Player Matchup

Neith
Neith
JasANe
Neith
Level 7
God Stats
3W - 4L
1,465 SR
Queue Stats
4W - 9L
1,386 Elo+
Solo
Geb
Geb
ParadiseDuck
Geb
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
68W - 65L
1,409 Elo+
Party 1
Merlin
Merlin
Pmp8604
Merlin
Level 25
God Stats
6W - 7L
1,386 SR
Queue Stats
38W - 47L
1,368 Elo+
Party 1
Thor
Thor
TheIronOxide
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,358 Elo+
Party 1
Nemesis
Nemesis
Uptown kari05
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,255 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,355 Elo+

VS

Team Averages
Level 18
1,501 SR
1,304 Elo+
Medusa
Medusa
ChoMG2652
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,282 Elo+
Solo
Bellona
Bellona
Frost575
Bellona
Level 21
God Stats
22W - 17L
1,503 SR
Queue Stats
53W - 45L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
GreaterSpark756
Baron Samedi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,229 Elo+
Party 2
Erlang Shen
Erlang Shen
JayIzKool2005
Erlang Shen
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,288 Elo+
Party 2
Sylvanus
Sylvanus
blazethegod9999
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JasANe
Neith
20
0 / 2 / 17
13,860
866
14,000
20,173
8,652
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
13 / 7 / 12
17,609
1,101
35,217
33,459
48,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Pmp8604
Merlin
20
6 / 2 / 18
16,455
1,028
38,255
21,990
9,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 8 / 12
16,642
1,040
30,156
28,272
19,768
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
20
1 / 12 / 14
13,759
860
14,400
29,824
14,123
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChoMG2652
Medusa
20
7 / 4 / 14
15,992
1,000
26,604
26,339
15,485
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Frost575
Bellona
20
6 / 7 / 17
15,763
985
24,189
28,298
42,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
GreaterSpark756
Baron Samedi
20
8 / 2 / 17
16,356
1,022
35,340
23,516
14,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
JayIzKool2005
Erlang Shen
20
8 / 12 / 16
15,635
977
29,930
35,019
24,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
20
2 / 5 / 17
15,869
992
8,540
31,088
48,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
112
30
Kills
31
31
Deaths
30
73
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Medusa
ChoMG2652
Medusa
7
4
14
3.5
W
Bellona
Frost575
Bellona
6
7
17
2.07
W
Baron Samedi
GreaterSpark756
Baron Samedi
8
2
17
8.25
L
Neith
JasANe
Neith
0
2
17
4.25
W
Erlang Shen
JayIzKool2005
Erlang Shen
8
12
16
1.33
L
13
7
12
2.71
L
Merlin
Pmp8604
Merlin
6
2
18
7.5
L
10
8
12
2
L
Nemesis
1
12
14
0.67
W
Sylvanus
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,028
Damage
124,603
133,718
Taken
144,260
100,782
Mitigated
145,757
9,566
Healing
40,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ChoMG2652
Medusa
26,604
16,344
0
6,110
26,339
15,485
0
14,132
12,207
0
56,328
W
Bellona
Frost575
Bellona
24,189
9,891
0
1,492
28,298
42,408
0
13,319
14,552
0
51,230
W
Baron Samedi
GreaterSpark756
Baron Samedi
35,340
4,457
10,554
9,977
23,516
14,079
0
12,677
10,839
62,547
0
L
Neith
JasANe
Neith
14,000
7,963
0
250
20,173
8,652
0
6,945
12,953
0
28,309
W
Erlang Shen
JayIzKool2005
Erlang Shen
29,930
15,000
925
6,112
35,019
24,857
0
17,676
17,343
0
39,747
L
35,217
4,952
499
1,793
33,459
48,833
0
12,383
20,876
59,069
0
L
Merlin
Pmp8604
Merlin
38,255
6,212
0
2,007
21,990
9,406
0
7,929
13,965
71,644
0
L
30,156
12,816
753
1,604
28,272
19,768
0
7,811
20,211
0
50,149
L
Nemesis
14,400
7,698
0
2,660
29,824
14,123
0
8,812
20,762
0
19,647
W
Sylvanus
8,540
4,373
2,462
2,746
31,088
48,928
0
15,668
15,420
26,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,325
Gold Earned
79,615
222
Minions Killed
252
4
Camps Cleared
5
1,267,446
Distance Traveled
1,230,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,992
1,000
68
4
0
218,427
0
W
Bellona
15,763
985
58
4
2
265,266
0
W
Baron Samedi
16,356
1,022
73
5
1
250,427
0
L
Neith
13,860
866
34
2
0
218,295
0
W
Erlang Shen
15,635
977
20
1
0
267,301
1
L
Geb
17,609
1,101
52
3
0
281,320
0
L
Merlin
16,455
1,028
85
5
1
242,746
0
L
Thor
16,642
1,040
40
3
1
264,043
0
L
Nemesis
13,759
860
11
1
2
261,042
0
W
Sylvanus
15,869
992
33
2
2
229,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role