Player Matchup

Cthulhu
Cthulhu
Bronze I
RiCHMaDMaN
Cthulhu
Bronze I
Level 107
God Stats
8W - 5L
1,516 SR
Queue Stats
108W - 111L
617 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Slizshot
Ah Muzen Cab
Bronze III
Level 126
God Stats
2W - 0L
1,678 SR
Queue Stats
28W - 40L
709 MMR
Solo
Chang'e
Chang'e
Silver IV
T BOWLAH
Chang'e
Silver IV
Level 120
God Stats
16W - 11L
1,638 SR
Queue Stats
202W - 223L
893 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,611 SR
740 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 66
1,423 SR
604 MMR
Zhong Kui
Zhong Kui
Bronze III
Maaly-Raw_
Zhong Kui
Bronze III
Level 63
God Stats
2W - 5L
1,275 SR
Queue Stats
140W - 217L
235 MMR
Solo
King Arthur
King Arthur
Silver I
Ruush SA
King Arthur
Silver I
Level 88
God Stats
1W - 4L
1,515 SR
Queue Stats
63W - 68L
1,158 MMR
Party 2
Neith
Neith
Bronze I
Slxxyer iwnl984
Neith
Bronze I
Level 47
God Stats
13W - 13L
1,479 SR
Queue Stats
28W - 35L
420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RiCHMaDMaN
Cthulhu
17
4 / 4 / 5
13,379
608
16,652
24,143
31,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Slizshot
Ah Muzen Cab
17
3 / 10 / 5
14,233
647
22,647
23,237
8,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chang'e
T BOWLAH
Chang'e
18
3 / 8 / 7
13,995
636
14,155
25,349
9,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AphroditeHeraBacchusZeusKumbhakarna

VS

Bans
HadesAnubisSobekHelYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Maaly-Raw_
Zhong Kui
20
14 / 4 / 6
16,236
738
22,155
23,725
16,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Ruush SA
King Arthur
16
5 / 2 / 10
13,371
608
17,332
24,668
24,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 4 / 15
13,784
627
11,381
15,455
6,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
10
Kills
22
22
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Maaly-Raw_
Zhong Kui
14
4
6
4.25
W
Cthulhu
RiCHMaDMaN
Cthulhu
4
4
5
1.63
L
King Arthur
Ruush SA
King Arthur
5
2
10
5
W
Ah Muzen Cab
Slizshot
Ah Muzen Cab
3
10
5
0.55
L
3
4
15
2.63
W
Chang'e
T BOWLAH
Chang'e
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,454
Damage
50,868
72,729
Taken
63,848
49,289
Mitigated
47,712
29,211
Healing
27,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Maaly-Raw_
Zhong Kui
22,155
2,011
0
11,621
23,725
16,939
1,288
8,405
15,320
76,390
0
W
Cthulhu
RiCHMaDMaN
Cthulhu
16,652
518
1,563
780
24,143
31,244
0
6,583
16,935
49,861
0
L
King Arthur
Ruush SA
King Arthur
17,332
1,911
0
10,017
24,668
24,715
346
13,178
11,490
0
56,665
W
Ah Muzen Cab
Slizshot
Ah Muzen Cab
22,647
10,090
593
6,945
23,237
8,308
2,083
9,109
13,878
0
101,314
L
11,381
5,693
0
5,816
15,455
6,058
1,278
9,346
6,109
0
65,409
W
Chang'e
T BOWLAH
Chang'e
14,155
204
7,722
11,608
25,349
9,737
85
6,503
18,696
48,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,607
Gold Earned
43,391
222
Minions Killed
244
0
Camps Cleared
0
1,026,986
Distance Traveled
1,100,207
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,236
738
99
5
0
342,858
1
W
Cthulhu
13,379
608
50
2
0
382,210
3
L
King Arthur
13,371
608
43
2
0
396,616
3
W
Ah Muzen Cab
14,233
647
115
5
0
274,502
4
L
Neith
13,784
627
102
5
0
360,733
0
W
Chang'e
13,995
636
57
3
0
370,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role