Player Matchup

Da Ji
Da Ji
NxG_legend15
Da Ji
Level 18
God Stats
32W - 29L
1,432 SR
Queue Stats
35W - 35L
1,245 Elo+
Party 1
Olorun
Olorun
Renzotalent9783
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
999 Elo+
Solo
Neith
Neith
ejm101
Neith
Level 13
God Stats
10W - 9L
1,431 SR
Queue Stats
15W - 17L
1,164 Elo+
Solo
Bakasura
Bakasura
evelin52792
Bakasura
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
985 Elo+
Solo
Pele
Pele
xHoodie_Ninja
Pele
Level 24
God Stats
9W - 10L
1,324 SR
Queue Stats
47W - 43L
1,239 Elo+
Party 1
Team Averages
Level 13
1,437 SR
1,126 Elo+

VS

Team Averages
Level 15
1,466 SR
1,284 Elo+
Hel
Hel
Drodsmatos
Hel
Level 13
God Stats
14W - 20L
1,412 SR
Queue Stats
39W - 36L
1,268 Elo+
Solo
Fenrir
Fenrir
WilierCrib51698
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
bancrofter
Bakasura
Level 8
God Stats
12W - 12L
1,404 SR
Queue Stats
14W - 19L
1,196 Elo+
Party 2
Ymir
Ymir
rldove
Ymir
Level 28
God Stats
9W - 9L
1,452 SR
Queue Stats
32W - 33L
1,196 Elo+
Party 2
Medusa
Medusa
tarsopolaris
Medusa
Level 18
God Stats
25W - 31L
1,562 SR
Queue Stats
119W - 117L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 9 / 6
14,573
1,214
26,511
24,714
11,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 11 / 4
9,995
833
1,707
11,831
4,837
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ejm101
Neith
18
0 / 9 / 11
11,214
935
2,979
12,696
5,429
Bakasura
evelin52792
Bakasura
14
0 / 4 / 2
9,497
791
172
4,113
1,242
19
10 / 12 / 13
14,659
1,222
22,348
41,861
19,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 22
13,196
1,100
13,995
12,008
4,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 2 / 1
9,145
762
762
1,518
413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
bancrofter
Bakasura
19
7 / 10 / 16
12,658
1,055
17,201
17,649
8,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
rldove
Ymir
20
17 / 5 / 17
15,979
1,332
30,177
17,401
12,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
20
14 / 3 / 12
14,217
1,185
21,496
11,113
4,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
24
Kills
42
45
Deaths
26
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
6
22
2.5
L
13
9
6
1.78
L
1
11
4
0.27
W
0
2
1
0.25
W
Bakasura
bancrofter
Bakasura
7
10
16
1.5
L
Neith
ejm101
Neith
0
9
11
0.61
L
Bakasura
evelin52792
Bakasura
0
4
2
0.25
W
Ymir
rldove
Ymir
17
5
17
5.1
W
Medusa
14
3
12
6.67
L
10
12
13
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,717
Damage
83,631
95,215
Taken
59,689
42,242
Mitigated
30,296
8,434
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,995
546
1,636
2,629
12,008
4,509
0
343
11,665
33,886
0
L
26,511
7,202
601
1,664
24,714
11,587
0
12,217
11,477
0
33,132
L
1,707
1,300
68
252
11,831
4,837
0
4,727
7,029
1,987
0
W
762
225
0
0
1,518
413
0
211
1,307
0
762
W
Bakasura
bancrofter
Bakasura
17,201
13,915
0
3,528
17,649
8,261
0
415
16,946
0
18,622
L
Neith
ejm101
Neith
2,979
1,961
0
168
12,696
5,429
0
6,478
5,953
0
18,479
L
Bakasura
evelin52792
Bakasura
172
172
0
0
4,113
1,242
0
1,210
2,486
0
1,241
W
Ymir
rldove
Ymir
30,177
7,734
637
1,152
17,401
12,127
0
83
17,318
43,154
0
W
Medusa
21,496
12,211
0
627
11,113
4,986
0
655
10,458
0
56,760
L
22,348
6,617
0
5,681
41,861
19,147
0
19,540
21,731
0
44,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,938
Gold Earned
65,195
53
Minions Killed
167
2
Camps Cleared
1
773,541
Distance Traveled
767,276
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,196
1,100
61
5
0
197,639
0
L
Da Ji
14,573
1,214
7
1
0
235,021
0
L
Olorun
9,995
833
0
0
0
121,877
2
W
Fenrir
9,145
762
0
0
0
23,956
1
W
Bakasura
12,658
1,055
9
1
0
149,571
0
L
Neith
11,214
935
20
2
2
148,146
1
L
Bakasura
9,497
791
1
0
0
47,567
1
W
Ymir
15,979
1,332
23
2
1
206,556
0
W
Medusa
14,217
1,185
74
6
0
189,554
0
L
Pele
14,659
1,222
25
2
0
220,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role