Player Matchup

Apollo
Apollo
CherryBottomz
Apollo
Level 21
God Stats
1W - 7L
1,210 SR
Queue Stats
97W - 148L
1,018 Elo+
Party 1
Freya
Freya
MoistSand1525
Freya
Level 22
God Stats
1W - 3L
1,133 SR
Queue Stats
46W - 72L
927 Elo+
Party 1
Ymir
Ymir
SONofIGNEEL1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 1
Team Averages
Level 16
1,281 SR
1,097 Elo+

VS

Team Averages
Level 45
1,487 SR
1,316 Elo+
Izanami
Izanami
CRiMDELAGHETTO
Izanami
Level 66
God Stats
23W - 28L
1,507 SR
Queue Stats
248W - 305L
1,366 Elo+
Party 2
Ares
Ares
nerdynewport
Ares
Level 64
God Stats
25W - 29L
1,452 SR
Queue Stats
154W - 202L
1,298 Elo+
Party 2
Agni
Agni
xXLycanxKingXx
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
9,045
696
5,017
11,525
4,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 2
9,580
737
8,411
18,801
6,261
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 3
7,761
597
845
11,129
9,859
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
10,639
818
15,726
7,473
2,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 5
9,987
768
5,856
12,385
13,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 3 / 8
9,243
711
9,824
4,952
1,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
17
17
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
2
6
4
0.67
L
4
5
2
1
L
0
6
3
0.25
W
6
2
5
4.25
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,273
Damage
31,406
41,455
Taken
24,810
20,756
Mitigated
18,048
6,166
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,726
10,696
243
1,201
7,473
2,893
2,998
2,880
4,593
0
61,124
L
5,017
3,708
0
0
11,525
4,636
759
5,470
5,938
0
28,186
L
8,411
3,201
0
5,590
18,801
6,261
656
6,095
12,556
36,355
0
L
845
181
0
576
11,129
9,859
72
3,886
7,197
8,154
0
W
5,856
126
0
2,806
12,385
13,331
15
3,734
8,651
25,487
0
W
9,824
579
0
337
4,952
1,824
618
2,816
2,136
23,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,386
Gold Earned
29,869
110
Minions Killed
138
0
Camps Cleared
0
592,486
Distance Traveled
681,736
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,639
818
97
7
0
229,455
1
L
Apollo
9,045
696
50
4
0
187,394
0
L
Freya
9,580
737
46
4
0
217,449
0
L
Ymir
7,761
597
14
1
0
187,643
4
W
Ares
9,987
768
25
2
0
242,836
1
W
Agni
9,243
711
16
1
0
209,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role