Player Matchup

Amaterasu
Amaterasu
Froni-e
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
Horror-2-4-5
Cthulhu
Level 5
God Stats
1W - 5L
1,272 SR
Queue Stats
3W - 12L
1,245 Elo+
Party 2
Ra
Ra
Leonidze91
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,413 Elo+
Solo
Ares
Ares
Moriartti1988
Ares
Level 8
God Stats
0W - 2L
1,281 SR
Queue Stats
15W - 21L
1,253 Elo+
Solo
Nemesis
Nemesis
Neopolitan1622
Nemesis
Level 29
God Stats
9W - 9L
1,429 SR
Queue Stats
47W - 33L
1,528 Elo+
Solo
Team Averages
Level 10
1,396 SR
1,410 Elo+

VS

Team Averages
Level 18
1,603 SR
1,383 Elo+
Neith
Neith
DoRmIaN2122
Neith
Level 18
God Stats
5W - 1L
1,783 SR
Queue Stats
26W - 26L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Flemse69
Cthulhu
Level 16
God Stats
14W - 11L
1,802 SR
Queue Stats
59W - 49L
1,271 Elo+
Solo
Odin
Odin
PFPieroGc22
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,082 Elo+
Solo
Scylla
Scylla
Symo1999_CoMpLeX
Scylla
Level 23
God Stats
4W - 2L
1,513 SR
Queue Stats
4W - 2L
1,681 Elo+
Solo
Nu Wa
Nu Wa
Yion
Nu Wa
Level 28
God Stats
1W - 2L
1,417 SR
Queue Stats
40W - 36L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Froni-e
Amaterasu
16
1 / 6 / 4
10,078
916
4,081
22,576
9,300
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Horror-2-4-5
Cthulhu
15
0 / 12 / 2
9,236
840
10,087
23,724
19,741
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 11 / 3
9,232
839
2,612
14,931
5,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 11 / 3
9,992
908
4,294
19,049
13,448
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 3
12,687
1,153
20,312
19,123
13,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 17
11,960
1,087
25,115
8,492
3,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Flemse69
Cthulhu
16
6 / 1 / 12
11,131
1,012
10,206
8,909
11,446
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 3 / 15
10,417
947
10,522
11,655
12,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
5 / 1 / 21
11,488
1,044
20,242
8,293
3,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Yion
Nu Wa
20
15 / 3 / 20
13,058
1,187
24,621
8,764
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
10
Kills
41
41
Deaths
10
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
12
2
17
10.25
W
Cthulhu
Flemse69
Cthulhu
6
1
12
12
L
Amaterasu
Froni-e
Amaterasu
1
6
4
0.5
L
Cthulhu
Horror-2-4-5
Cthulhu
0
12
2
0.08
L
0
11
3
0.14
L
2
11
3
0.32
L
7
1
3
8.5
W
3
3
15
3.5
W
5
1
21
15.5
W
Nu Wa
Yion
Nu Wa
15
3
20
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,386
Damage
90,706
99,403
Taken
46,113
61,270
Mitigated
34,354
5,581
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,115
15,731
0
962
8,492
3,751
0
4,373
4,094
0
35,943
W
Cthulhu
Flemse69
Cthulhu
10,206
745
331
0
8,909
11,446
0
2,917
5,788
20,545
0
L
Amaterasu
Froni-e
Amaterasu
4,081
2,011
0
3,226
22,576
9,300
0
16,109
6,394
0
16,386
L
Cthulhu
Horror-2-4-5
Cthulhu
10,087
1,352
689
0
23,724
19,741
0
11,768
11,798
31,159
0
L
2,612
159
30
237
14,931
5,696
0
8,271
6,610
14,464
0
L
4,294
410
0
0
19,049
13,448
0
9,054
9,870
9,262
0
L
20,312
11,599
0
1,399
19,123
13,085
0
10,027
8,921
0
41,005
W
10,522
4,501
0
395
11,655
12,343
0
3,943
7,437
184
12,013
W
20,242
1,849
318
1,783
8,293
3,262
0
2,332
5,861
42,083
0
W
Nu Wa
Yion
Nu Wa
24,621
7,452
791
804
8,764
3,552
0
3,428
5,211
54,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
58,054
141
Minions Killed
186
4
Camps Cleared
5
872,395
Distance Traveled
929,241
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,960
1,087
36
3
2
176,056
0
W
Cthulhu
11,131
1,012
26
2
2
170,803
0
L
Amaterasu
10,078
916
21
2
1
184,576
0
L
Cthulhu
9,236
840
36
3
1
173,273
0
L
Ra
9,232
839
29
3
0
144,663
1
L
Ares
9,992
908
10
1
2
130,993
0
L
Nemesis
12,687
1,153
45
4
0
238,890
1
W
Odin
10,417
947
3
0
0
197,328
0
W
Scylla
11,488
1,044
63
6
0
201,501
0
W
Nu Wa
13,058
1,187
58
5
1
183,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role