Player Matchup

Tsukuyomi
Tsukuyomi
CJxE_Aikido
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,303 Elo+
Party 1
Ganesha
Ganesha
ValkyrianState
Ganesha
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
23W - 30L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
mariololXDlol
Baron Samedi
Level 76
God Stats
2W - 2L
1,530 SR
Queue Stats
118W - 131L
1,289 Elo+
Party 1
Team Averages
Level 44
1,584 SR
1,281 Elo+

VS

Team Averages
Level 20
1,569 SR
1,284 Elo+
Sol
Sol
SkyLine I Fire
Sol
Level 28
God Stats
1W - 3L
1,456 SR
Queue Stats
2W - 7L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
divalent_den5
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
959 Elo+
Solo
Mulan
Mulan
xoPeach
Mulan
Level 27
God Stats
2W - 3L
1,752 SR
Queue Stats
3W - 7L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CJxE_Aikido
Tsukuyomi
20
16 / 8 / 10
19,233
769
26,623
31,851
15,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 6 / 26
16,760
670
13,632
28,148
36,996
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
mariololXDlol
Baron Samedi
20
14 / 8 / 10
18,456
738
24,327
25,282
15,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 6
18,063
723
35,062
26,987
9,502
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
divalent_den5
Tsukuyomi
16
0 / 16 / 6
13,837
553
4,434
24,319
8,792
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
xoPeach
Mulan
19
8 / 6 / 10
17,634
705
25,812
27,789
33,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
32
Kills
21
22
Deaths
32
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CJxE_Aikido
Tsukuyomi
16
8
10
2.63
L
13
10
6
1.6
W
2
6
26
2.5
L
Tsukuyomi
divalent_den5
Tsukuyomi
0
16
6
0.19
W
Baron Samedi
mariololXDlol
Baron Samedi
14
8
10
2.38
L
Mulan
xoPeach
Mulan
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,582
Damage
65,308
85,281
Taken
79,095
67,169
Mitigated
51,612
30,775
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CJxE_Aikido
Tsukuyomi
26,623
10,013
621
10,854
31,851
15,167
78
15,223
16,628
0
119,181
L
35,062
11,558
711
8,495
26,987
9,502
2,344
12,058
14,929
84,674
0
W
13,632
1,612
1,680
3,726
28,148
36,996
1,035
12,560
15,588
52,116
0
L
Tsukuyomi
divalent_den5
Tsukuyomi
4,434
894
0
1,725
24,319
8,792
506
12,057
12,262
0
30,558
W
Baron Samedi
mariololXDlol
Baron Samedi
24,327
3,135
3,071
10,823
25,282
15,006
2,263
9,748
15,534
86,066
0
L
Mulan
xoPeach
Mulan
25,812
2,488
453
4,423
27,789
33,318
0
14,498
13,291
824
54,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
49,534
236
Minions Killed
179
0
Camps Cleared
0
1,152,992
Distance Traveled
1,122,848
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
19,233
769
96
4
0
421,142
3
L
Sol
18,063
723
80
3
0
359,026
0
W
Ganesha
16,760
670
6
0
0
395,681
1
L
Tsukuyomi
13,837
553
42
2
0
357,206
3
W
Baron Samedi
18,456
738
134
5
0
336,169
1
L
Mulan
17,634
705
57
2
0
406,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role