Player Matchup

Merlin
Merlin
Hobanobagus
Merlin
Level 146
God Stats
2W - 0L
1,488 SR
Queue Stats
85W - 85L
1,508 Elo+
Party 1
Ra
Ra
MJOJOJO
Ra
Level 145
God Stats
5W - 1L
1,743 SR
Queue Stats
65W - 73L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
OdecaNeburRM
Zhong Kui
Level 139
God Stats
1W - 1L
1,208 SR
Queue Stats
160W - 152L
1,556 Elo+
Party 1
Osiris
Osiris
SS E Rock
Osiris
Level 150
God Stats
1W - 2L
1,246 SR
Queue Stats
81W - 75L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
XxBloodX35xX
Ah Puch
Level 108
God Stats
3W - 0L
1,674 SR
Queue Stats
108W - 102L
1,496 Elo+
Party 1
Team Averages
Level 138
1,472 SR
1,519 Elo+

VS

Team Averages
Level 99
1,485 SR
1,508 Elo+
Odin
Odin
ArchangelX7l
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kazkyra
Tsukuyomi
Level 129
God Stats
7W - 4L
1,592 SR
Queue Stats
497W - 492L
1,551 Elo+
Party 3
Chang'e
Chang'e
Objective_Honey
Chang'e
Level 127
God Stats
0W - 3L
1,281 SR
Queue Stats
168W - 183L
1,504 Elo+
Party 2
Achilles
Achilles
QcDream
Achilles
Level 156
God Stats
1W - 5L
1,553 SR
Queue Stats
496W - 488L
1,506 Elo+
Party 3
Anhur
Anhur
SoloSteph22
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 1 / 24
15,391
641
26,640
16,910
9,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 1 / 19
14,403
600
10,346
16,081
8,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
OdecaNeburRM
Zhong Kui
20
11 / 7 / 16
15,970
665
34,271
30,035
22,449
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
SS E Rock
Osiris
20
6 / 5 / 20
14,377
599
26,375
34,314
42,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
XxBloodX35xX
Ah Puch
20
11 / 3 / 16
16,365
682
42,239
24,411
12,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 15
14,230
593
9,996
28,615
43,026
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Kazkyra
Tsukuyomi
20
3 / 10 / 9
14,401
600
24,244
31,605
18,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 5 / 11
14,911
621
24,294
29,160
19,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
QcDream
Achilles
20
5 / 6 / 7
13,750
573
23,441
38,744
82,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 10 / 7
14,432
601
17,619
27,538
14,942
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
66
36
Kills
17
17
Deaths
36
95
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
5
15
1.7
W
Merlin
3
1
24
15
L
Tsukuyomi
Kazkyra
Tsukuyomi
3
10
9
0.75
W
5
1
19
14.5
L
4
5
11
1.9
W
Zhong Kui
OdecaNeburRM
Zhong Kui
11
7
16
2.71
L
Achilles
QcDream
Achilles
5
6
7
1.42
W
Osiris
SS E Rock
Osiris
6
5
20
3.2
L
4
10
7
0.75
W
Ah Puch
XxBloodX35xX
Ah Puch
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,871
Damage
99,594
121,751
Taken
155,662
96,208
Mitigated
177,945
74,909
Healing
79,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,996
2,397
3,200
1,822
28,615
43,026
767
20,089
8,526
0
26,088
W
Merlin
26,640
325
6,301
2,199
16,910
9,318
1,916
2,541
14,171
74,547
0
L
Tsukuyomi
Kazkyra
Tsukuyomi
24,244
2,194
4,243
4,727
31,605
18,263
1,998
22,448
9,157
0
59,692
W
10,346
1,234
30,004
9,090
16,081
8,963
973
3,286
12,670
27,890
0
L
24,294
1,219
32,431
16,067
29,160
19,344
755
24,056
5,104
60,413
0
W
Zhong Kui
OdecaNeburRM
Zhong Kui
34,271
2,391
3,660
5,836
30,035
22,449
2,346
6,032
23,753
55,546
0
L
Achilles
QcDream
Achilles
23,441
3,924
4,711
6,632
38,744
82,370
69
25,867
12,877
0
37,184
W
Osiris
SS E Rock
Osiris
26,375
4,750
4,613
5,338
34,314
42,990
1,352
7,369
26,700
0
42,347
L
17,619
7,806
2,856
2,623
27,538
14,942
2,152
21,036
6,502
0
42,992
W
Ah Puch
XxBloodX35xX
Ah Puch
42,239
878
3,098
4,770
24,411
12,488
639
5,066
19,070
78,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,506
Gold Earned
71,724
278
Minions Killed
251
0
Camps Cleared
0
2,072,255
Distance Traveled
1,937,025
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,230
593
43
2
0
423,403
0
W
Merlin
15,391
641
102
4
0
414,316
2
L
Tsukuyomi
14,401
600
63
3
0
387,631
1
W
Ra
14,403
600
32
1
0
422,494
0
L
Chang'e
14,911
621
65
3
0
440,712
0
W
Zhong Kui
15,970
665
44
2
0
387,132
0
L
Achilles
13,750
573
17
1
0
346,516
0
W
Osiris
14,377
599
25
1
0
454,685
5
L
Anhur
14,432
601
63
3
0
338,763
0
W
Ah Puch
16,365
682
75
3
0
393,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role