Player Matchup

Bakasura
Bakasura
Drégor
Bakasura
Level 21
God Stats
5W - 13L
1,338 SR
Queue Stats
10W - 17L
1,256 Elo+
Party 2
Izanami
Izanami
Fa5tm1x
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,068 Elo+
Solo
Artemis
Artemis
HAAGS1
Artemis
Level 24
God Stats
13W - 9L
1,666 SR
Queue Stats
79W - 104L
1,307 Elo+
Solo
Mercury
Mercury
XennosZadros
Mercury
Level 24
God Stats
0W - 1L
1,124 SR
Queue Stats
8W - 18L
1,213 Elo+
Party 2
Ymir
Ymir
juanco2006251
Ymir
Level 8
God Stats
1W - 3L
1,451 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,269 Elo+

VS

Team Averages
Level 14
1,554 SR
1,242 Elo+
Ra
Ra
CrimsonLοtus
Ra
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,243 Elo+
Party 1
Fafnir
Fafnir
SweetPoisen
Fafnir
Level 7
God Stats
2W - 2L
1,479 SR
Queue Stats
2W - 8L
1,092 Elo+
Solo
Medusa
Medusa
XxdarkengineerxX
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
paokmythicplayer
Bellona
Level 8
God Stats
6W - 4L
1,792 SR
Queue Stats
12W - 9L
1,265 Elo+
Party 1
Thor
Thor
哈哈撒给
Thor
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 34L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drégor
Bakasura
5
0 / 0 / 0
3,469
578
423
3,052
659
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Fa5tm1x
Izanami
5
0 / 3 / 0
3,459
577
458
2,483
579
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
HAAGS1
Artemis
1
0 / 0 / 0
1,131
189
0
0
0
Mercury
XennosZadros
Mercury
6
0 / 0 / 0
3,469
578
1,116
1,139
320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

1
0 / 0 / 0
2,754
459
0
262
69
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,206
201
0
0
0
Fafnir
6
0 / 0 / 0
3,630
605
751
1,768
1,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,686
614
948
1,047
218
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,605
601
1,222
1,589
847
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 0 / 0
3,978
663
1,239
2,637
600
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Bakasura
Drégor
Bakasura
0
0
0
0
L
Izanami
Fa5tm1x
Izanami
0
3
0
0
L
Artemis
HAAGS1
Artemis
0
0
0
0
W
Fafnir
0
0
0
0
L
Mercury
XennosZadros
Mercury
0
0
0
0
W
1
0
0
1
L
0
0
0
0
W
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,997
Damage
4,160
6,936
Taken
7,041
1,627
Mitigated
2,728
2,219
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Drégor
Bakasura
423
283
0
2,112
3,052
659
0
0
2,927
0
5,197
L
Izanami
Fa5tm1x
Izanami
458
329
0
107
2,483
579
771
0
2,483
0
9,787
L
Artemis
HAAGS1
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
751
31
0
150
1,768
1,063
0
0
1,768
3,327
0
L
Mercury
XennosZadros
Mercury
1,116
0
0
0
1,139
320
0
751
388
0
6,766
W
948
512
0
549
1,047
218
1,000
0
1,047
0
13,795
L
0
0
0
0
262
69
0
0
262
1,082
0
W
1,222
396
0
125
1,589
847
98
0
1,526
0
9,492
W
1,239
289
0
1,420
2,637
600
0
0
2,637
0
15,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,282
Gold Earned
16,105
64
Minions Killed
84
0
Camps Cleared
0
334,166
Distance Traveled
411,665
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
1,206
201
0
0
0
0
0
L
Bakasura
3,469
578
25
4
0
127,583
3
L
Izanami
3,459
577
24
4
0
61,007
0
L
Artemis
1,131
189
0
0
0
0
0
W
Fafnir
3,630
605
6
1
0
113,538
0
L
Mercury
3,469
578
14
2
0
122,993
1
W
Medusa
3,686
614
27
5
0
93,511
1
L
Ymir
2,754
459
1
0
0
22,583
0
W
Bellona
3,605
601
22
4
0
106,622
1
W
Thor
3,978
663
29
5
0
97,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role