Player Matchup

Rama
Rama
BoiteMortel
Rama
Level 86
God Stats
14W - 3L
1,718 SR
Queue Stats
178W - 82L
1,603 Elo+
Party 1
Chaac
Chaac
FuZIoN lll
Chaac
Level 43
God Stats
66W - 24L
1,727 SR
Queue Stats
193W - 110L
1,554 Elo+
Party 1
Hel
Hel
Shenzen ssk
Hel
Level 104
God Stats
4W - 0L
1,669 SR
Queue Stats
44W - 30L
1,610 Elo+
Party 1
Team Averages
Level 78
1,704 SR
1,589 Elo+

VS

Team Averages
Level 81
1,428 SR
1,316 Elo+
Vulcan
Vulcan
Pitch44s
Vulcan
Level 65
God Stats
14W - 30L
1,371 SR
Queue Stats
452W - 594L
1,345 Elo+
Solo
Zeus
Zeus
barbosatf
Zeus
Level 97
God Stats
16W - 15L
1,460 SR
Queue Stats
21W - 30L
1,257 Elo+
Solo
Hades
Hades
ksososo31
Hades
Level 81
God Stats
130W - 109L
1,454 SR
Queue Stats
634W - 836L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
11,087
652
7,409
16,418
8,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
14
2 / 2 / 7
10,567
622
14,077
18,751
23,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
6 / 7 / 5
11,895
700
10,696
19,502
9,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Pitch44s
Vulcan
14
4 / 1 / 6
11,251
662
15,020
8,839
3,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
6 / 5 / 3
11,353
668
22,836
11,631
3,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
ksososo31
Hades
12
0 / 6 / 5
9,518
560
9,584
18,215
8,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
12
Kills
10
10
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Chaac
2
2
7
2.75
L
Vulcan
Pitch44s
Vulcan
4
1
6
7
W
6
7
5
1.21
L
Zeus
6
5
3
1.5
L
Hades
ksososo31
Hades
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
47,440
54,671
Taken
38,685
41,744
Mitigated
16,100
31,189
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,409
6,855
0
5,647
16,418
8,568
1,754
14,950
1,468
0
53,404
W
Chaac
14,077
2,426
0
5,220
18,751
23,992
1,364
15,824
2,927
0
36,302
L
Vulcan
Pitch44s
Vulcan
15,020
7,111
0
3,104
8,839
3,495
726
2,712
6,127
60,361
0
W
10,696
653
9,026
11,296
19,502
9,184
702
16,962
2,540
45,239
0
L
Zeus
22,836
1,205
838
1,753
11,631
3,954
156
4,217
7,414
60,647
0
L
Hades
ksososo31
Hades
9,584
712
483
6,446
18,215
8,651
451
4,609
13,606
27,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
32,122
176
Minions Killed
169
0
Camps Cleared
0
947,895
Distance Traveled
931,083
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,087
652
69
4
0
309,524
3
W
Chaac
10,567
622
50
3
0
323,855
2
L
Vulcan
11,251
662
67
4
0
342,003
2
W
Hel
11,895
700
57
3
0
314,516
1
L
Zeus
11,353
668
77
5
0
312,253
9
L
Hades
9,518
560
25
1
0
276,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role