Player Matchup

Artemis
Artemis
GetDisCrabStick
Artemis
Level 93
God Stats
49W - 36L
1,601 SR
Queue Stats
438W - 439L
1,445 Elo+
Party 2
Sobek
Sobek
Hickosaurus Rex
Sobek
Level 97
God Stats
26W - 25L
1,500 SR
Queue Stats
326W - 318L
1,499 Elo+
Party 2
Sol
Sol
Tripleblvck
Sol
Level 80
God Stats
7W - 6L
1,455 SR
Queue Stats
90W - 100L
1,324 Elo+
Solo
Thor
Thor
VICI0US 0NE
Thor
Level 148
God Stats
4W - 7L
1,421 SR
Queue Stats
1,086W - 1,083L
1,482 Elo+
Party 2
Hera
Hera
katyalyd
Hera
Level 51
God Stats
21W - 23L
1,384 SR
Queue Stats
143W - 163L
1,328 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,416 Elo+

VS

Team Averages
Level 59
1,553 SR
1,305 Elo+
Da Ji
Da Ji
Epicmillz
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,341 Elo+
Solo
Heimdallr
Heimdallr
Kaydoo48
Heimdallr
Level 46
God Stats
1W - 1L
1,744 SR
Queue Stats
14W - 32L
1,176 Elo+
Party 1
Chang'e
Chang'e
Lina_79
Chang'e
Level 42
God Stats
3W - 5L
1,458 SR
Queue Stats
22W - 47L
1,173 Elo+
Party 1
Aphrodite
Aphrodite
PastaSauce18
Aphrodite
Level 62
God Stats
23W - 20L
1,523 SR
Queue Stats
75W - 87L
1,443 Elo+
Solo
Yemoja
Yemoja
imthemonkey7
Yemoja
Level 75
God Stats
58W - 42L
1,541 SR
Queue Stats
698W - 736L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
13,404
957
35,052
14,763
5,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 1 / 20
14,542
1,039
28,476
21,413
28,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
0 / 1 / 14
12,260
876
20,636
9,363
3,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 0 / 16
14,346
1,025
9,231
13,623
7,786
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
20
16 / 1 / 13
14,913
1,065
47,792
11,980
4,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Epicmillz
Da Ji
17
0 / 8 / 5
11,256
804
10,845
32,214
12,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Kaydoo48
Heimdallr
18
0 / 11 / 5
11,577
827
14,143
28,486
11,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Lina_79
Chang'e
17
1 / 7 / 3
11,727
838
11,674
24,612
10,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
PastaSauce18
Aphrodite
18
3 / 4 / 4
12,543
896
12,490
29,310
21,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
18
3 / 4 / 3
12,623
902
13,591
31,531
32,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
34
Kills
7
7
Deaths
34
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Epicmillz
Da Ji
0
8
5
0.31
W
7
4
11
3.13
W
5
1
20
15
L
Heimdallr
Kaydoo48
Heimdallr
0
11
5
0.23
L
Chang'e
Lina_79
Chang'e
1
7
3
0.36
L
Aphrodite
PastaSauce18
Aphrodite
3
4
4
1.25
W
0
1
14
7
W
6
0
16
14
L
Yemoja
3
4
3
1.13
W
Hera
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,187
Damage
62,743
71,142
Taken
146,153
50,027
Mitigated
89,028
18,505
Healing
42,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Epicmillz
Da Ji
10,845
2,708
0
1,688
32,214
12,226
0
22,312
9,902
0
21,204
W
35,052
25,730
1,266
900
14,763
5,937
0
6,285
8,478
0
51,706
W
28,476
620
501
5,452
21,413
28,002
0
11,558
9,658
54,169
0
L
Heimdallr
Kaydoo48
Heimdallr
14,143
10,572
0
5,241
28,486
11,511
0
19,152
9,334
0
34,615
L
Chang'e
Lina_79
Chang'e
11,674
1,809
4,324
3,398
24,612
10,919
0
16,636
7,976
35,782
0
L
Aphrodite
PastaSauce18
Aphrodite
12,490
1,791
11,449
11,403
29,310
21,806
0
21,822
7,488
50,033
0
W
20,636
2,624
0
1,872
9,363
3,388
0
6,078
3,285
35,449
0
W
9,231
2,000
0
4,494
13,623
7,786
0
6,503
7,120
0
27,530
L
Yemoja
13,591
2,707
3,944
1,481
31,531
32,566
0
16,982
14,549
34,196
0
W
Hera
47,792
16,896
1,794
2,226
11,980
4,914
0
7,331
4,649
78,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,465
Gold Earned
59,726
249
Minions Killed
235
10
Camps Cleared
3
1,305,519
Distance Traveled
1,130,300
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,256
804
12
1
0
283,044
0
W
Artemis
13,404
957
46
3
1
245,906
0
W
Sobek
14,542
1,039
61
4
2
338,377
0
L
Heimdallr
11,577
827
42
3
1
176,649
0
L
Chang'e
11,727
838
63
5
1
227,507
0
L
Aphrodite
12,543
896
85
6
1
219,588
0
W
Sol
12,260
876
28
2
1
203,522
3
W
Thor
14,346
1,025
24
2
6
283,194
0
L
Yemoja
12,623
902
33
2
0
223,512
0
W
Hera
14,913
1,065
90
6
0
234,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role