Player Matchup

Zhong Kui
Zhong Kui
ICEBLAZIKEN1
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,148 Elo+
Party 1
Athena
Athena
Paul_Protocol
Athena
Level 36
God Stats
14W - 12L
1,497 SR
Queue Stats
136W - 132L
1,378 Elo+
Party 1
Loki
Loki
YNW l jay l
Loki
Level 29
God Stats
22W - 33L
1,449 SR
Queue Stats
28W - 41L
1,330 Elo+
Solo
Freya
Freya
Zero_Codex
Freya
Level 22
God Stats
2W - 3L
1,335 SR
Queue Stats
47W - 50L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
nesto_the_besto0
Nu Wa
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
140W - 154L
1,289 Elo+
Solo
Team Averages
Level 28
1,456 SR
1,295 Elo+

VS

Team Averages
Level 23
1,398 SR
1,337 Elo+
Ra
Ra
DominusArelius
Ra
Level 29
God Stats
13W - 24L
1,333 SR
Queue Stats
74W - 104L
1,304 Elo+
Solo
Apollo
Apollo
Jo_Talaband6112
Apollo
Level 29
God Stats
14W - 26L
1,527 SR
Queue Stats
113W - 149L
1,370 Elo+
Solo
Bakasura
Bakasura
carpetshadow
Bakasura
Level 24
God Stats
0W - 5L
1,108 SR
Queue Stats
84W - 98L
1,228 Elo+
Solo
Set
Set
edgar08
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
lebiyoo1246
Yemoja
Level 29
God Stats
40W - 37L
1,523 SR
Queue Stats
142W - 168L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ICEBLAZIKEN1
Zhong Kui
13
6 / 2 / 5
9,033
475
7,650
6,491
3,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 5
10,562
556
11,628
11,915
6,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 2 / 4
10,966
577
12,332
11,196
4,158
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
15
3 / 3 / 5
9,391
494
5,688
12,374
4,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 2
9,986
526
8,810
7,919
2,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,071
530
8,214
9,792
3,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 4 / 1
8,880
467
5,645
9,865
3,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
carpetshadow
Bakasura
13
3 / 8 / 2
8,776
462
5,412
17,253
5,983
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
7
0 / 9 / 4
6,584
347
445
7,559
2,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
14
1 / 5 / 0
8,858
466
5,504
12,804
8,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
29
Kills
9
10
Deaths
29
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Zhong Kui
ICEBLAZIKEN1
Zhong Kui
6
2
5
4.25
L
3
4
1
0.88
W
8
1
5
10.5
W
9
2
4
5.5
W
Freya
3
3
5
1.83
L
Bakasura
carpetshadow
Bakasura
3
8
2
0.5
L
Set
0
9
4
0.22
L
Yemoja
1
5
0
0.2
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,108
Damage
25,220
49,895
Taken
57,273
21,152
Mitigated
23,114
17,301
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,214
759
888
3,561
9,792
3,312
411
4,482
5,310
72,531
0
W
Zhong Kui
ICEBLAZIKEN1
Zhong Kui
7,650
1,490
250
2,333
6,491
3,962
1,313
2,011
3,929
35,048
0
L
5,645
4,133
0
933
9,865
3,367
3,400
4,642
5,223
0
34,602
W
11,628
3,458
0
2,816
11,915
6,160
2,056
3,355
8,255
50,740
0
W
12,332
5,477
219
3,909
11,196
4,158
1,704
2,180
9,016
0
70,870
W
Freya
5,688
2,071
462
5,723
12,374
4,241
3,701
2,114
10,120
48,495
0
L
Bakasura
carpetshadow
Bakasura
5,412
4,199
0
1,320
17,253
5,983
2,161
10,552
6,701
0
17,084
L
Set
445
96
0
0
7,559
2,231
0
5,262
2,297
0
4,625
L
Yemoja
5,504
504
432
3,001
12,804
8,221
817
8,838
3,966
38,954
0
W
8,810
1,268
0
1,589
7,919
2,631
853
4,058
3,861
62,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,938
Gold Earned
43,169
441
Minions Killed
299
0
Camps Cleared
0
1,590,489
Distance Traveled
1,364,532
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,071
530
139
7
0
309,248
0
W
Zhong Kui
9,033
475
71
4
0
269,167
1
L
Apollo
8,880
467
56
3
0
240,470
0
W
Athena
10,562
556
67
4
0
368,950
0
W
Loki
10,966
577
98
5
0
318,386
1
W
Freya
9,391
494
96
5
0
330,414
0
L
Bakasura
8,776
462
42
2
0
307,645
0
L
Set
6,584
347
6
0
0
251,368
2
L
Yemoja
8,858
466
56
3
0
255,801
4
W
Nu Wa
9,986
526
109
6
0
303,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role