Player Matchup

Fenrir
Fenrir
JaxonHansen17
Fenrir
Level 7
God Stats
2W - 6L
1,226 SR
Queue Stats
2W - 7L
1,135 Elo+
Party 1
Cabrakan
Cabrakan
Nejcmasina
Cabrakan
Level 10
God Stats
4W - 7L
1,084 SR
Queue Stats
6W - 12L
1,146 Elo+
Solo
Achilles
Achilles
RealTGSRoyal
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
980 Elo+
Solo
Fafnir
Fafnir
chevymen1
Fafnir
Level 39
God Stats
0W - 3L
1,116 SR
Queue Stats
35W - 57L
1,284 Elo+
Party 1
Anhur
Anhur
moated-expander4
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,285 SR
1,209 Elo+

VS

Team Averages
Level 7
1,519 SR
1,313 Elo+
Ymir
Ymir
Fanta2Massaker
Ymir
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo
Da Ji
Da Ji
FlaredTiara3566
Da Ji
Level 5
God Stats
3W - 2L
1,811 SR
Queue Stats
4W - 6L
1,230 Elo+
Solo
Xing Tian
Xing Tian
LewisLaTorre2
Xing Tian
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,190 Elo+
Solo
Baron Samedi
Baron Samedi
Simply2Speedy
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,500 Elo+
Solo
Ares
Ares
Sporting2012
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,924
892
5,758
14,839
5,978
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Nejcmasina
Cabrakan
13
0 / 0 / 2
8,094
809
1,287
1,337
760
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Achilles
RealTGSRoyal
Achilles
13
1 / 7 / 2
8,263
826
4,772
13,047
7,515
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
chevymen1
Fafnir
15
2 / 2 / 4
9,225
923
4,115
13,585
10,412
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 3 / 0
7,931
793
1,133
2,561
668
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

69

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,327
1,033
6,575
6,157
5,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 7
9,459
946
5,386
5,616
3,210
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
LewisLaTorre2
Xing Tian
15
2 / 4 / 8
9,839
984
5,024
12,257
7,351
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
Simply2Speedy
Baron Samedi
16
10 / 0 / 6
11,479
1,148
18,489
4,288
1,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 1 / 8
9,363
936
3,358
4,754
3,105
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
16
17
Deaths
6
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
2
0
7
5.5
L
2
5
3
0.7
W
Xing Tian
LewisLaTorre2
Xing Tian
2
4
8
1.5
L
Cabrakan
Nejcmasina
Cabrakan
0
0
2
1
L
Achilles
RealTGSRoyal
Achilles
1
7
2
0.29
W
Baron Samedi
Simply2Speedy
Baron Samedi
10
0
6
13
W
0
1
8
4
L
Fafnir
chevymen1
Fafnir
2
2
4
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,065
Damage
38,832
45,369
Taken
33,072
25,333
Mitigated
21,371
1,884
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,575
624
86
226
6,157
5,796
0
1,890
4,267
24,791
0
W
5,386
1,423
0
1,140
5,616
3,210
0
939
4,677
0
18,408
L
5,758
1,294
0
21
14,839
5,978
0
10,807
4,032
0
14,390
W
Xing Tian
LewisLaTorre2
Xing Tian
5,024
1,302
0
17
12,257
7,351
0
1,939
9,128
19,885
0
L
Cabrakan
Nejcmasina
Cabrakan
1,287
382
0
640
1,337
760
0
1,002
335
2,087
0
L
Achilles
RealTGSRoyal
Achilles
4,772
1,310
0
57
13,047
7,515
0
9,829
3,218
116
7,016
W
Baron Samedi
Simply2Speedy
Baron Samedi
18,489
4,016
4,141
3,345
4,288
1,909
0
294
3,994
32,891
0
W
3,358
585
0
27
4,754
3,105
0
456
4,298
17,807
0
L
Fafnir
chevymen1
Fafnir
4,115
1,560
0
1,166
13,585
10,412
0
10,560
3,025
9,990
0
L
1,133
1,133
0
0
2,561
668
0
1,248
895
0
1,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
50,467
35
Minions Killed
185
0
Camps Cleared
6
479,189
Distance Traveled
866,570
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,327
1,033
55
6
0
169,782
0
W
Da Ji
9,459
946
34
3
3
171,086
1
L
Fenrir
8,924
892
18
2
0
174,202
1
W
Xing Tian
9,839
984
37
4
0
153,840
0
L
Cabrakan
8,094
809
4
0
0
26,029
1
L
Achilles
8,263
826
6
1
0
107,360
1
W
Baron Samedi
11,479
1,148
33
3
3
175,052
0
W
Ares
9,363
936
26
3
0
196,810
0
L
Fafnir
9,225
923
6
1
0
137,403
0
L
Anhur
7,931
793
1
0
0
34,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role