Player Matchup

Discordia
Discordia
Alexpro102006
Discordia
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,119 Elo+
Party 1
Ganesha
Ganesha
BOVER911
Ganesha
Level 67
God Stats
1W - 2L
1,297 SR
Queue Stats
58W - 58L
1,315 Elo+
Solo
Bacchus
Bacchus
Korvusin
Bacchus
Level 62
God Stats
5W - 0L
1,822 SR
Queue Stats
78W - 88L
1,313 Elo+
Solo
Guan Yu
Guan Yu
Ozaes
Guan Yu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,119 Elo+
Party 1
Fafnir
Fafnir
unareyal
Fafnir
Level 122
God Stats
2W - 2L
1,600 SR
Queue Stats
37W - 52L
1,292 Elo+
Solo
Team Averages
Level 67
1,544 SR
1,232 Elo+

VS

Team Averages
Level 62
1,519 SR
1,318 Elo+
Nu Wa
Nu Wa
PHens75
Nu Wa
Level 18
God Stats
1W - 1L
1,694 SR
Queue Stats
23W - 34L
1,258 Elo+
Solo
Cernunnos
Cernunnos
YumiDidal
Cernunnos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,343 Elo+
Solo
Sobek
Sobek
batman_-44_
Sobek
Level 110
God Stats
4W - 9L
1,469 SR
Queue Stats
336W - 330L
1,295 Elo+
Solo
Bakasura
Bakasura
demonique135
Bakasura
Level 87
God Stats
3W - 7L
1,506 SR
Queue Stats
154W - 165L
1,331 Elo+
Solo
Hun Batz
Hun Batz
zZ Mid4S Zz
Hun Batz
Level 62
God Stats
4W - 7L
1,425 SR
Queue Stats
220W - 224L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alexpro102006
Discordia
20
15 / 5 / 13
16,697
759
31,153
15,230
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
BOVER911
Ganesha
20
0 / 10 / 36
14,200
645
18,677
33,773
35,859
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Korvusin
Bacchus
20
4 / 11 / 26
13,935
633
14,973
34,382
49,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Ozaes
Guan Yu
20
9 / 9 / 15
14,397
654
21,532
30,862
27,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
unareyal
Fafnir
20
18 / 3 / 20
18,297
832
28,719
42,393
38,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PHens75
Nu Wa
20
8 / 9 / 25
16,797
764
45,142
27,469
10,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
YumiDidal
Cernunnos
20
12 / 7 / 18
16,479
749
31,928
24,792
10,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 11 / 22
13,309
605
14,395
32,515
47,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
demonique135
Bakasura
20
9 / 8 / 12
14,311
651
18,861
25,567
10,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
zZ Mid4S Zz
Hun Batz
19
5 / 11 / 13
13,541
616
19,292
21,428
8,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
127
46
Kills
37
38
Deaths
46
110
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alexpro102006
Discordia
15
5
13
4.3
W
Ganesha
BOVER911
Ganesha
0
10
36
1.8
W
Bacchus
Korvusin
Bacchus
4
11
26
1.55
W
Guan Yu
Ozaes
Guan Yu
9
9
15
1.83
L
Nu Wa
PHens75
Nu Wa
8
9
25
2.28
L
Cernunnos
YumiDidal
Cernunnos
12
7
18
3
L
3
11
22
1.27
L
Bakasura
demonique135
Bakasura
9
8
12
1.88
W
Fafnir
unareyal
Fafnir
18
3
20
9.33
L
Hun Batz
zZ Mid4S Zz
Hun Batz
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,054
Damage
129,618
156,640
Taken
131,771
158,712
Mitigated
88,165
51,010
Healing
41,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alexpro102006
Discordia
31,153
1,792
1,602
1,406
15,230
6,740
2,059
6,478
8,675
82,014
0
W
Ganesha
BOVER911
Ganesha
18,677
1,312
2,087
2,549
33,773
35,859
606
11,514
21,175
40,043
0
W
Bacchus
Korvusin
Bacchus
14,973
1,588
3,118
2,630
34,382
49,717
0
12,385
21,505
34,587
0
W
Guan Yu
Ozaes
Guan Yu
21,532
2,603
4,545
8,571
30,862
27,523
2,329
15,014
14,926
0
55,051
L
Nu Wa
PHens75
Nu Wa
45,142
15,725
2,355
10,439
27,469
10,576
1,652
21,168
6,301
85,278
0
L
Cernunnos
YumiDidal
Cernunnos
31,928
21,458
1,359
7,889
24,792
10,846
2,691
19,018
5,774
0
60,888
L
14,395
628
1,334
4,199
32,515
47,542
595
21,830
9,295
21,090
0
L
Bakasura
demonique135
Bakasura
18,861
11,368
2,594
7,387
25,567
10,953
272
15,715
8,796
216
27,076
W
Fafnir
unareyal
Fafnir
28,719
11,195
1,953
22,549
42,393
38,873
1,994
14,362
27,341
58,139
0
L
Hun Batz
zZ Mid4S Zz
Hun Batz
19,292
4,465
1,400
2,190
21,428
8,248
1,002
15,791
5,637
0
28,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,526
Gold Earned
74,437
245
Minions Killed
192
0
Camps Cleared
0
1,794,170
Distance Traveled
1,639,689
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,697
759
94
4
0
366,705
0
W
Ganesha
14,200
645
0
0
0
343,551
4
W
Bacchus
13,935
633
34
2
0
322,965
0
W
Guan Yu
14,397
654
55
3
0
379,276
0
L
Nu Wa
16,797
764
73
3
0
321,707
3
L
Cernunnos
16,479
749
53
2
0
301,960
0
L
Sobek
13,309
605
12
1
0
294,932
1
L
Bakasura
14,311
651
42
2
0
399,269
1
W
Fafnir
18,297
832
62
3
0
381,673
0
L
Hun Batz
13,541
616
12
1
0
321,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role