Player Matchup

Cernunnos
Cernunnos
BadarDraco2
Cernunnos
Level 29
God Stats
13W - 6L
1,482 SR
Queue Stats
29W - 29L
1,453 Elo+
Party 1
Osiris
Osiris
NaCl_Kingdom
Osiris
Level 117
God Stats
1W - 0L
1,701 SR
Queue Stats
9W - 2L
1,708 Elo+
Party 1
Zeus
Zeus
nediak_spams_L2
Zeus
Level 88
God Stats
7W - 6L
1,587 SR
Queue Stats
80W - 97L
1,511 Elo+
Party 1
Team Averages
Level 78
1,590 SR
1,558 Elo+

VS

Team Averages
Level 7
1,500 SR
1,424 Elo+
Medusa
Medusa
HunterG3211
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
Mivopt
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Chronos
Chronos
WrathOfAres5471
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BadarDraco2
Cernunnos
12
9 / 1 / 12
9,045
905
8,626
6,476
2,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
10
8 / 1 / 10
8,546
855
5,964
7,599
3,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
8 / 0 / 13
9,349
935
9,617
4,276
2,172
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 8 / 0
5,479
548
1,229
6,602
1,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
Mivopt
Kali
9
1 / 8 / 1
7,305
731
2,983
11,924
3,895
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

9
1 / 10 / 1
7,154
715
2,453
13,819
6,306
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
25
Kills
2
2
Deaths
26
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BadarDraco2
Cernunnos
9
1
12
15
L
Medusa
0
8
0
0
L
Kali
Mivopt
Kali
1
8
1
0.19
W
Osiris
8
1
10
13
L
1
10
1
0.15
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
6,665
18,351
Taken
32,345
7,916
Mitigated
12,054
6,420
Healing
812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BadarDraco2
Cernunnos
8,626
4,420
0
3,662
6,476
2,250
811
917
5,559
0
35,579
L
Medusa
1,229
821
0
0
6,602
1,853
0
1,639
4,913
0
4,109
L
Kali
Mivopt
Kali
2,983
1,214
0
551
11,924
3,895
0
4,986
6,838
0
10,047
W
Osiris
5,964
1,982
576
1,424
7,599
3,494
392
1,079
5,600
0
15,910
L
2,453
1,515
0
261
13,819
6,306
0
2,714
10,955
9,218
0
W
9,617
960
0
758
4,276
2,172
1,171
539
3,737
38,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
19,938
138
Minions Killed
27
0
Camps Cleared
0
499,029
Distance Traveled
355,270
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,045
905
58
6
0
183,495
0
L
Medusa
5,479
548
3
0
0
100,388
1
L
Kali
7,305
731
10
1
0
141,612
0
W
Osiris
8,546
855
21
2
0
160,947
6
L
Chronos
7,154
715
14
1
0
113,270
0
W
Zeus
9,349
935
59
6
0
154,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role