2,989
4,401
17,591
7,922
1,829
10,397
7,194
0
42,592
L
Ne Zha
gwido
Ne Zha
11,779
1,787
2,906
2,982
12,878
5,905
551
9,091
3,787
0
31,233
W
Xing Tian
zargossa
Xing Tian
8,235
382
825
1,455
16,758
19,481
368
9,412
7,346
17,396
0
L
10,855
426
4,974
4,374
21,223
26,749
0
14,177
7,046
30,202
0
W
18,552
734
3,312
1,322
10,857
4,230
1,723
6,813
4,044
35,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,216
Gold Earned
64,150
170
Minions Killed
178
0
Camps Cleared
0
1,495,502
Distance Traveled
1,541,421
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,557
587
19
1
0
298,674
4
L
Ymir
13,447
747
18
1
0
275,419
0
L
Janus
12,732
707
88
5
0
286,012
4
W
Cthulhu
12,953
720
55
3
0
320,723
0
W
Chronos
12,722
707
42
2
0
330,597
0
W
Ne Zha
12,203
678
27
2
0
287,823
5
L
Ne Zha
11,290
627
42
2
0
336,008
1
W
Xing Tian
13,006
723
16
1
0
296,947
0
L
Ganesha
11,190
622
3
0
0
299,389
1
W
Discordia
13,266
737
38
2
0
305,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role