Player Matchup

Ymir
Ymir
HuNgReE_Gh0sT
Ymir
Level 25
God Stats
15W - 26L
1,377 SR
Queue Stats
29W - 57L
1,163 Elo+
Party 3
Hachiman
Hachiman
Reminisce24
Hachiman
Level 8
God Stats
3W - 9L
1,327 SR
Queue Stats
9W - 14L
1,378 Elo+
Party 3
Kukulkan
Kukulkan
Sidona_Requiem94
Kukulkan
Level 40
God Stats
4W - 3L
1,462 SR
Queue Stats
63W - 92L
1,194 Elo+
Party 3
Chaac
Chaac
SurgicalTexas86
Chaac
Level 13
God Stats
8W - 5L
1,648 SR
Queue Stats
27W - 23L
1,245 Elo+
Solo
Loki
Loki
That_Epic_Panda
Loki
Level 69
God Stats
3W - 0L
1,890 SR
Queue Stats
75W - 104L
1,230 Elo+
Party 3
Team Averages
Level 31
1,541 SR
1,242 Elo+

VS

Team Averages
Level 21
1,434 SR
1,259 Elo+
Nox
Nox
GruffEmperor992
Nox
Level 27
God Stats
6W - 3L
1,630 SR
Queue Stats
59W - 63L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
KANG UMBRA
Cthulhu
Level 29
God Stats
1W - 2L
1,352 SR
Queue Stats
46W - 53L
1,202 Elo+
Party 1
Skadi
Skadi
Nice_Delrusso99
Skadi
Level 16
God Stats
0W - 3L
1,298 SR
Queue Stats
39W - 50L
1,162 Elo+
Party 2
Ravana
Ravana
ThebobbyX10
Ravana
Level 26
God Stats
11W - 10L
1,607 SR
Queue Stats
72W - 83L
1,241 Elo+
Party 2
Olorun
Olorun
Zeklè
Olorun
Level 5
God Stats
2W - 2L
1,282 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,320
484
1,526
7,092
4,341
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Reminisce24
Hachiman
7
2 / 1 / 1
5,104
464
4,131
3,675
907
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
7 / 0 / 0
6,339
576
4,635
3,313
1,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 1
6,300
573
2,806
5,094
3,542
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 2 / 0
5,987
544
3,198
7,007
2,012
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,172
470
2,261
6,026
2,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KANG UMBRA
Cthulhu
8
3 / 0 / 0
5,584
508
2,647
6,317
3,057
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 3 / 1
4,683
426
3,386
4,845
1,006
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ravana
7
1 / 1 / 0
5,261
478
529
4,408
1,279
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Zeklè
Olorun
4
0 / 12 / 0
4,006
364
1,408
7,858
1,883
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
19
Kills
5
7
Deaths
20
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
3
2
0.67
L
Cthulhu
KANG UMBRA
Cthulhu
3
0
0
3
L
1
3
1
0.5
W
Hachiman
Reminisce24
Hachiman
2
1
1
2.5
W
7
0
0
7
W
5
1
1
5.5
W
4
2
0
2
L
Ravana
1
1
0
1
L
Olorun
Zeklè
Olorun
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,296
Damage
10,231
26,181
Taken
29,454
11,959
Mitigated
9,320
7,155
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,261
207
147
643
6,026
2,095
440
2,544
3,482
22,825
0
W
1,526
774
210
845
7,092
4,341
487
786
6,306
14,430
0
L
Cthulhu
KANG UMBRA
Cthulhu
2,647
511
456
504
6,317
3,057
0
380
5,862
11,979
0
L
3,386
1,623
0
0
4,845
1,006
60
726
4,119
0
9,506
W
Hachiman
Reminisce24
Hachiman
4,131
3,271
0
680
3,675
907
922
908
2,767
0
14,601
W
4,635
888
0
770
3,313
1,157
638
1,685
1,628
26,011
0
W
2,806
1,249
0
2,038
5,094
3,542
1,156
1,768
3,326
0
20,811
W
3,198
836
0
2,612
7,007
2,012
24
1,169
5,838
0
28,499
L
Ravana
529
84
0
2,233
4,408
1,279
0
1,072
3,336
0
19,945
L
Olorun
Zeklè
Olorun
1,408
793
0
83
7,858
1,883
340
1,439
6,319
8,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
24,706
190
Minions Killed
118
0
Camps Cleared
0
934,426
Distance Traveled
953,242
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,172
470
41
4
0
175,862
0
W
Ymir
5,320
484
20
2
0
195,883
4
L
Cthulhu
5,584
508
16
1
0
240,769
2
L
Skadi
4,683
426
17
2
0
186,292
2
W
Hachiman
5,104
464
24
2
0
189,551
0
W
Kukulkan
6,339
576
51
5
0
180,348
4
W
Chaac
6,300
573
48
4
0
168,608
0
W
Loki
5,987
544
47
4
0
200,036
2
L
Ravana
5,261
478
34
3
0
136,804
1
L
Olorun
4,006
364
10
1
0
213,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role