Player Matchup

Serqet
Serqet
Bronze III
TitledBlaze2
Serqet
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
922 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,500 SR
922 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,392 SR
912 MMR
Nox
Nox
Bronze III
Finn1423
Nox
Bronze III
Level 98
God Stats
1W - 0L
1,392 SR
Queue Stats
5W - 11L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
3 / 8 / 0
20,808
650
14,221
44,857
36,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AnubisCu ChulainnBellonaErlang ShenAmaterasu

VS

Bans
NikeSkadiZhong KuiPeleHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 0
22,007
688
26,735
17,499
9,775
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
8
8
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
3
0
2.67
L
Serqet
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
26,735
44,857
Taken
17,499
36,910
Mitigated
9,775
5,309
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,735
3,335
0
250
17,499
9,775
3,906
28
13,309
154,057
0
L
Serqet
14,221
3,622
0
5,309
44,857
36,910
1,516
26,982
17,875
0
165,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,808
Gold Earned
22,007
218
Minions Killed
232
0
Camps Cleared
0
585,257
Distance Traveled
602,249
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
22,007
688
232
7
0
602,249
5
L
Serqet
20,808
650
218
7
0
585,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role