Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FaZe_mohamed34
Cthulhu
Level 6
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 7L
944 Elo+
Solo
Kali
Kali
Mci_moxiito
Kali
Level 8
God Stats
0W - 1L
1,536 SR
Queue Stats
43W - 33L
1,500 Elo+
Solo
Team Averages
Level 9
1,410 SR
1,315 Elo+

VS

Team Averages
Level 39
1,657 SR
1,322 Elo+
Cthulhu
Cthulhu
BogIsusDuhSveti
Cthulhu
Level 92
God Stats
1W - 1L
1,513 SR
Queue Stats
19W - 17L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
Iv4n_on_fire
Nu Wa
Level 8
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 3L
1,278 Elo+
Party 1
Cupid
Cupid
dodgyrogers48
Cupid
Level 17
God Stats
3W - 2L
1,711 SR
Queue Stats
12W - 15L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 2
6,908
576
6,657
7,336
2,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 7 / 0
6,176
515
777
9,490
3,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 7 / 1
8,058
672
3,033
12,867
5,169
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 7
9,529
794
7,920
8,118
7,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
10 / 0 / 7
9,838
820
13,156
8,669
2,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 14
8,051
671
2,174
5,010
1,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
18
19
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
2
0.2
W
8
3
7
3.83
L
0
7
0
0
W
10
0
7
13.5
L
3
7
1
0.5
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,467
Damage
23,250
29,693
Taken
21,797
10,538
Mitigated
11,365
2,513
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,657
1,232
0
0
7,336
2,206
0
5,650
1,686
17,460
0
W
7,920
1,029
415
0
8,118
7,273
367
1,942
6,176
28,920
0
L
777
279
0
0
9,490
3,163
0
6,445
3,045
5,836
0
W
13,156
4,888
617
3,366
8,669
2,694
989
2,680
5,989
33,649
0
L
3,033
998
0
2,513
12,867
5,169
0
9,109
3,758
0
16,579
W
2,174
1,353
1,935
2,061
5,010
1,398
1,256
2,844
2,166
0
23,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,142
Gold Earned
27,418
37
Minions Killed
125
0
Camps Cleared
0
465,331
Distance Traveled
624,598
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,908
576
9
1
0
185,780
3
W
Cthulhu
9,529
794
37
3
0
230,270
1
L
Cthulhu
6,176
515
6
1
0
96,594
0
W
Nu Wa
9,838
820
45
4
0
198,922
2
L
Kali
8,058
672
22
2
0
182,957
0
W
Cupid
8,051
671
43
4
0
195,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role