Player Matchup

Hun Batz
Hun Batz
KingStarch
Hun Batz
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
67W - 72L
1,327 Elo+
Solo
Artemis
Artemis
ManuSkr8
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 75L
943 Elo+
Solo
Kukulkan
Kukulkan
T-NITR0US
Kukulkan
Level 6
God Stats
1W - 3L
1,398 SR
Queue Stats
10W - 15L
1,200 Elo+
Party 2
Merlin
Merlin
TUG-Wolf69
Merlin
Level 18
God Stats
7W - 7L
1,447 SR
Queue Stats
31W - 42L
1,214 Elo+
Party 2
Persephone
Persephone
misanthrope1165
Persephone
Level 28
God Stats
34W - 29L
1,422 SR
Queue Stats
80W - 108L
1,118 Elo+
Party 2
Team Averages
Level 18
1,495 SR
1,160 Elo+

VS

Team Averages
Level 19
1,304 SR
1,190 Elo+
Loki
Loki
Badbunnyboxer1
Loki
Level 20
God Stats
11W - 11L
1,140 SR
Queue Stats
143W - 145L
1,305 Elo+
Party 1
Hades
Hades
Capt_Try-Hard365
Hades
Level 27
God Stats
21W - 9L
1,041 SR
Queue Stats
261W - 236L
1,296 Elo+
Party 1
Neith
Neith
LildDARNE
Neith
Level 28
God Stats
3W - 0L
1,717 SR
Queue Stats
88W - 63L
1,249 Elo+
Solo
Hachiman
Hachiman
Mexacutioner34
Hachiman
Level 5
God Stats
2W - 3L
1,124 SR
Queue Stats
14W - 8L
930 Elo+
Party 1
Cthulhu
Cthulhu
xllMoHawKllx
Cthulhu
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 125L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KingStarch
Hun Batz
14
3 / 12 / 1
9,279
488
7,940
18,491
5,931
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ManuSkr8
Artemis
9
0 / 8 / 1
6,755
356
3,160
8,604
2,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
T-NITR0US
Kukulkan
12
1 / 13 / 0
7,497
395
4,322
12,907
3,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
TUG-Wolf69
Merlin
12
0 / 11 / 0
7,651
403
4,600
15,242
4,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
misanthrope1165
Persephone
14
1 / 3 / 1
7,868
414
10,170
11,558
3,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 8
12,992
684
18,190
12,920
5,154
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
17 / 1 / 6
13,203
695
14,230
12,117
6,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LildDARNE
Neith
16
6 / 1 / 6
10,253
540
9,385
11,841
4,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
16
6 / 2 / 9
10,804
569
8,156
7,696
2,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
xllMoHawKllx
Cthulhu
15
1 / 2 / 9
9,057
477
2,877
8,579
8,225
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
85
5
Kills
47
47
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
17
0
8
21
W
17
1
6
20
L
Hun Batz
KingStarch
Hun Batz
3
12
1
0.29
W
Neith
LildDARNE
Neith
6
1
6
9
L
Artemis
ManuSkr8
Artemis
0
8
1
0.06
W
Hachiman
6
2
9
5.25
L
Kukulkan
T-NITR0US
Kukulkan
1
13
0
0.08
L
Merlin
TUG-Wolf69
Merlin
0
11
0
0
L
Persephone
misanthrope1165
Persephone
1
3
1
0.5
W
Cthulhu
xllMoHawKllx
Cthulhu
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
52,838
66,802
Taken
53,153
19,371
Mitigated
26,709
5,941
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,190
7,084
0
6,674
12,920
5,154
2,773
2,411
10,509
83
85,399
W
14,230
1,496
217
5,781
12,117
6,299
4,374
4,153
7,964
69,291
0
L
Hun Batz
KingStarch
Hun Batz
7,940
2,569
0
1,958
18,491
5,931
970
4,250
14,241
0
39,810
W
Neith
LildDARNE
Neith
9,385
2,989
0
6,079
11,841
4,180
3,446
5,985
5,856
0
53,758
L
Artemis
ManuSkr8
Artemis
3,160
1,557
0
0
8,604
2,148
0
1,310
7,294
0
13,625
W
Hachiman
8,156
2,539
0
0
7,696
2,851
2,799
2,427
5,269
0
47,777
L
Kukulkan
T-NITR0US
Kukulkan
4,322
1,950
0
1,011
12,907
3,300
391
6,926
5,981
26,390
0
L
Merlin
TUG-Wolf69
Merlin
4,600
190
0
729
15,242
4,384
552
1,614
13,628
43,279
0
L
Persephone
misanthrope1165
Persephone
10,170
622
0
2,243
11,558
3,608
0
3,075
8,483
47,785
0
W
Cthulhu
xllMoHawKllx
Cthulhu
2,877
273
0
0
8,579
8,225
521
4,116
4,463
23,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
56,309
282
Minions Killed
468
0
Camps Cleared
0
1,284,088
Distance Traveled
1,656,505
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,992
684
109
6
0
353,285
1
W
Hades
13,203
695
142
7
0
312,573
0
L
Hun Batz
9,279
488
69
4
0
277,634
0
W
Neith
10,253
540
94
5
0
351,589
2
L
Artemis
6,755
356
23
1
0
208,233
1
W
Hachiman
10,804
569
76
4
0
301,719
1
L
Kukulkan
7,497
395
45
2
0
202,790
0
L
Merlin
7,651
403
86
5
0
275,033
0
L
Persephone
7,868
414
59
3
0
320,398
5
W
Cthulhu
9,057
477
47
2
0
337,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role