Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Betty_HazardNo1
Nemesis
Level 15
God Stats
5W - 9L
1,432 SR
Queue Stats
65W - 87L
1,151 Elo+
Solo
Kukulkan
Kukulkan
DawsDaBoss
Kukulkan
Level 11
God Stats
0W - 4L
1,172 SR
Queue Stats
15W - 41L
1,024 Elo+
Solo
Hel
Hel
Pato2456
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,255 Elo+
Solo
Skadi
Skadi
Undercover FiJo
Skadi
Level 7
God Stats
2W - 3L
1,497 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo
Team Averages
Level 13
1,420 SR
1,235 Elo+

VS

Team Averages
Level 20
1,454 SR
1,253 Elo+
Heimdallr
Heimdallr
Dharmudi
Heimdallr
Level 28
God Stats
42W - 34L
1,352 SR
Queue Stats
214W - 232L
1,312 Elo+
Solo
Chang'e
Chang'e
Gordiflon
Chang'e
Level 21
God Stats
18W - 12L
1,528 SR
Queue Stats
73W - 75L
1,375 Elo+
Solo
Mercury
Mercury
coooolguy
Mercury
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
84W - 110L
1,174 Elo+
Solo
Anhur
Anhur
ejm101
Anhur
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 17L
1,169 Elo+
Solo
Hel
Hel
foamy_mind9
Hel
Level 26
God Stats
29W - 38L
1,391 SR
Queue Stats
58W - 81L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
11 / 2 / 13
16,937
1,129
44,850
14,271
15,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 9 / 10
15,205
1,014
17,201
28,884
15,252
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
DawsDaBoss
Kukulkan
14
0 / 0 / 0
9,240
616
0
0
0
20
2 / 14 / 17
14,200
947
12,384
27,983
13,874
20
8 / 10 / 14
16,061
1,071
35,322
20,091
9,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dharmudi
Heimdallr
20
17 / 3 / 14
17,258
1,151
31,297
22,358
9,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Gordiflon
Chang'e
20
9 / 5 / 15
16,442
1,096
21,666
33,376
15,621
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
coooolguy
Mercury
20
0 / 7 / 20
13,343
890
1,395
25,439
10,062
Anhur
ejm101
Anhur
20
1 / 9 / 15
13,054
870
5,964
15,481
5,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
8 / 5 / 20
15,761
1,051
22,039
21,502
18,984
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
119
29
Kills
35
35
Deaths
29
54
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
11
2
13
8.75
L
8
9
10
1.44
L
Kukulkan
DawsDaBoss
Kukulkan
0
0
0
0
W
Heimdallr
Dharmudi
Heimdallr
17
3
14
8
W
Chang'e
Gordiflon
Chang'e
9
5
15
3.3
L
2
14
17
0.75
L
8
10
14
1.5
W
Mercury
coooolguy
Mercury
0
7
20
1.43
W
Anhur
ejm101
Anhur
1
9
15
0.94
W
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,757
Damage
82,361
91,229
Taken
118,156
54,415
Mitigated
59,847
11,899
Healing
35,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
44,850
3,967
0
1,980
14,271
15,861
0
7,576
6,695
78,774
0
L
17,201
9,821
0
2,401
28,884
15,252
0
14,351
14,532
136
43,935
L
Kukulkan
DawsDaBoss
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Dharmudi
Heimdallr
31,297
14,523
0
0
22,358
9,706
0
14,236
7,797
0
49,359
W
Chang'e
Gordiflon
Chang'e
21,666
3,362
9,937
14,182
33,376
15,621
0
13,476
19,600
76,152
0
L
12,384
3,050
3,122
3,270
27,983
13,874
0
9,351
18,629
29,448
0
L
35,322
22,053
0
1,126
20,091
9,428
0
12,427
7,664
0
82,478
W
Mercury
coooolguy
Mercury
1,395
987
0
0
25,439
10,062
0
13,540
11,599
0
10,072
W
Anhur
ejm101
Anhur
5,964
4,213
0
0
15,481
5,474
0
5,525
9,806
0
14,852
W
22,039
2,008
4,870
6,243
21,502
18,984
0
9,195
12,032
53,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,643
Gold Earned
75,858
275
Minions Killed
341
4
Camps Cleared
4
1,096,114
Distance Traveled
1,142,110
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,937
1,129
67
4
1
267,302
0
L
Nemesis
15,205
1,014
60
4
1
298,481
0
L
Kukulkan
9,240
616
0
0
0
0
0
W
Heimdallr
17,258
1,151
51
3
1
275,562
0
W
Chang'e
16,442
1,096
151
10
3
197,126
1
L
Hel
14,200
947
32
2
0
291,263
0
L
Skadi
16,061
1,071
116
8
2
239,068
0
W
Mercury
13,343
890
35
2
0
288,289
0
W
Anhur
13,054
870
30
2
0
149,496
1
W
Hel
15,761
1,051
74
5
0
231,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role