Player Matchup

Yemoja
Yemoja
BountyX_478
Yemoja
Level 8
God Stats
1W - 5L
1,198 SR
Queue Stats
2W - 9L
1,039 Elo+
Party 2
Persephone
Persephone
LVGOD6
Persephone
Level 25
God Stats
0W - 2L
1,507 SR
Queue Stats
22W - 18L
1,421 Elo+
Solo
Arachne
Arachne
PrimeTime951
Arachne
Level 12
God Stats
1W - 3L
1,471 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 2
Team Averages
Level 15
1,392 SR
1,189 Elo+

VS

Team Averages
Level 32
1,410 SR
1,130 Elo+
Ah Puch
Ah Puch
badlittlepiggy
Ah Puch
Level 39
God Stats
1W - 7L
1,060 SR
Queue Stats
102W - 158L
1,250 Elo+
Solo
Chiron
Chiron
olsian506
Chiron
Level 28
God Stats
3W - 3L
1,779 SR
Queue Stats
92W - 115L
1,071 Elo+
Party 1
Fenrir
Fenrir
pugzilla6
Fenrir
Level 29
God Stats
18W - 18L
1,393 SR
Queue Stats
64W - 93L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 5 / 1
7,657
696
2,101
10,571
6,266
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
LVGOD6
Persephone
6
0 / 2 / 0
6,068
552
304
1,789
478
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PrimeTime951
Arachne
10
1 / 6 / 1
7,259
660
3,046
13,011
4,305
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
9,055
823
8,018
3,248
1,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
olsian506
Chiron
12
6 / 1 / 5
8,856
805
9,726
7,124
2,418
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
pugzilla6
Fenrir
10
2 / 1 / 6
7,690
699
3,181
5,262
1,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
13
13
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
1
0.3
L
Persephone
LVGOD6
Persephone
0
2
0
0
L
Arachne
PrimeTime951
Arachne
1
6
1
0.25
W
5
0
7
8.5
W
Chiron
olsian506
Chiron
6
1
5
8.5
W
Fenrir
pugzilla6
Fenrir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,451
Damage
20,925
25,371
Taken
15,634
11,049
Mitigated
5,438
4,626
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,101
1,291
1,979
289
10,571
6,266
0
3,569
7,002
11,464
0
L
Persephone
LVGOD6
Persephone
304
0
0
15
1,789
478
0
436
1,353
1,913
0
L
Arachne
PrimeTime951
Arachne
3,046
1,487
0
2,343
13,011
4,305
0
4,065
8,946
0
16,419
W
8,018
92
0
784
3,248
1,053
358
467
2,781
36,088
0
W
Chiron
olsian506
Chiron
9,726
4,584
540
2,395
7,124
2,418
1,636
1,502
5,622
0
38,162
W
Fenrir
pugzilla6
Fenrir
3,181
427
0
327
5,262
1,967
0
488
4,774
0
9,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,984
Gold Earned
25,601
50
Minions Killed
134
0
Camps Cleared
0
407,599
Distance Traveled
572,179
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,657
696
22
2
0
176,918
1
L
Persephone
6,068
552
1
0
0
53,857
0
L
Arachne
7,259
660
27
2
0
176,824
0
W
Ah Puch
9,055
823
68
6
0
207,703
1
W
Chiron
8,856
805
56
5
0
167,888
4
W
Fenrir
7,690
699
10
1
0
196,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role