Player Matchup

Osiris
Osiris
JBG06
Osiris
Level 15
God Stats
11W - 9L
1,493 SR
Queue Stats
18W - 16L
1,335 Elo+
Solo
Artemis
Artemis
PoMaH2103
Artemis
Level 19
God Stats
0W - 2L
1,286 SR
Queue Stats
5W - 13L
1,210 Elo+
Solo
Thor
Thor
dodgyrogers48
Thor
Level 17
God Stats
0W - 1L
1,631 SR
Queue Stats
13W - 17L
1,289 Elo+
Solo
Cthulhu
Cthulhu
huszar
Cthulhu
Level 7
God Stats
1W - 2L
1,647 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo
Bellona
Bellona
russia1612
Bellona
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 6L
1,408 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,314 Elo+

VS

Team Averages
Level 11
1,365 SR
1,268 Elo+
Nemesis
Nemesis
Bad Soul 987
Nemesis
Level 6
God Stats
8W - 1L
1,430 SR
Queue Stats
12W - 7L
1,233 Elo+
Solo
Vulcan
Vulcan
Killerweeddu66
Vulcan
Level 7
God Stats
9W - 11L
1,245 SR
Queue Stats
30W - 27L
1,251 Elo+
Solo
Yemoja
Yemoja
Oleg8085
Yemoja
Level 5
God Stats
1W - 2L
1,322 SR
Queue Stats
3W - 8L
1,222 Elo+
Solo
Izanami
Izanami
konstanteno2012
Izanami
Level 17
God Stats
12W - 15L
1,405 SR
Queue Stats
35W - 47L
1,300 Elo+
Solo
Chang'e
Chang'e
resto_fictif
Chang'e
Level 19
God Stats
41W - 47L
1,421 SR
Queue Stats
131W - 135L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JBG06
Osiris
17
0 / 7 / 7
10,670
889
8,119
21,113
18,965
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Artemis
PoMaH2103
Artemis
17
0 / 7 / 8
10,685
890
12,067
13,920
5,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 13 / 4
12,975
1,081
16,413
25,264
14,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
huszar
Cthulhu
17
0 / 5 / 7
10,623
885
9,023
27,517
27,059
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
russia1612
Bellona
18
4 / 10 / 5
11,889
991
13,353
25,076
17,830
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bad Soul 987
Nemesis
19
4 / 2 / 23
12,267
1,022
13,228
13,967
5,819
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 2 / 24
14,192
1,183
25,077
11,993
5,861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Oleg8085
Yemoja
16
1 / 6 / 11
10,770
898
1,091
11,150
5,378
18
2 / 3 / 19
12,103
1,009
19,447
14,358
5,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
resto_fictif
Chang'e
20
27 / 0 / 9
16,720
1,393
43,334
16,534
7,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
128
13
Kills
42
42
Deaths
13
31
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bad Soul 987
Nemesis
4
2
23
7.75
L
Osiris
JBG06
Osiris
0
7
7
0.5
W
8
2
24
10
W
Yemoja
Oleg8085
Yemoja
1
6
11
1.08
L
Artemis
PoMaH2103
Artemis
0
7
8
0.57
L
9
13
4
0.85
L
Cthulhu
huszar
Cthulhu
0
5
7
0.7
W
2
3
19
3.83
W
Chang'e
resto_fictif
Chang'e
27
0
9
31.5
L
Bellona
russia1612
Bellona
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,975
Damage
102,177
112,890
Taken
68,002
83,653
Mitigated
30,243
3,637
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bad Soul 987
Nemesis
13,228
5,923
0
3,271
13,967
5,819
0
1,227
12,715
0
21,822
L
Osiris
JBG06
Osiris
8,119
2,302
255
586
21,113
18,965
0
14,311
6,802
0
26,819
W
25,077
9,124
135
2,246
11,993
5,861
0
1,743
10,175
48,826
0
W
Yemoja
Oleg8085
Yemoja
1,091
923
629
0
11,150
5,378
0
866
10,284
8,996
0
L
Artemis
PoMaH2103
Artemis
12,067
5,544
0
1,110
13,920
5,661
0
9,111
4,809
0
34,338
L
16,413
5,387
612
902
25,264
14,138
0
16,269
8,995
0
38,894
L
Cthulhu
huszar
Cthulhu
9,023
949
0
0
27,517
27,059
0
14,958
12,559
27,089
0
W
19,447
14,523
0
1,275
14,358
5,978
0
3,779
10,554
0
38,451
W
Chang'e
resto_fictif
Chang'e
43,334
3,652
5,982
10,194
16,534
7,207
0
1,408
15,001
73,378
0
L
Bellona
russia1612
Bellona
13,353
5,163
0
172
25,076
17,830
0
14,853
10,223
0
31,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,842
Gold Earned
66,052
203
Minions Killed
217
6
Camps Cleared
4
971,260
Distance Traveled
1,040,941
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,267
1,022
18
2
0
262,865
0
L
Osiris
10,670
889
39
3
2
177,658
4
W
Vulcan
14,192
1,183
62
5
2
227,469
2
W
Yemoja
10,770
898
7
1
2
125,007
4
L
Artemis
10,685
890
41
3
0
155,057
1
L
Thor
12,975
1,081
37
3
3
206,302
3
L
Cthulhu
10,623
885
52
4
0
243,927
0
W
Izanami
12,103
1,009
59
5
0
183,697
0
W
Chang'e
16,720
1,393
71
6
0
241,903
0
L
Bellona
11,889
991
34
3
1
188,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role