Player Matchup

Olorun
Olorun
Childvsh
Olorun
Level 64
God Stats
2W - 3L
1,393 SR
Queue Stats
227W - 263L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
ELpoppo
Hun Batz
Level 120
God Stats
3W - 0L
1,777 SR
Queue Stats
34W - 30L
1,488 Elo+
Solo
King Arthur
King Arthur
Wvlkin
King Arthur
Level 93
God Stats
4W - 1L
1,573 SR
Queue Stats
209W - 223L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
xValyntine
Heimdallr
Level 144
God Stats
15W - 7L
1,705 SR
Queue Stats
433W - 457L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
xZyrax
Sylvanus
Level 99
God Stats
23W - 26L
1,482 SR
Queue Stats
182W - 213L
1,409 Elo+
Party 1
Team Averages
Level 104
1,586 SR
1,428 Elo+

VS

Team Averages
Level 96
1,490 SR
1,392 Elo+
Kali
Kali
FourDcent
Kali
Level 103
God Stats
5W - 4L
1,403 SR
Queue Stats
182W - 185L
1,427 Elo+
Party 3
Hades
Hades
Mike-MaSe
Hades
Level 65
God Stats
181W - 228L
1,397 SR
Queue Stats
232W - 309L
1,313 Elo+
Party 2
Agni
Agni
TheMorrigan0
Agni
Level 136
God Stats
4W - 1L
1,710 SR
Queue Stats
224W - 233L
1,403 Elo+
Party 3
Anubis
Anubis
TraeMichaels
Anubis
Level 51
God Stats
3W - 6L
1,386 SR
Queue Stats
127W - 157L
1,346 Elo+
Party 2
Skadi
Skadi
candas
Skadi
Level 123
God Stats
6W - 4L
1,553 SR
Queue Stats
48W - 52L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Childvsh
Olorun
5
1 / 0 / 0
3,634
727
1,785
2,572
750
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ELpoppo
Hun Batz
4
0 / 2 / 0
3,095
619
426
2,932
668
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

King Arthur
Wvlkin
King Arthur
6
0 / 0 / 0
3,513
703
1,662
3,143
1,437
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Boots

Boots

+6%
Movement Speed

Heimdallr
xValyntine
Heimdallr
5
1 / 0 / 0
3,285
657
1,493
1,997
636
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
xZyrax
Sylvanus
5
0 / 0 / 1
3,285
657
556
1,538
805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
1 / 0 / 1
3,855
771
1,376
3,975
1,027
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Hades
Mike-MaSe
Hades
6
0 / 1 / 0
3,315
663
1,092
2,699
1,032
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 1
3,679
736
2,040
2,726
745
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
6
0 / 0 / 0
3,547
709
1,628
2,183
804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
candas
Skadi
1
0 / 0 / 0
2,523
505
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Childvsh
Olorun
1
0
0
1
W
Hun Batz
ELpoppo
Hun Batz
0
2
0
0
L
Kali
1
0
1
1.5
L
Hades
Mike-MaSe
Hades
0
1
0
0
L
1
2
1
0.75
L
Anubis
0
0
0
0
W
King Arthur
Wvlkin
King Arthur
0
0
0
0
L
Skadi
candas
Skadi
0
0
0
0
W
Heimdallr
xValyntine
Heimdallr
1
0
0
1
W
Sylvanus
xZyrax
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,922
Damage
6,136
12,182
Taken
11,583
4,296
Mitigated
3,608
4,413
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Childvsh
Olorun
1,785
990
0
1,439
2,572
750
0
1,569
1,003
10,943
0
W
Hun Batz
ELpoppo
Hun Batz
426
86
0
947
2,932
668
0
471
2,461
0
8,809
L
Kali
1,376
675
0
2,471
3,975
1,027
0
569
3,406
0
15,802
L
Hades
Mike-MaSe
Hades
1,092
173
111
775
2,699
1,032
0
556
2,143
8,415
0
L
2,040
336
0
627
2,726
745
0
1,216
1,510
12,641
0
L
Anubis
1,628
261
0
853
2,183
804
0
0
1,958
10,890
0
W
King Arthur
Wvlkin
King Arthur
1,662
197
0
788
3,143
1,437
0
1,408
1,515
0
10,465
L
Skadi
candas
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
xValyntine
Heimdallr
1,493
914
0
500
1,997
636
0
499
1,498
0
6,593
W
Sylvanus
xZyrax
Sylvanus
556
97
300
439
1,538
805
0
593
945
3,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,812
Gold Earned
16,919
89
Minions Killed
112
0
Camps Cleared
0
466,630
Distance Traveled
414,761
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,634
727
27
5
0
86,431
0
W
Hun Batz
3,095
619
24
5
0
91,723
1
L
Kali
3,855
771
36
7
0
113,577
0
L
Hades
3,315
663
20
4
0
112,302
2
L
Agni
3,679
736
33
7
0
101,203
1
L
Anubis
3,547
709
23
5
0
87,679
1
W
King Arthur
3,513
703
23
5
0
113,570
1
L
Skadi
2,523
505
0
0
0
0
0
W
Heimdallr
3,285
657
8
2
0
90,175
0
W
Sylvanus
3,285
657
7
1
0
84,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role