Player Matchup

Hun Batz
Hun Batz
CAPTAINxHAWK19
Hun Batz
Level 159
God Stats
2W - 1L
1,736 SR
Queue Stats
194W - 160L
1,621 Elo+
Party 2
Medusa
Medusa
CraigsListQT
Medusa
Level 29
God Stats
1W - 1L
1,352 SR
Queue Stats
129W - 103L
1,604 Elo+
Party 2
Chronos
Chronos
Hadeeznyuts
Chronos
Level 134
God Stats
1W - 3L
1,251 SR
Queue Stats
150W - 136L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
L0RD C0MMANDERx
Cthulhu
Level 140
God Stats
17W - 14L
1,587 SR
Queue Stats
170W - 141L
1,595 Elo+
Party 2
Ra
Ra
hoodwife
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 110
1,485 SR
1,583 Elo+

VS

Team Averages
Level 110
1,480 SR
1,443 Elo+
Hera
Hera
Drunkcow101
Hera
Level 128
God Stats
16W - 12L
1,567 SR
Queue Stats
127W - 139L
1,414 Elo+
Solo
Ares
Ares
Mangkorn24
Ares
Level 38
God Stats
6W - 7L
1,331 SR
Queue Stats
24W - 30L
1,356 Elo+
Solo
Artemis
Artemis
NikolaiStarshov
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
Sierrok
Erlang Shen
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
chikara88
Loki
Level 146
God Stats
3W - 6L
1,502 SR
Queue Stats
238W - 220L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
6
1 / 0 / 1
4,114
823
940
3,446
835
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
5
0 / 1 / 1
3,194
639
1,252
2,002
520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Chronos
Hadeeznyuts
Chronos
7
1 / 0 / 0
3,808
762
942
1,153
285
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 0
3,624
725
827
1,417
565
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,650
730
848
2,700
777
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,435
687
631
1,541
371
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

4
0 / 1 / 1
3,018
604
577
2,880
1,121
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
2,508
502
0
0
0
Erlang Shen
Sierrok
Erlang Shen
5
0 / 1 / 0
3,376
675
833
3,341
815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
7
0 / 0 / 0
3,761
752
1,510
2,244
826
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
0
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
0
1
1.5
W
Medusa
0
1
1
0.5
L
0
1
0
0
W
Chronos
Hadeeznyuts
Chronos
1
0
0
1
W
1
0
0
1
L
0
1
1
0.5
L
0
0
0
0
L
Erlang Shen
Sierrok
Erlang Shen
0
1
0
0
L
Loki
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,809
Damage
3,551
10,718
Taken
10,006
2,982
Mitigated
3,133
5,011
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
940
337
0
1,656
3,446
835
0
401
3,045
0
17,629
W
Medusa
1,252
673
0
546
2,002
520
749
466
1,536
0
11,766
L
631
0
0
485
1,541
371
0
550
991
12,999
0
W
Chronos
Hadeeznyuts
Chronos
942
129
0
308
1,153
285
0
230
923
14,487
0
W
827
323
111
492
1,417
565
305
111
1,306
9,604
0
L
577
0
111
661
2,880
1,121
0
687
2,193
3,654
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Sierrok
Erlang Shen
833
181
0
1,188
3,341
815
0
532
2,809
0
13,319
L
Loki
1,510
304
0
1,462
2,244
826
0
611
1,396
0
14,609
W
848
328
0
1,898
2,700
777
0
0
2,375
14,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,390
Gold Earned
16,098
154
Minions Killed
93
0
Camps Cleared
0
489,074
Distance Traveled
422,217
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,114
823
39
8
0
119,179
1
W
Medusa
3,194
639
24
5
0
99,327
2
L
Hera
3,435
687
27
5
0
98,050
1
W
Chronos
3,808
762
32
6
0
84,221
0
W
Cthulhu
3,624
725
23
5
0
99,195
1
L
Ares
3,018
604
5
1
0
109,860
1
L
Artemis
2,508
502
0
0
0
0
0
L
Erlang Shen
3,376
675
31
6
0
109,371
0
L
Loki
3,761
752
30
6
0
104,936
1
W
Ra
3,650
730
36
7
0
87,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role