Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FeDeRaL Ray7248
Scylla
Level 118
God Stats
6W - 7L
1,492 SR
Queue Stats
273W - 226L
1,619 Elo+
Solo
Horus
Horus
gabo_90_mx
Horus
Level 160
God Stats
2W - 1L
1,770 SR
Queue Stats
122W - 122L
1,646 Elo+
Solo
Zhong Kui
Zhong Kui
lIl Exo lIl
Zhong Kui
Level 153
God Stats
8W - 5L
1,702 SR
Queue Stats
935W - 842L
1,598 Elo+
Solo
Sobek
Sobek
obtained-killer
Sobek
Level 145
God Stats
8W - 5L
1,684 SR
Queue Stats
343W - 288L
1,591 Elo+
Solo
Team Averages
Level 147
1,630 SR
1,591 Elo+

VS

Team Averages
Level 132
1,583 SR
1,621 Elo+
Vulcan
Vulcan
Big Boy Ymir
Vulcan
Level 145
God Stats
27W - 12L
1,751 SR
Queue Stats
418W - 354L
1,628 Elo+
Party 1
Hachiman
Hachiman
D3J4Y
Hachiman
Level 112
God Stats
6W - 11L
1,495 SR
Queue Stats
275W - 284L
1,545 Elo+
Party 1
Cerberus
Cerberus
Duo Diff
Cerberus
Level 127
God Stats
37W - 22L
1,566 SR
Queue Stats
443W - 380L
1,571 Elo+
Party 1
Ra
Ra
OddlyGodly
Ra
Level 141
God Stats
1W - 3L
1,513 SR
Queue Stats
43W - 40L
1,695 Elo+
Solo
Thanatos
Thanatos
PoggerCoffin
Thanatos
Level 137
God Stats
8W - 7L
1,589 SR
Queue Stats
293W - 235L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
15 / 1 / 6
11,444
673
12,607
13,021
5,067
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 3
9,081
534
7,521
8,395
3,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
1 / 3 / 15
8,850
521
6,546
16,362
11,291
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
lIl Exo lIl
Zhong Kui
17
3 / 1 / 4
10,539
620
9,394
10,183
7,105
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 4 / 7
9,953
585
14,660
20,996
17,073
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 5 / 5
9,050
532
13,738
10,226
3,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
D3J4Y
Hachiman
15
0 / 4 / 1
8,836
520
3,648
10,856
3,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Duo Diff
Cerberus
11
3 / 6 / 3
8,524
501
8,159
16,346
10,513
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 5 / 3
9,623
566
13,609
15,293
10,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
PoggerCoffin
Thanatos
14
3 / 6 / 0
8,977
528
4,188
14,224
4,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
26
Kills
11
12
Deaths
26
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
15
1
6
18
L
Vulcan
1
5
5
0.7
L
Hachiman
D3J4Y
Hachiman
0
4
1
0.13
L
Cerberus
Duo Diff
Cerberus
3
6
3
0.75
W
2
3
3
1.17
L
4
5
3
1.1
L
Thanatos
PoggerCoffin
Thanatos
3
6
0
0.5
W
Horus
1
3
15
2.83
W
Zhong Kui
lIl Exo lIl
Zhong Kui
3
1
4
5
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,728
Damage
43,342
68,957
Taken
66,945
43,577
Mitigated
32,236
32,123
Healing
25,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,607
2,610
0
6,368
13,021
5,067
0
4,886
8,110
0
67,179
L
Vulcan
13,738
3,946
0
1,618
10,226
3,477
0
4,371
5,855
64,986
0
L
Hachiman
D3J4Y
Hachiman
3,648
1,122
0
4,190
10,856
3,064
0
4,145
6,711
0
61,768
L
Cerberus
Duo Diff
Cerberus
8,159
464
0
3,116
16,346
10,513
0
9,056
7,290
15,441
0
W
7,521
523
0
980
8,395
3,041
0
6,460
1,910
65,370
0
L
13,609
3,268
593
6,750
15,293
10,726
477
10,687
4,606
64,918
0
L
Thanatos
PoggerCoffin
Thanatos
4,188
1,411
0
9,420
14,224
4,456
0
3,463
10,761
0
46,611
W
Horus
6,546
2,993
1,638
3,464
16,362
11,291
0
8,513
7,799
0
24,496
W
Zhong Kui
lIl Exo lIl
Zhong Kui
9,394
3,963
0
6,717
10,183
7,105
1,073
2,275
7,883
87,846
0
W
14,660
2,266
0
12,956
20,996
17,073
0
12,451
7,749
57,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
45,010
504
Minions Killed
480
0
Camps Cleared
0
1,651,280
Distance Traveled
1,618,588
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,444
673
84
5
0
363,806
4
L
Vulcan
9,050
532
111
7
0
310,410
2
L
Hachiman
8,836
520
137
8
0
313,048
2
L
Cerberus
8,524
501
14
1
0
332,588
4
W
Scylla
9,081
534
134
8
0
295,158
4
L
Ra
9,623
566
145
9
0
314,487
0
L
Thanatos
8,977
528
73
4
0
348,055
3
W
Horus
8,850
521
33
2
0
361,748
7
W
Zhong Kui
10,539
620
156
9
0
284,489
6
W
Sobek
9,953
585
97
6
0
346,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role