Player Matchup

Zeus
Zeus
DeQuan0821
Zeus
Level 18
God Stats
3W - 7L
1,214 SR
Queue Stats
24W - 52L
1,000 Elo+
Party 2
Bastet
Bastet
KingSnakeKGB
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 33L
863 Elo+
Party 3
Nox
Nox
MannyThickk
Nox
Level 25
God Stats
0W - 2L
1,082 SR
Queue Stats
27W - 34L
1,147 Elo+
Solo
Eset
Eset
cb_index
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 33L
875 Elo+
Party 3
Terra
Terra
ibottomhiim
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 214L
1,054 Elo+
Party 2
Team Averages
Level 17
1,359 SR
988 Elo+

VS

Team Averages
Level 26
1,463 SR
1,123 Elo+
Nemesis
Nemesis
CHimichanga1231
Nemesis
Level 18
God Stats
2W - 1L
1,441 SR
Queue Stats
11W - 20L
1,072 Elo+
Solo
Set
Set
DreadHawk142814
Set
Level 13
God Stats
3W - 7L
1,440 SR
Queue Stats
16W - 33L
1,042 Elo+
Party 1
Rama
Rama
NeloAngelo413
Rama
Level 28
God Stats
4W - 3L
1,501 SR
Queue Stats
81W - 62L
1,192 Elo+
Solo
Izanami
Izanami
UppedAlloy30471
Izanami
Level 46
God Stats
8W - 8L
1,432 SR
Queue Stats
49W - 56L
1,197 Elo+
Party 1
Ares
Ares
VLXNE SALR
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
5,330
355
4,581
4,669
1,036
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bastet
10
1 / 9 / 1
6,274
418
1,700
10,486
2,892
9
1 / 6 / 1
6,167
411
3,946
10,429
5,145
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
8
1 / 10 / 2
5,599
373
2,043
8,741
1,923
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 2 / 1
7,254
484
4,560
11,685
7,495
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,082
539
5,165
6,070
2,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 2 / 15
7,458
497
2,063
5,042
1,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
9 / 1 / 3
9,145
610
10,952
6,295
2,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
15 / 2 / 4
9,253
617
15,521
5,575
1,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 3
6,748
450
1,681
10,220
5,091
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
7
Kills
30
31
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
1
4
0
0.25
W
2
2
15
4.75
L
Bastet
1
9
1
0.17
L
1
6
1
0.25
W
9
1
3
10.5
W
15
2
4
8.5
W
2
3
3
1.17
L
Eset
1
10
2
0.2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
35,382
46,010
Taken
33,202
18,491
Mitigated
13,302
2,290
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,165
1,097
0
1,685
6,070
2,193
1,050
2,052
4,018
0
41,953
L
4,581
1,677
0
0
4,669
1,036
336
1,072
3,597
19,078
0
W
2,063
499
0
207
5,042
1,695
653
1,602
3,440
0
8,126
L
Bastet
1,700
177
0
0
10,486
2,892
0
0
10,486
0
15,066
L
3,946
587
0
0
10,429
5,145
94
0
10,429
18,552
0
W
10,952
8,898
0
622
6,295
2,364
1,707
3,432
2,863
0
47,255
W
15,521
13,522
527
596
5,575
1,959
6,635
2,214
3,361
0
64,523
W
1,681
411
0
759
10,220
5,091
246
5,830
4,390
10,619
0
L
Eset
2,043
959
394
448
8,741
1,923
0
0
8,741
9,183
0
L
4,560
1,231
255
1,193
11,685
7,495
135
609
11,076
18,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
40,686
109
Minions Killed
313
0
Camps Cleared
0
1,119,345
Distance Traveled
1,143,148
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,082
539
59
4
0
297,650
0
L
Zeus
5,330
355
24
2
0
178,671
0
W
Set
7,458
497
15
1
0
225,868
0
L
Bastet
6,274
418
23
2
0
235,497
3
L
Nox
6,167
411
20
1
0
245,331
0
W
Rama
9,145
610
91
6
0
202,323
1
W
Izanami
9,253
617
134
9
0
199,799
0
W
Ares
6,748
450
14
1
0
217,508
1
L
Eset
5,599
373
18
1
0
206,045
1
L
Terra
7,254
484
24
2
0
253,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role