Player Matchup

Thanatos
Thanatos
Bronze II
 
Thanatos
Bronze II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze II
Dr--bot-
Tyr
Bronze II
Level 65
God Stats
4W - 2L
1,335 SR
Queue Stats
9W - 10L
141 MMR
Solo
Cupid
Cupid
Bronze I
Kiromar-
Cupid
Bronze I
Level 48
God Stats
28W - 18L
1,622 SR
Queue Stats
61W - 76L
319 MMR
Solo
Anubis
Anubis
Bronze I
MR-MYSTIC-IGR
Anubis
Bronze I
Level 101
God Stats
1W - 0L
1,252 SR
Queue Stats
403W - 390L
302 MMR
Solo
Bacchus
Bacchus
Bronze II
RakzUp_Killaaa
Bacchus
Bronze II
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 135L
119 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,442 SR
476 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,487 SR
236 MMR
Nox
Nox
Bronze III
DarthPhingerz12
Nox
Bronze III
Level 160
God Stats
7W - 8L
1,480 SR
Queue Stats
271W - 278L
102 MMR
Solo
Cernunnos
Cernunnos
Bronze II
IPASHOKPRIMETIME
Cernunnos
Bronze II
Level 84
God Stats
93W - 66L
1,519 SR
Queue Stats
715W - 744L
327 MMR
Solo
Izanami
Izanami
Bronze II
PinkSmoothie-
Izanami
Bronze II
Level 85
God Stats
12W - 14L
1,454 SR
Queue Stats
210W - 233L
293 MMR
Solo
Awilix
Awilix
Bronze III
StannyTheManny
Awilix
Bronze III
Level 69
God Stats
56W - 45L
1,477 SR
Queue Stats
182W - 191L
190 MMR
Solo
Ares
Ares
Bronze I
dakillabeez
Ares
Bronze I
Level 103
God Stats
79W - 48L
1,504 SR
Queue Stats
317W - 317L
270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
13 / 2 / 9
12,652
602
15,373
17,490
6,910
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 1 / 0
11,112
529
4,611
12,233
10,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Kiromar-
Cupid
17
12 / 3 / 7
12,078
575
17,520
9,742
2,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 1 / 10
10,941
521
11,739
10,320
5,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 14
11,157
531
7,023
16,129
14,883
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuArachneTsukuyomiBakasuraKumbhakarna

VS

Bans
HadesAphroditeOlorunChang'eCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,860
422
10,011
12,997
4,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
16
0 / 9 / 2
9,639
459
8,066
17,100
4,649
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
13
1 / 2 / 0
9,086
433
5,462
3,980
1,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 8 / 2
9,892
471
8,740
17,495
6,570
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 9 / 0
9,620
458
5,708
22,973
25,230
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
34
Kills
7
7
Deaths
36
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
9
8.75
L
1
8
1
0.19
W
1
1
0
1
L
Cernunnos
0
9
2
0.11
W
Cupid
Kiromar-
Cupid
12
3
7
5.17
W
4
1
10
9
L
Izanami
1
2
0
0.5
W
4
0
14
11
L
4
8
2
0.63
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,266
Damage
37,987
65,914
Taken
74,545
40,042
Mitigated
42,413
33,208
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,373
5,325
0
16,754
17,490
6,910
929
4,851
12,639
0
68,457
L
10,011
980
0
365
12,997
4,626
104
3,764
9,233
45,021
0
W
4,611
951
0
6,997
12,233
10,136
468
895
11,338
0
69,299
L
Cernunnos
8,066
3,622
0
5,324
17,100
4,649
1,718
1,602
15,498
0
73,582
W
Cupid
Kiromar-
Cupid
17,520
10,833
68
871
9,742
2,972
4,090
1,956
7,786
0
67,095
W
11,739
1,169
0
7,268
10,320
5,141
1,317
3,785
6,535
65,705
0
L
Izanami
5,462
4,534
0
0
3,980
1,338
0
241
3,489
0
51,881
W
7,023
960
0
1,250
16,129
14,883
366
4,302
11,827
36,738
0
L
8,740
2,879
0
2,925
17,495
6,570
0
4,121
13,349
110
60,929
L
5,708
380
632
1,308
22,973
25,230
33
9,034
13,889
31,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,940
Gold Earned
47,097
494
Minions Killed
451
0
Camps Cleared
0
1,899,452
Distance Traveled
1,661,857
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,652
602
93
4
0
425,306
0
L
Nox
8,860
422
92
4
0
308,521
4
W
Tyr
11,112
529
144
7
0
381,493
3
L
Cernunnos
9,639
459
121
6
0
329,602
5
W
Cupid
12,078
575
113
5
0
337,556
2
W
Anubis
10,941
521
100
5
0
363,769
6
L
Izanami
9,086
433
116
6
0
339,233
0
W
Bacchus
11,157
531
44
2
0
391,328
7
L
Awilix
9,892
471
86
4
0
391,769
4
L
Ares
9,620
458
36
2
0
292,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role