Player Matchup

Artemis
Artemis
Rosie2004
Artemis
Level 16
God Stats
28W - 12L
1,834 SR
Queue Stats
174W - 105L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
Spekec
Kukulkan
Level 68
God Stats
70W - 22L
1,728 SR
Queue Stats
96W - 47L
1,637 Elo+
Party 1
Hercules
Hercules
ssle
Hercules
Level 88
God Stats
4W - 2L
1,828 SR
Queue Stats
11W - 10L
1,539 Elo+
Party 1
Team Averages
Level 57
1,797 SR
1,602 Elo+

VS

Team Averages
Level 21
1,760 SR
1,550 Elo+
Discordia
Discordia
Ouyeh
Discordia
Level 26
God Stats
13W - 3L
1,822 SR
Queue Stats
298W - 93L
1,665 Elo+
Party 2
Ullr
Ullr
Smokinq
Ullr
Level 24
God Stats
12W - 5L
1,732 SR
Queue Stats
81W - 47L
1,620 Elo+
Party 2
Ravana
Ravana
judelouis
Ravana
Level 14
God Stats
0W - 2L
1,726 SR
Queue Stats
15W - 19L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rosie2004
Artemis
15
7 / 9 / 5
12,905
679
12,388
19,835
6,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Spekec
Kukulkan
17
3 / 6 / 6
12,499
658
8,509
12,846
4,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ssle
Hercules
17
6 / 0 / 8
12,829
675
9,333
22,440
24,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ouyeh
Discordia
17
4 / 2 / 8
12,602
663
23,100
12,849
4,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Smokinq
Ullr
15
6 / 6 / 4
11,907
627
8,639
13,087
5,378
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
judelouis
Ravana
14
4 / 8 / 5
11,888
626
9,065
13,827
8,792
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
16
Kills
14
15
Deaths
16
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ouyeh
Discordia
4
2
8
4
W
Artemis
Rosie2004
Artemis
7
9
5
1.06
L
Ullr
Smokinq
Ullr
6
6
4
1.33
W
Kukulkan
Spekec
Kukulkan
3
6
6
1
L
Ravana
judelouis
Ravana
4
8
5
0.81
W
Hercules
ssle
Hercules
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
40,804
55,121
Taken
39,763
34,753
Mitigated
18,957
21,791
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ouyeh
Discordia
23,100
1,028
282
3,402
12,849
4,787
132
3,697
9,152
90,910
0
W
Artemis
Rosie2004
Artemis
12,388
7,455
0
6,756
19,835
6,224
3,068
8,423
11,412
0
58,165
L
Ullr
Smokinq
Ullr
8,639
2,305
0
1,349
13,087
5,378
931
2,918
10,169
0
46,428
W
Kukulkan
Spekec
Kukulkan
8,509
542
0
1,814
12,846
4,274
868
6,748
6,098
84,068
0
L
Ravana
judelouis
Ravana
9,065
2,773
0
482
13,827
8,792
567
3,573
10,254
0
28,649
W
Hercules
ssle
Hercules
9,333
2,336
0
13,221
22,440
24,255
350
8,297
14,143
10,270
20,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
36,397
223
Minions Killed
223
0
Camps Cleared
0
1,040,167
Distance Traveled
1,006,253
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,602
663
118
6
0
341,819
3
W
Artemis
12,905
679
44
2
0
299,768
1
L
Ullr
11,907
627
62
3
0
344,107
4
W
Kukulkan
12,499
658
148
8
0
369,244
2
L
Ravana
11,888
626
43
2
0
320,327
4
W
Hercules
12,829
675
31
2
0
371,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role