Player Matchup

Nemesis
Nemesis
Changli
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 1
Hades
Hades
Grandstock87
Hades
Level 27
God Stats
47W - 53L
1,521 SR
Queue Stats
152W - 170L
1,452 Elo+
Solo
Awilix
Awilix
GreyWarden135
Awilix
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
LaurexAlex
Hou Yi
Level 25
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
ViolentButtFun
Khepri
Level 19
God Stats
7W - 2L
1,769 SR
Queue Stats
16W - 8L
1,494 Elo+
Party 1
Team Averages
Level 20
1,617 SR
1,464 Elo+

VS

Team Averages
Level 28
1,418 SR
1,419 Elo+
Kukulkan
Kukulkan
Agageroy
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,357 Elo+
Solo
Amaterasu
Amaterasu
Kaurdi
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,454 Elo+
Party 2
Medusa
Medusa
Stealgar
Medusa
Level 15
God Stats
3W - 3L
1,213 SR
Queue Stats
21W - 20L
1,383 Elo+
Solo
Fafnir
Fafnir
TheSnowyGhost
Fafnir
Level 29
God Stats
4W - 8L
1,429 SR
Queue Stats
175W - 154L
1,417 Elo+
Party 2
Mercury
Mercury
jm7437
Mercury
Level 62
God Stats
5W - 3L
1,448 SR
Queue Stats
242W - 227L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Changli
Nemesis
18
0 / 6 / 7
12,427
460
8,807
16,916
7,481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 4 / 4
13,311
493
12,367
25,311
15,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 6 / 5
15,402
570
14,499
19,326
8,789
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
LaurexAlex
Hou Yi
19
3 / 9 / 4
12,779
473
17,468
22,619
9,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 7 / 3
11,264
417
4,958
25,478
33,692
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agageroy
Kukulkan
10
0 / 2 / 0
10,014
371
1,756
2,626
893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Kaurdi
Amaterasu
20
2 / 4 / 7
14,265
528
8,496
17,319
14,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Stealgar
Medusa
20
8 / 3 / 9
14,219
527
30,043
26,932
10,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 1 / 12
15,594
578
13,987
20,492
25,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
jm7437
Mercury
20
16 / 6 / 6
17,699
656
29,657
24,125
11,735
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
16
Kills
32
32
Deaths
16
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agageroy
Kukulkan
0
2
0
0
L
Nemesis
Changli
Nemesis
0
6
7
0.58
L
4
4
4
1.5
L
9
6
5
1.92
W
Amaterasu
Kaurdi
Amaterasu
2
4
7
1.38
L
Hou Yi
LaurexAlex
Hou Yi
3
9
4
0.56
W
Medusa
Stealgar
Medusa
8
3
9
4.17
W
6
1
12
12
L
0
7
3
0.21
W
Mercury
jm7437
Mercury
16
6
6
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,099
Damage
83,939
109,650
Taken
91,494
74,623
Mitigated
63,884
26,709
Healing
34,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agageroy
Kukulkan
1,756
532
0
311
2,626
893
0
1,693
933
28,881
0
L
Nemesis
Changli
Nemesis
8,807
3,706
0
3,449
16,916
7,481
937
69
16,697
0
47,970
L
12,367
1,091
317
12,496
25,311
15,206
3,079
2,384
22,927
81,218
0
L
14,499
6,992
0
3,629
19,326
8,789
0
1,759
17,492
0
76,779
W
Amaterasu
Kaurdi
Amaterasu
8,496
4,110
0
8,333
17,319
14,887
3,909
849
16,470
0
55,917
L
Hou Yi
LaurexAlex
Hou Yi
17,468
7,528
0
3,758
22,619
9,455
1,222
6,281
16,338
0
86,091
W
Medusa
Stealgar
Medusa
30,043
21,633
0
11,801
26,932
10,870
2,802
5,236
21,696
0
105,538
W
13,987
5,193
0
6,727
20,492
25,499
1,270
2,685
17,807
48,253
0
L
4,958
592
867
2,193
25,478
33,692
0
5,250
20,153
18,609
0
W
Mercury
jm7437
Mercury
29,657
12,831
0
7,679
24,125
11,735
2,533
6,862
17,263
0
164,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,183
Gold Earned
71,791
489
Minions Killed
563
0
Camps Cleared
0
2,207,066
Distance Traveled
2,190,740
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,014
371
65
2
0
172,658
1
L
Nemesis
12,427
460
115
4
0
415,526
1
L
Hades
13,311
493
144
5
0
454,050
4
L
Awilix
15,402
570
98
4
0
486,629
0
W
Amaterasu
14,265
528
109
4
0
482,650
3
L
Hou Yi
12,779
473
110
4
0
411,508
7
W
Medusa
14,219
527
127
5
0
465,250
6
W
Fafnir
15,594
578
50
2
0
492,520
6
L
Khepri
11,264
417
22
1
0
439,353
0
W
Mercury
17,699
656
212
8
0
577,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role