Player Matchup

Vulcan
Vulcan
Sir-Daniel-14
Vulcan
Level 108
God Stats
5W - 8L
1,528 SR
Queue Stats
273W - 292L
1,392 Elo+
Party 2
Artemis
Artemis
chelelo928
Artemis
Level 69
God Stats
33W - 19L
1,641 SR
Queue Stats
126W - 114L
1,483 Elo+
Party 2
Ymir
Ymir
ranger-lane29
Ymir
Level 13
God Stats
1W - 1L
1,713 SR
Queue Stats
8W - 23L
1,278 Elo+
Party 2
Team Averages
Level 63
1,627 SR
1,384 Elo+

VS

Team Averages
Level 60
1,520 SR
1,400 Elo+
Jormungandr
Jormungandr
HereticalLife
Jormungandr
Level 85
God Stats
1W - 0L
1,280 SR
Queue Stats
20W - 18L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
VangbangAlex
Cthulhu
Level 27
God Stats
14W - 2L
1,739 SR
Queue Stats
75W - 80L
1,242 Elo+
Party 1
Rama
Rama
partyeh_foul
Rama
Level 69
God Stats
42W - 31L
1,541 SR
Queue Stats
281W - 342L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
14,062
611
31,249
21,035
7,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
chelelo928
Artemis
15
1 / 4 / 7
12,678
551
15,609
20,407
7,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 6
12,443
541
5,823
24,433
25,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HereticalLife
Jormungandr
18
8 / 1 / 5
15,573
677
25,229
19,744
25,043
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
VangbangAlex
Cthulhu
17
3 / 3 / 10
13,479
586
19,646
22,384
30,759
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 4 / 3
12,420
540
11,096
20,534
6,372
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
8
Kills
13
13
Deaths
8
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HereticalLife
Jormungandr
8
1
5
10.5
L
5
5
3
1.3
W
Cthulhu
VangbangAlex
Cthulhu
3
3
10
2.67
L
Artemis
chelelo928
Artemis
1
4
7
1.13
W
2
4
3
0.88
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,681
Damage
55,971
65,875
Taken
62,662
40,939
Mitigated
62,174
24,676
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HereticalLife
Jormungandr
25,229
5,743
0
0
19,744
25,043
278
10,159
9,585
78,378
0
L
31,249
12,731
1,892
10,265
21,035
7,937
137
16,157
4,878
104,097
0
W
Cthulhu
VangbangAlex
Cthulhu
19,646
1,000
471
0
22,384
30,759
108
13,216
9,168
50,579
0
L
Artemis
chelelo928
Artemis
15,609
8,115
1,334
8,300
20,407
7,453
2,573
13,662
6,745
0
56,433
W
11,096
10,233
0
5,597
20,534
6,372
1,721
13,733
6,801
0
64,270
L
5,823
1,566
0
2,885
24,433
25,549
0
15,136
9,297
23,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
41,472
203
Minions Killed
223
0
Camps Cleared
0
1,055,469
Distance Traveled
1,109,155
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,573
677
68
3
0
396,755
0
L
Vulcan
14,062
611
111
5
0
400,060
1
W
Cthulhu
13,479
586
54
2
0
363,621
1
L
Artemis
12,678
551
57
2
0
337,565
0
W
Rama
12,420
540
101
4
0
348,779
0
L
Ymir
12,443
541
35
2
0
317,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role