Player Matchup

Da Ji
Da Ji
ChristianR597
Da Ji
Level 26
God Stats
9W - 16L
1,485 SR
Queue Stats
151W - 170L
1,208 Elo+
Party 1
Neith
Neith
FatMexican4Life
Neith
Level 25
God Stats
21W - 15L
1,492 SR
Queue Stats
118W - 117L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
HotdogFort
Cthulhu
Level 17
God Stats
14W - 15L
1,433 SR
Queue Stats
86W - 102L
1,111 Elo+
Party 1
Team Averages
Level 23
1,470 SR
1,171 Elo+

VS

Team Averages
Level 19
1,426 SR
978 Elo+
Sun Wukong
Sun Wukong
IXxDEExXI
Sun Wukong
Level 24
God Stats
0W - 6L
1,277 SR
Queue Stats
0W - 8L
983 Elo+
Party 2
Bellona
Bellona
KHZGBWAGSFUYGF
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
983 Elo+
Party 2
Anhur
Anhur
LOTTAHO
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
967 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 7
17,444
727
18,157
15,429
7,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 21
16,868
703
29,786
13,179
6,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
HotdogFort
Cthulhu
19
7 / 4 / 18
16,522
688
21,890
18,616
18,771
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IXxDEExXI
Sun Wukong
17
3 / 12 / 4
14,627
609
13,185
28,932
22,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 8 / 6
15,713
655
12,589
27,401
26,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
LOTTAHO
Anhur
18
3 / 15 / 6
15,127
630
9,640
32,022
11,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
35
Kills
10
11
Deaths
35
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
19
4
7
5.63
W
9
3
21
6.5
W
Cthulhu
HotdogFort
Cthulhu
7
4
18
4
L
Sun Wukong
IXxDEExXI
Sun Wukong
3
12
4
0.42
L
4
8
6
0.88
L
Anhur
LOTTAHO
Anhur
3
15
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,833
Damage
35,414
47,224
Taken
88,355
32,186
Mitigated
59,952
4,651
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,157
2,625
0
307
15,429
7,154
358
601
14,559
0
56,324
W
29,786
21,021
0
3,049
13,179
6,261
1,835
58
12,896
0
88,978
W
Cthulhu
HotdogFort
Cthulhu
21,890
1,473
0
1,295
18,616
18,771
413
564
17,722
62,384
0
L
Sun Wukong
IXxDEExXI
Sun Wukong
13,185
5,642
0
1,801
28,932
22,029
822
8,861
20,071
0
63,856
L
12,589
2,904
267
5,939
27,401
26,184
398
7,419
19,982
606
49,480
L
Anhur
LOTTAHO
Anhur
9,640
5,697
0
675
32,022
11,739
0
6,573
25,449
0
39,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
45,467
196
Minions Killed
158
0
Camps Cleared
0
1,177,956
Distance Traveled
1,083,309
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,444
727
47
2
0
452,519
0
W
Neith
16,868
703
90
4
0
346,337
0
W
Cthulhu
16,522
688
59
2
0
379,100
0
L
Sun Wukong
14,627
609
58
2
0
348,013
3
L
Bellona
15,713
655
55
2
0
407,274
3
L
Anhur
15,127
630
45
2
0
328,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role