Player Matchup

Fenrir
Fenrir
HiddenDictator
Fenrir
Level 125
God Stats
0W - 1L
1,305 SR
Queue Stats
25W - 26L
1,544 Elo+
Solo
Merlin
Merlin
Sewzuya
Merlin
Level 126
God Stats
1W - 2L
1,555 SR
Queue Stats
102W - 86L
1,559 Elo+
Party 1
Chang'e
Chang'e
Townnneyyy
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,643 Elo+
Solo
Ne Zha
Ne Zha
ishmaieLL3
Ne Zha
Level 99
God Stats
4W - 5L
1,540 SR
Queue Stats
358W - 391L
1,535 Elo+
Solo
Thor
Thor
Ľðķï
Thor
Level 101
God Stats
1W - 2L
1,197 SR
Queue Stats
158W - 155L
1,558 Elo+
Party 1
Team Averages
Level 111
1,419 SR
1,568 Elo+

VS

Team Averages
Level 143
1,538 SR
1,511 Elo+
Geb
Geb
HeroineAddict
Geb
Level 124
God Stats
7W - 4L
1,465 SR
Queue Stats
229W - 222L
1,525 Elo+
Solo
Chiron
Chiron
RavelordNitö
Chiron
Level 150
God Stats
3W - 1L
1,568 SR
Queue Stats
89W - 86L
1,578 Elo+
Solo
Eset
Eset
XxTJ 2 daMaxX
Eset
Level 160
God Stats
2W - 0L
1,534 SR
Queue Stats
21W - 22L
1,487 Elo+
Party 2
Merlin
Merlin
d0cta Hudson
Merlin
Level 129
God Stats
1W - 1L
1,650 SR
Queue Stats
8W - 7L
1,504 Elo+
Party 2
Ra
Ra
uchihaammar
Ra
Level 152
God Stats
7W - 2L
1,475 SR
Queue Stats
159W - 179L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
8,863
633
8,585
16,816
19,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Sewzuya
Merlin
19
4 / 6 / 9
10,808
772
35,041
15,872
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Townnneyyy
Chang'e
17
2 / 6 / 8
9,825
702
8,849
19,371
11,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
ishmaieLL3
Ne Zha
16
3 / 7 / 10
10,040
717
16,750
24,169
19,855
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
15
4 / 9 / 6
8,814
630
17,545
22,170
8,161
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 24
11,371
812
18,041
35,650
17,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

19
13 / 3 / 14
12,163
869
19,592
22,291
9,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 3 / 22
10,983
785
14,547
19,792
7,353
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
18
6 / 6 / 15
11,164
797
13,778
13,093
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 3 / 21
11,447
818
23,431
24,892
10,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
130
14
Kills
34
34
Deaths
15
42
Assists
96
Player
Kills
Deaths
Assists
KDA
W
4
0
24
16
L
1
6
9
0.92
W
13
3
14
6.67
L
Merlin
Sewzuya
Merlin
4
6
9
1.42
L
Chang'e
Townnneyyy
Chang'e
2
6
8
1
W
4
3
22
5
W
Merlin
6
6
15
2.25
L
Ne Zha
ishmaieLL3
Ne Zha
3
7
10
1.14
W
7
3
21
5.83
L
Thor
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,770
Damage
89,389
98,398
Taken
115,718
65,332
Mitigated
50,184
39,896
Healing
71,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,041
629
3,306
15,775
35,650
17,647
0
17,762
17,888
40,161
0
L
8,585
865
283
861
16,816
19,200
0
12,311
4,505
362
12,321
W
19,592
6,504
4,751
5,093
22,291
9,674
3,295
9,241
13,050
0
37,860
L
Merlin
Sewzuya
Merlin
35,041
1,312
1,806
2,315
15,872
6,543
0
10,746
5,126
70,510
0
L
Chang'e
Townnneyyy
Chang'e
8,849
210
15,177
9,572
19,371
11,573
128
14,231
5,140
20,215
0
W
14,547
563
4,543
3,817
19,792
7,353
305
5,143
14,649
28,347
0
W
Merlin
13,778
189
666
1,586
13,093
5,033
604
2,805
10,288
24,565
0
L
Ne Zha
ishmaieLL3
Ne Zha
16,750
3,150
0
4,155
24,169
19,855
183
17,397
6,772
0
28,994
W
23,431
623
18,760
13,641
24,892
10,477
1,069
9,249
15,643
39,921
0
L
Thor
17,545
1,374
1,597
4,130
22,170
8,161
0
15,112
7,058
0
23,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,350
Gold Earned
57,128
122
Minions Killed
142
0
Camps Cleared
0
1,121,732
Distance Traveled
1,355,301
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,371
812
27
2
0
288,804
6
L
Fenrir
8,863
633
10
1
0
241,207
0
W
Chiron
12,163
869
40
3
0
244,767
0
L
Merlin
10,808
772
74
5
0
192,435
0
L
Chang'e
9,825
702
21
2
0
251,692
0
W
Eset
10,983
785
26
2
0
273,931
2
W
Merlin
11,164
797
25
2
0
255,089
0
L
Ne Zha
10,040
717
13
1
0
221,380
1
W
Ra
11,447
818
24
2
0
292,710
2
L
Thor
8,814
630
4
0
0
215,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role