Player Matchup

Hel
Hel
Fakeout12
Hel
Level 28
God Stats
24W - 24L
1,440 SR
Queue Stats
239W - 268L
1,369 Elo+
Solo
Arachne
Arachne
JungleJim96
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
L4sman
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 88L
1,216 Elo+
Party 2
Cupid
Cupid
MotherRucker2
Cupid
Level 27
God Stats
18W - 25L
1,428 SR
Queue Stats
80W - 118L
1,252 Elo+
Party 2
Hercules
Hercules
TheChadGod2020
Hercules
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,218 Elo+
Solo
Team Averages
Level 26
1,474 SR
1,311 Elo+

VS

Team Averages
Level 15
1,600 SR
1,296 Elo+
Nike
Nike
BeausBasher
Nike
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
99W - 84L
1,362 Elo+
Solo
Camazotz
Camazotz
Groggulus
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,357 Elo+
Solo
Set
Set
HeartSharker
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,016 Elo+
Solo
Ymir
Ymir
chimpuccino
Ymir
Level 16
God Stats
1W - 1L
1,795 SR
Queue Stats
11W - 11L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
severedwings
Kukulkan
Level 13
God Stats
0W - 1L
1,704 SR
Queue Stats
24W - 24L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
9,526
501
12,535
13,062
6,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
JungleJim96
Arachne
17
18 / 3 / 7
11,592
610
24,980
20,274
8,301
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
L4sman
Sol
13
2 / 1 / 5
8,327
438
7,960
9,115
2,928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 9
8,230
433
8,305
10,792
4,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
13
3 / 2 / 6
8,459
445
5,687
11,798
6,728
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
9,700
511
12,061
19,985
13,174
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
Groggulus
Camazotz
9
0 / 7 / 2
6,983
368
7,626
14,523
3,917
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 5 / 0
6,045
318
2,165
5,965
1,750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

11
2 / 8 / 2
8,789
463
9,126
19,335
13,608
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
severedwings
Kukulkan
13
2 / 7 / 3
8,625
454
8,554
10,189
3,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
31
Kills
11
12
Deaths
31
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
8
2
8
6
L
Camazotz
Groggulus
Camazotz
0
7
2
0.14
L
1
5
0
0.2
W
Arachne
JungleJim96
Arachne
18
3
7
7.17
W
Sol
L4sman
Sol
2
1
5
4.5
W
0
4
9
1.13
W
Hercules
3
2
6
3
L
2
8
2
0.38
L
Kukulkan
severedwings
Kukulkan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,467
Damage
39,532
65,041
Taken
69,997
27,994
Mitigated
36,356
34,204
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,061
1,657
0
7,789
19,985
13,174
905
5,132
14,528
0
52,160
W
12,535
1,679
3,823
8,347
13,062
6,017
899
4,663
8,324
39,713
0
L
Camazotz
Groggulus
Camazotz
7,626
2,483
0
5,144
14,523
3,917
0
3,349
11,024
0
36,975
L
2,165
819
0
310
5,965
1,750
0
2,112
3,853
0
10,269
W
Arachne
JungleJim96
Arachne
24,980
15,985
0
9,858
20,274
8,301
96
5,648
14,501
0
81,491
W
Sol
L4sman
Sol
7,960
1,732
0
4,621
9,115
2,928
813
2,953
6,062
41,794
0
W
8,305
3,866
458
1,907
10,792
4,020
1,281
3,708
6,959
0
45,431
W
Hercules
5,687
1,590
0
5,190
11,798
6,728
0
708
10,715
0
26,804
L
9,126
2,622
0
693
19,335
13,608
0
6,759
12,549
30,821
0
L
Kukulkan
severedwings
Kukulkan
8,554
1,543
0
0
10,189
3,907
491
3,143
7,021
34,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
40,142
347
Minions Killed
273
0
Camps Cleared
0
1,761,575
Distance Traveled
1,532,669
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,700
511
86
5
0
363,249
7
W
Hel
9,526
501
69
4
0
340,937
0
L
Camazotz
6,983
368
62
3
0
361,341
5
L
Set
6,045
318
9
0
0
172,379
1
W
Arachne
11,592
610
91
5
0
414,831
0
W
Sol
8,327
438
67
4
0
332,601
0
W
Cupid
8,230
433
70
4
0
311,067
1
W
Hercules
8,459
445
50
3
0
362,139
3
L
Ymir
8,789
463
51
3
0
331,433
4
L
Kukulkan
8,625
454
65
3
0
304,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role