Player Matchup

Achilles
Achilles
DREADN0CK
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,493 Elo+
Party 2
Hel
Hel
SOLDlER
Hel
Level 67
God Stats
1W - 5L
1,252 SR
Queue Stats
128W - 117L
1,494 Elo+
Party 2
Hachiman
Hachiman
iQUIT92
Hachiman
Level 17
God Stats
0W - 3L
1,445 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 70
1,399 SR
1,496 Elo+

VS

Team Averages
Level 19
1,570 SR
1,358 Elo+
Poseidon
Poseidon
ArksMegapithecus
Poseidon
Level 25
God Stats
2W - 1L
1,595 SR
Queue Stats
14W - 17L
1,350 Elo+
Party 1
Hades
Hades
SuperiorBuu
Hades
Level 26
God Stats
33W - 27L
1,613 SR
Queue Stats
68W - 78L
1,416 Elo+
Party 1
Medusa
Medusa
priieto209
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DREADN0CK
Achilles
14
3 / 6 / 3
11,505
639
11,566
22,776
24,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Hel
15
3 / 11 / 6
11,837
658
9,070
17,613
11,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
iQUIT92
Hachiman
14
4 / 11 / 3
11,103
617
4,654
17,686
6,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 18
13,468
748
23,781
13,621
5,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
20 / 2 / 7
15,502
861
24,723
18,047
11,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
priieto209
Medusa
8
0 / 2 / 7
9,458
525
418
4,136
1,307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
28
28
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
6
18
2.83
L
Achilles
DREADN0CK
Achilles
3
6
3
0.75
L
Hel
3
11
6
0.55
W
20
2
7
11.75
L
Hachiman
iQUIT92
Hachiman
4
11
3
0.5
W
Medusa
priieto209
Medusa
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
48,922
58,075
Taken
35,804
42,471
Mitigated
18,052
13,089
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,781
3,113
0
340
13,621
5,303
611
3,564
10,057
74,679
0
L
Achilles
DREADN0CK
Achilles
11,566
5,939
486
3,836
22,776
24,782
135
19,047
3,729
0
36,790
L
Hel
9,070
1,184
3,690
4,711
17,613
11,616
77
14,567
3,046
51,846
0
W
24,723
2,301
424
9,779
18,047
11,442
1,472
4,079
13,968
103,115
0
L
Hachiman
iQUIT92
Hachiman
4,654
3,473
0
366
17,686
6,073
0
15,058
2,628
0
30,671
W
Medusa
priieto209
Medusa
418
418
0
0
4,136
1,307
726
2,045
2,091
0
11,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
38,428
163
Minions Killed
212
0
Camps Cleared
0
831,072
Distance Traveled
890,925
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,468
748
80
4
0
314,873
1
L
Achilles
11,505
639
44
2
0
288,719
2
L
Hel
11,837
658
60
3
0
258,432
0
W
Hades
15,502
861
129
7
0
308,685
1
L
Hachiman
11,103
617
59
3
0
283,921
1
W
Medusa
9,458
525
3
0
0
267,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role