Player Matchup

Cthulhu
Cthulhu
AndresitoPro06
Cthulhu
Level 5
God Stats
2W - 2L
1,820 SR
Queue Stats
6W - 5L
1,413 Elo+
Solo
Chernobog
Chernobog
Banditzdemon
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,308 Elo+
Solo
Scylla
Scylla
Chanel33
Scylla
Level 16
God Stats
47W - 42L
1,465 SR
Queue Stats
52W - 50L
1,451 Elo+
Solo
Jormungandr
Jormungandr
ForcefulEnemy
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,567 Elo+
Solo
Kukulkan
Kukulkan
UrsoMestre
Kukulkan
Level 19
God Stats
33W - 40L
1,723 SR
Queue Stats
153W - 160L
1,605 Elo+
Solo
Team Averages
Level 10
1,602 SR
1,469 Elo+

VS

Team Averages
Level 18
1,572 SR
1,470 Elo+
Jing Wei
Jing Wei
DarkKingEsCu-_-
Jing Wei
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,570 Elo+
Solo
Cthulhu
Cthulhu
Lone_Renegade01
Cthulhu
Level 3
God Stats
13W - 9L
1,646 SR
Queue Stats
68W - 53L
1,571 Elo+
Party 1
Hun Batz
Hun Batz
RaiNdiGGs
Hun Batz
Level 29
God Stats
38W - 41L
1,482 SR
Queue Stats
125W - 174L
1,486 Elo+
Solo
Jormungandr
Jormungandr
redbaron613
Jormungandr
Level 39
God Stats
7W - 6L
1,732 SR
Queue Stats
126W - 120L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
sasha_adamyan645
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
11,733
733
3,767
8,307
6,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Banditzdemon
Chernobog
16
0 / 2 / 1
11,527
720
1,014
1,534
388
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Chanel33
Scylla
20
1 / 3 / 3
13,987
874
16,014
20,708
8,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ForcefulEnemy
Jormungandr
20
2 / 9 / 5
14,088
881
15,291
31,176
39,722
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
UrsoMestre
Kukulkan
20
4 / 6 / 0
14,856
929
21,356
27,578
14,293
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
14 / 2 / 5
17,577
1,099
42,895
18,854
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 2 / 7
14,203
888
14,507
16,699
6,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
RaiNdiGGs
Hun Batz
20
1 / 1 / 10
14,042
878
13,014
15,918
12,847
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
redbaron613
Jormungandr
20
2 / 0 / 10
14,418
901
12,206
12,939
12,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
18
3 / 2 / 4
13,101
819
1,308
10,279
4,608

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
25
25
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Chernobog
Banditzdemon
Chernobog
0
2
1
0.25
L
Scylla
Chanel33
Scylla
1
3
3
0.83
W
Jing Wei
14
2
5
8.25
L
Jormungandr
ForcefulEnemy
Jormungandr
2
9
5
0.5
W
5
2
7
4.25
W
Hun Batz
RaiNdiGGs
Hun Batz
1
1
10
6
L
Kukulkan
UrsoMestre
Kukulkan
4
6
0
0.67
W
Jormungandr
redbaron613
Jormungandr
2
0
10
7
W
Xing Tian
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,442
Damage
83,930
89,303
Taken
74,689
69,471
Mitigated
45,534
394
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,767
1,177
0
0
8,307
6,078
0
3,573
4,734
8,123
0
L
Chernobog
Banditzdemon
Chernobog
1,014
662
0
0
1,534
388
0
480
1,054
0
1,088
L
Scylla
Chanel33
Scylla
16,014
1,379
0
394
20,708
8,990
0
3,921
16,787
58,854
0
W
Jing Wei
42,895
36,626
0
7,036
18,854
8,229
0
14,423
4,431
0
88,879
L
Jormungandr
ForcefulEnemy
Jormungandr
15,291
6,108
0
0
31,176
39,722
0
14,284
16,892
27,330
0
W
14,507
1,297
750
873
16,699
6,981
0
13,903
2,796
31,931
0
W
Hun Batz
RaiNdiGGs
Hun Batz
13,014
4,643
0
0
15,918
12,847
0
11,743
4,175
0
34,760
L
Kukulkan
UrsoMestre
Kukulkan
21,356
2,730
0
0
27,578
14,293
0
5,763
21,815
62,954
0
W
Jormungandr
redbaron613
Jormungandr
12,206
3,189
729
717
12,939
12,869
0
9,526
2,428
40,530
0
W
Xing Tian
1,308
882
0
0
10,279
4,608
0
6,833
3,446
7,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,191
Gold Earned
73,341
239
Minions Killed
290
1
Camps Cleared
15
841,874
Distance Traveled
1,341,402
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,733
733
7
0
0
79,858
0
L
Chernobog
11,527
720
0
0
0
25,169
1
L
Scylla
13,987
874
125
8
0
267,731
0
W
Jing Wei
17,577
1,099
114
7
3
312,146
4
L
Jormungandr
14,088
881
15
1
0
205,582
0
W
Cthulhu
14,203
888
50
3
2
290,416
0
W
Hun Batz
14,042
878
59
4
2
319,633
5
L
Kukulkan
14,856
929
92
6
1
263,534
3
W
Jormungandr
14,418
901
59
4
5
231,336
3
W
Xing Tian
13,101
819
8
1
3
187,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role