Player Matchup

Mulan
Mulan
DemonSlayer724
Mulan
Level 44
God Stats
8W - 1L
1,576 SR
Queue Stats
9W - 7L
1,293 Elo+
Party 2
Jormungandr
Jormungandr
PeaceKeeper9513
Jormungandr
Level 22
God Stats
6W - 2L
1,566 SR
Queue Stats
8W - 7L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
strifezero1
Nu Wa
Level 67
God Stats
5W - 0L
1,726 SR
Queue Stats
9W - 7L
1,293 Elo+
Party 2
Team Averages
Level 44
1,623 SR
1,293 Elo+

VS

Team Averages
Level 70
1,485 SR
1,247 Elo+
Hades
Hades
GrandAdmiral14
Hades
Level 85
God Stats
1W - 2L
1,497 SR
Queue Stats
58W - 70L
1,277 Elo+
Party 1
Ymir
Ymir
stonec30
Ymir
Level 37
God Stats
24W - 31L
1,510 SR
Queue Stats
46W - 59L
1,256 Elo+
Party 1
Ao Kuang
Ao Kuang
tivnanj
Ao Kuang
Level 87
God Stats
18W - 22L
1,447 SR
Queue Stats
90W - 124L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
9,404
723
9,705
8,523
8,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
PeaceKeeper9513
Jormungandr
12
4 / 1 / 10
9,341
719
10,885
6,707
5,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 2 / 6
9,357
720
8,840
6,087
1,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,659
589
5,994
15,753
7,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
1 / 5 / 2
7,545
580
3,390
11,135
9,527
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
tivnanj
Ao Kuang
9
3 / 8 / 1
8,248
634
4,343
13,039
4,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
0
3
4
0.67
W
Jormungandr
PeaceKeeper9513
Jormungandr
4
1
10
9
L
Ymir
1
5
2
0.4
W
6
2
6
4.5
L
Ao Kuang
tivnanj
Ao Kuang
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
13,727
21,317
Taken
39,927
16,224
Mitigated
21,472
1,645
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,705
2,983
219
1,049
8,523
8,267
0
4,656
3,867
0
18,758
L
5,994
669
1,520
7,674
15,753
7,605
120
8,687
7,066
29,760
0
W
Jormungandr
PeaceKeeper9513
Jormungandr
10,885
2,846
204
111
6,707
5,971
0
4,462
2,245
33,114
0
L
Ymir
3,390
655
0
0
11,135
9,527
56
4,738
6,397
12,691
0
W
8,840
2,724
0
62
6,087
1,986
1,473
4,625
1,462
29,035
0
L
Ao Kuang
tivnanj
Ao Kuang
4,343
1,349
0
1,415
13,039
4,340
309
6,328
6,711
12,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
23,452
107
Minions Killed
82
0
Camps Cleared
0
597,739
Distance Traveled
529,140
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,404
723
23
2
0
196,188
0
L
Hades
7,659
589
56
4
0
180,250
1
W
Jormungandr
9,341
719
43
3
0
200,909
0
L
Ymir
7,545
580
16
1
0
173,373
0
W
Nu Wa
9,357
720
41
3
0
200,642
0
L
Ao Kuang
8,248
634
10
1
0
175,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role