Player Matchup

Hel
Hel
UncleChicle
Hel
Level 87
God Stats
4W - 0L
1,884 SR
Queue Stats
43W - 31L
1,577 Elo+
Party 2
Ymir
Ymir
mybryan10
Ymir
Level 100
God Stats
2W - 3L
1,375 SR
Queue Stats
34W - 24L
1,568 Elo+
Party 2
Mulan
Mulan
raw-X-sauce
Mulan
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 46L
1,576 Elo+
Solo
Team Averages
Level 113
1,587 SR
1,574 Elo+

VS

Team Averages
Level 124
1,455 SR
1,547 Elo+
Geb
Geb
Brakhus
Geb
Level 126
God Stats
3W - 5L
1,504 SR
Queue Stats
109W - 103L
1,605 Elo+
Party 1
Ah Puch
Ah Puch
U1338010871
Ah Puch
Level 119
God Stats
5W - 7L
1,362 SR
Queue Stats
804W - 798L
1,535 Elo+
Solo
Fenrir
Fenrir
backroad
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
12,375
619
8,363
22,721
20,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
18
9 / 3 / 7
15,148
757
18,628
26,948
12,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 5
13,381
669
26,536
31,740
34,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 4 / 6
12,578
629
11,062
27,330
39,576
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
U1338010871
Ah Puch
16
4 / 5 / 4
12,688
634
29,955
15,016
7,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
backroad
Fenrir
14
3 / 9 / 4
11,858
593
13,309
22,362
14,891
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
8
8
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
1
4
6
1
L
Ah Puch
U1338010871
Ah Puch
4
5
4
1.2
W
1
3
13
2.5
L
Fenrir
backroad
Fenrir
3
9
4
0.56
W
Ymir
9
3
7
4.17
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,527
Damage
54,326
81,409
Taken
64,708
67,641
Mitigated
61,735
51,473
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
11,062
1,204
0
290
27,330
39,576
189
10,310
16,620
34,383
0
L
Ah Puch
U1338010871
Ah Puch
29,955
1,151
0
2,482
15,016
7,268
550
7,413
7,453
98,257
0
W
8,363
828
22,229
16,413
22,721
20,304
826
11,217
11,504
36,645
0
L
Fenrir
backroad
Fenrir
13,309
5,084
0
3,365
22,362
14,891
734
10,183
11,904
0
31,073
W
Ymir
18,628
4,175
1,532
6,109
26,948
12,888
1,464
15,731
10,609
74,546
0
W
26,536
6,974
0
5,190
31,740
34,449
1,600
14,135
17,605
905
69,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
37,124
226
Minions Killed
194
0
Camps Cleared
0
1,041,767
Distance Traveled
1,012,411
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,578
629
20
1
0
367,943
2
L
Ah Puch
12,688
634
139
7
0
300,455
1
W
Hel
12,375
619
41
2
0
351,842
1
L
Fenrir
11,858
593
35
2
0
344,013
6
W
Ymir
15,148
757
96
5
0
332,829
1
W
Mulan
13,381
669
89
4
0
357,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role