Player Matchup

Izanami
Izanami
Danatoth1995
Izanami
Level 16
God Stats
2W - 3L
1,248 SR
Queue Stats
51W - 56L
1,229 Elo+
Party 2
Bellona
Bellona
RaiIios
Bellona
Level 15
God Stats
16W - 15L
1,450 SR
Queue Stats
29W - 33L
1,200 Elo+
Party 2
Set
Set
Ren3gadeKnight
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,232 Elo+
Party 1
Mercury
Mercury
Ren3gadewarrior
Mercury
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,372 Elo+
Party 1
Thor
Thor
potatoPlayer69
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,440 SR
1,307 Elo+

VS

Team Averages
Level 7
1,463 SR
1,428 Elo+
Ares
Ares
Elifontae
Ares
Level 17
God Stats
2W - 2L
1,314 SR
Queue Stats
14W - 14L
1,376 Elo+
Solo
Nemesis
Nemesis
KingWolf001
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
MagicalDemon4
Vamana
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 22L
1,265 Elo+
Solo
Neith
Neith
N0msayn
Neith
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Set
Set
再见了您哎
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danatoth1995
Izanami
6
1 / 0 / 0
3,970
794
961
1,830
398
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Bellona
RaiIios
Bellona
5
1 / 1 / 1
3,216
643
1,315
2,792
1,249
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 1
3,084
617
209
1,696
364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 1 / 0
3,300
660
619
1,868
371
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
1 / 3 / 1
3,146
629
441
2,997
679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
3
0 / 2 / 0
2,946
589
563
1,975
682
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
KingWolf001
Nemesis
2
0 / 0 / 1
2,671
534
0
687
105
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
1 / 0 / 0
3,206
641
260
2,299
729
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
N0msayn
Neith
5
2 / 1 / 0
3,488
698
2,328
1,703
354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
3 / 1 / 1
3,504
701
1,413
1,647
416
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
6
6
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Danatoth1995
Izanami
1
0
0
1
L
Ares
0
2
0
0
L
Nemesis
KingWolf001
Nemesis
0
0
1
0.5
L
1
0
0
1
L
Neith
N0msayn
Neith
2
1
0
2
W
Bellona
RaiIios
Bellona
1
1
1
1.5
W
0
1
1
0.5
W
1
1
0
1
W
1
3
1
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,545
Damage
4,564
11,183
Taken
8,311
3,061
Mitigated
2,286
2,241
Healing
400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Danatoth1995
Izanami
961
797
0
805
1,830
398
1,146
171
1,634
0
15,473
L
Ares
563
93
0
260
1,975
682
0
0
1,925
3,754
0
L
Nemesis
KingWolf001
Nemesis
0
0
0
0
687
105
0
0
687
0
0
L
260
47
0
25
2,299
729
0
0
2,299
0
6,236
L
Neith
N0msayn
Neith
2,328
1,444
0
115
1,703
354
0
0
1,553
0
9,779
W
Bellona
RaiIios
Bellona
1,315
115
0
1,150
2,792
1,249
0
341
2,451
0
4,301
W
209
209
0
0
1,696
364
664
0
1,696
0
4,403
W
619
250
0
167
1,868
371
374
0
1,843
0
7,792
W
441
0
0
119
2,997
679
175
51
2,946
0
4,839
L
1,413
591
0
0
1,647
416
0
0
1,647
0
6,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,716
Gold Earned
15,815
78
Minions Killed
55
0
Camps Cleared
0
506,253
Distance Traveled
406,809
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,970
794
32
6
0
92,839
3
L
Ares
2,946
589
6
1
0
98,527
0
L
Nemesis
2,671
534
0
0
0
67,735
0
L
Vamana
3,206
641
12
2
0
70,823
0
L
Neith
3,488
698
17
3
0
93,860
0
W
Bellona
3,216
643
6
1
0
100,622
0
W
Set
3,084
617
15
3
0
103,664
0
W
Mercury
3,300
660
12
2
0
100,236
0
W
Thor
3,146
629
13
3
0
108,892
2
L
Set
3,504
701
20
4
0
75,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role