Player Matchup

Hun Batz
Hun Batz
Catabolic11
Hun Batz
Level 24
God Stats
0W - 2L
1,244 SR
Queue Stats
14W - 17L
1,277 Elo+
Solo
Ares
Ares
DroPirate21
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 89L
1,183 Elo+
Party 3
Artemis
Artemis
GoTaPee42083
Artemis
Level 16
God Stats
5W - 9L
1,437 SR
Queue Stats
52W - 66L
1,259 Elo+
Party 3
Olorun
Olorun
LIVINGDEAD57946
Olorun
Level 6
God Stats
4W - 2L
1,642 SR
Queue Stats
5W - 6L
1,345 Elo+
Party 3
Guan Yu
Guan Yu
WillzX99
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,313 Elo+

VS

Team Averages
Level 20
1,430 SR
1,306 Elo+
Mercury
Mercury
Akira8795
Mercury
Level 8
God Stats
6W - 13L
1,248 SR
Queue Stats
8W - 16L
1,172 Elo+
Party 2
Ymir
Ymir
Bani chan OvO
Ymir
Level 17
God Stats
4W - 9L
1,688 SR
Queue Stats
24W - 43L
1,184 Elo+
Solo
Neith
Neith
Bigboy81316
Neith
Level 26
God Stats
54W - 56L
1,430 SR
Queue Stats
135W - 146L
1,312 Elo+
Party 1
Chaac
Chaac
ErikSrz_
Chaac
Level 29
God Stats
5W - 5L
1,365 SR
Queue Stats
25W - 24L
1,391 Elo+
Party 1
Jormungandr
Jormungandr
Sanitater__
Jormungandr
Level 20
God Stats
4W - 4L
1,417 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Catabolic11
Hun Batz
18
3 / 8 / 5
11,816
985
7,146
20,746
10,008
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

17
2 / 8 / 4
11,197
933
7,803
22,310
12,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
GoTaPee42083
Artemis
17
1 / 10 / 5
11,011
918
20,907
20,652
9,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 7 / 3
11,203
934
8,261
18,676
8,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
WillzX99
Guan Yu
14
0 / 2 / 1
9,289
774
988
1,993
945
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akira8795
Mercury
18
5 / 5 / 17
12,035
1,003
16,767
12,471
7,847
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 1 / 18
11,365
947
8,154
9,031
8,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 1 / 16
13,082
1,090
15,115
7,590
3,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
ErikSrz_
Chaac
20
11 / 2 / 15
13,692
1,141
20,647
15,567
18,674
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Sanitater__
Jormungandr
19
7 / 0 / 12
13,112
1,093
13,515
9,865
6,517
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
113
9
Kills
35
35
Deaths
9
18
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Mercury
Akira8795
Mercury
5
5
17
2.7
W
2
1
18
11
W
10
1
16
18
L
Hun Batz
Catabolic11
Hun Batz
3
8
5
0.69
L
2
8
4
0.5
W
Chaac
ErikSrz_
Chaac
11
2
15
9.25
L
Artemis
GoTaPee42083
Artemis
1
10
5
0.35
L
3
7
3
0.64
W
Jormungandr
Sanitater__
Jormungandr
7
0
12
13
L
Guan Yu
WillzX99
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
74,198
84,377
Taken
54,524
41,396
Mitigated
44,578
5,590
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Akira8795
Mercury
16,767
10,650
0
0
12,471
7,847
0
4,183
8,288
0
29,360
W
8,154
2,058
0
227
9,031
8,090
0
2,635
6,396
13,688
0
W
15,115
9,269
676
2,686
7,590
3,450
0
2,552
5,038
0
29,429
L
Hun Batz
Catabolic11
Hun Batz
7,146
1,902
0
309
20,746
10,008
0
4,934
15,812
0
32,553
L
7,803
1,614
0
874
22,310
12,091
0
6,229
15,983
15,155
0
W
Chaac
ErikSrz_
Chaac
20,647
4,023
1,825
6,228
15,567
18,674
0
2,656
12,911
0
44,621
L
Artemis
GoTaPee42083
Artemis
20,907
10,006
0
609
20,652
9,868
0
4,744
15,908
0
49,346
L
8,261
4,954
431
3,117
18,676
8,484
0
5,221
13,455
15,507
0
W
Jormungandr
Sanitater__
Jormungandr
13,515
5,744
0
583
9,865
6,517
0
4,038
5,827
42,791
0
L
Guan Yu
WillzX99
Guan Yu
988
445
150
100
1,993
945
0
541
1,452
0
3,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,516
Gold Earned
63,286
152
Minions Killed
201
3
Camps Cleared
7
738,842
Distance Traveled
991,109
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,035
1,003
31
3
1
215,285
0
W
Ymir
11,365
947
9
1
2
191,911
2
W
Neith
13,082
1,090
25
2
1
188,825
0
L
Hun Batz
11,816
985
65
5
2
200,268
0
L
Ares
11,197
933
6
1
0
153,756
0
W
Chaac
13,692
1,141
63
5
1
202,367
1
L
Artemis
11,011
918
65
5
1
174,436
0
L
Olorun
11,203
934
12
1
0
169,020
0
W
Jormungandr
13,112
1,093
73
6
2
192,721
0
L
Guan Yu
9,289
774
4
0
0
41,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role