Player Matchup

Fenrir
Fenrir
FlyGuyLui
Fenrir
Level 20
God Stats
7W - 2L
1,583 SR
Queue Stats
66W - 61L
1,485 Elo+
Party 2
Set
Set
IBluffSumoI
Set
Level 4
God Stats
1W - 4L
1,279 SR
Queue Stats
11W - 26L
1,298 Elo+
Solo
Janus
Janus
WakeupGemini
Janus
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
56W - 37L
1,471 Elo+
Party 2
Ares
Ares
metalfunk
Ares
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 121L
1,438 Elo+
Party 1
Bellona
Bellona
sirHAL9000
Bellona
Level 11
God Stats
15W - 11L
1,723 SR
Queue Stats
74W - 81L
1,467 Elo+
Party 1
Team Averages
Level 33
1,517 SR
1,432 Elo+

VS

Team Averages
Level 17
1,516 SR
1,439 Elo+
Ra
Ra
Anusky6
Ra
Level 5
God Stats
1W - 4L
1,411 SR
Queue Stats
17W - 38L
1,368 Elo+
Solo
Medusa
Medusa
BaddieTingz
Medusa
Level 29
God Stats
5W - 6L
1,543 SR
Queue Stats
195W - 198L
1,460 Elo+
Solo
Kukulkan
Kukulkan
RainnDropGamer
Kukulkan
Level 4
God Stats
4W - 3L
1,624 SR
Queue Stats
5W - 3L
1,514 Elo+
Solo
Eset
Eset
Tensecobra902
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,373 Elo+
Solo
Ares
Ares
hiago gohan
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlyGuyLui
Fenrir
20
22 / 1 / 13
13,214
1,201
23,733
11,198
5,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 1
8,753
796
388
821
296
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
9 / 0 / 25
12,255
1,114
19,524
7,064
3,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
19
7 / 0 / 26
12,050
1,095
11,573
12,391
14,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
sirHAL9000
Bellona
18
7 / 3 / 19
11,634
1,058
11,907
12,969
9,063
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

257

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 2
9,414
856
4,268
16,698
5,906
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
3 / 4 / 2
10,170
925
10,009
11,442
4,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
0 / 9 / 3
9,364
851
7,979
14,754
5,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 3
10,709
974
12,198
12,420
11,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 14 / 1
8,911
810
3,730
20,658
9,328
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
16
46
Kills
5
5
Deaths
46
84
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
14
2
0.07
L
Medusa
3
4
2
1
W
Fenrir
FlyGuyLui
Fenrir
22
1
13
28.5
W
1
1
1
1.5
L
Kukulkan
0
9
3
0.17
L
2
5
3
0.7
W
9
0
25
21.5
L
0
14
1
0.04
W
Ares
7
0
26
20
W
Bellona
sirHAL9000
Bellona
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,125
Damage
38,184
44,443
Taken
75,972
32,534
Mitigated
36,697
4,258
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,268
1,343
252
420
16,698
5,906
0
6,060
10,638
30,584
0
L
Medusa
10,009
4,266
0
0
11,442
4,398
0
3,196
8,246
0
23,156
W
Fenrir
FlyGuyLui
Fenrir
23,733
5,260
0
1,877
11,198
5,809
0
5,888
5,035
0
44,032
W
388
147
0
0
821
296
0
108
713
0
1,301
L
Kukulkan
7,979
1,506
0
283
14,754
5,292
0
6,772
7,982
23,153
0
L
12,198
1,883
1,013
1,934
12,420
11,773
0
5,668
6,752
31,128
0
W
19,524
5,297
616
1,404
7,064
3,124
0
6,085
929
36,926
0
L
3,730
854
219
45
20,658
9,328
0
9,421
11,237
8,605
0
W
Ares
11,573
899
0
0
12,391
14,242
0
7,117
4,949
16,862
0
W
Bellona
sirHAL9000
Bellona
11,907
2,826
0
361
12,969
9,063
0
8,152
4,642
20
27,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
48,568
127
Minions Killed
178
4
Camps Cleared
1
851,495
Distance Traveled
865,819
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,414
856
60
5
0
136,690
1
L
Medusa
10,170
925
28
3
0
178,483
0
W
Fenrir
13,214
1,201
44
4
1
220,451
2
W
Set
8,753
796
0
0
0
27,008
0
L
Kukulkan
9,364
851
33
3
1
200,492
0
L
Eset
10,709
974
55
5
0
189,668
0
W
Janus
12,255
1,114
49
4
2
163,770
0
L
Ares
8,911
810
2
0
0
160,486
1
W
Ares
12,050
1,095
7
1
1
231,999
0
W
Bellona
11,634
1,058
27
2
0
208,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role