Player Matchup

Athena
Athena
Kenjimimoji88
Athena
Level 143
God Stats
3W - 1L
1,621 SR
Queue Stats
97W - 104L
1,343 Elo+
Party 1
Zhong Kui
Zhong Kui
arcticbelle94
Zhong Kui
Level 127
God Stats
17W - 15L
1,305 SR
Queue Stats
76W - 94L
1,347 Elo+
Party 1
Medusa
Medusa
jayc2586
Medusa
Level 107
God Stats
18W - 30L
1,548 SR
Queue Stats
113W - 170L
1,205 Elo+
Party 1
Team Averages
Level 126
1,492 SR
1,298 Elo+

VS

Team Averages
Level 98
1,521 SR
1,316 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CaNa ODBS
Nu Wa
Level 69
God Stats
2W - 2L
1,706 SR
Queue Stats
40W - 54L
1,315 Elo+
Solo
Neith
Neith
Jabroneo
Neith
Level 102
God Stats
1W - 5L
1,356 SR
Queue Stats
20W - 48L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 8
10,633
625
7,126
16,693
13,652
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
arcticbelle94
Zhong Kui
17
10 / 7 / 2
12,967
763
19,469
17,974
12,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
jayc2586
Medusa
14
2 / 10 / 8
11,614
683
9,019
15,816
7,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
7 / 4 / 12
12,238
720
8,688
19,949
18,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
CaNa ODBS
Nu Wa
15
6 / 5 / 11
12,038
708
12,681
8,492
3,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Jabroneo
Neith
15
11 / 4 / 8
12,317
725
16,017
15,167
5,576
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
13
Kills
24
24
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
7
4
12
3.25
L
Nu Wa
CaNa ODBS
Nu Wa
6
5
11
2.3
L
Neith
Jabroneo
Neith
11
4
8
3.75
W
1
7
8
0.71
W
Zhong Kui
arcticbelle94
Zhong Kui
10
7
2
1.57
W
Medusa
jayc2586
Medusa
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,614
Damage
37,386
50,483
Taken
43,608
33,032
Mitigated
27,486
8,425
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,688
3,138
1,791
5,676
19,949
18,774
570
9,669
10,280
6,948
18,264
L
Nu Wa
CaNa ODBS
Nu Wa
12,681
2,741
337
465
8,492
3,136
605
6,476
2,016
57,469
0
L
Neith
Jabroneo
Neith
16,017
10,702
0
2,325
15,167
5,576
380
10,474
4,693
0
45,399
W
7,126
2,393
772
1,002
16,693
13,652
236
4,160
12,533
27,598
0
W
Zhong Kui
arcticbelle94
Zhong Kui
19,469
1,181
0
5,010
17,974
12,044
784
4,223
13,751
60,539
0
W
Medusa
jayc2586
Medusa
9,019
5,421
0
1,641
15,816
7,336
677
6,256
9,560
0
32,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
36,593
151
Minions Killed
163
0
Camps Cleared
0
740,112
Distance Traveled
826,043
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,238
720
31
2
0
313,239
0
L
Nu Wa
12,038
708
81
5
0
255,289
1
L
Neith
12,317
725
51
3
0
257,515
0
W
Athena
10,633
625
27
2
0
261,633
1
W
Zhong Kui
12,967
763
81
5
0
269,556
2
W
Medusa
11,614
683
43
3
0
208,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role