Player Matchup

Fenrir
Fenrir
Banatrick
Fenrir
Level 66
God Stats
0W - 1L
1,618 SR
Queue Stats
14W - 23L
1,399 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NationalRaider
Cu Chulainn
Level 29
God Stats
0W - 1L
1,468 SR
Queue Stats
5W - 9L
1,296 Elo+
Party 1
Chang'e
Chang'e
luna-morta
Chang'e
Level 122
God Stats
0W - 1L
1,481 SR
Queue Stats
13W - 16L
1,492 Elo+
Party 1
Rama
Rama
otteranarchy
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,310 Elo+
Party 3
Freya
Freya
x Itz Bacon x
Freya
Level 149
God Stats
0W - 3L
1,321 SR
Queue Stats
153W - 154L
1,473 Elo+
Solo
Team Averages
Level 79
1,478 SR
1,394 Elo+

VS

Team Averages
Level 63
1,346 SR
1,466 Elo+
Ra
Ra
Ad0ra
Ra
Level 125
God Stats
1W - 0L
1,367 SR
Queue Stats
19W - 14L
1,495 Elo+
Party 2
Ymir
Ymir
AllowableZeus44
Ymir
Level 64
God Stats
2W - 0L
1,299 SR
Queue Stats
29W - 30L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
Ecli9se
Jormungandr
Level 66
God Stats
1W - 0L
1,269 SR
Queue Stats
26W - 28L
1,401 Elo+
Party 2
Nemesis
Nemesis
VTAndromeda
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,553 Elo+
Party 2
Fafnir
Fafnir
justinjing
Fafnir
Level 29
God Stats
1W - 2L
1,298 SR
Queue Stats
179W - 209L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Banatrick
Fenrir
20
6 / 8 / 20
12,925
680
15,115
26,413
29,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
NationalRaider
Cu Chulainn
20
9 / 9 / 14
14,159
745
19,963
29,651
23,866
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
luna-morta
Chang'e
20
3 / 9 / 22
12,864
677
17,520
25,645
12,840
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 10 / 14
11,105
584
17,390
19,643
6,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 4 / 12
16,148
850
27,533
21,053
9,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
14 / 5 / 14
15,408
811
30,585
23,318
26,806
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 9 / 18
13,433
707
13,318
27,828
42,007
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Ecli9se
Jormungandr
20
7 / 9 / 22
14,899
784
27,172
25,439
33,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
VTAndromeda
Nemesis
20
8 / 9 / 20
14,142
744
21,078
23,027
20,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
justinjing
Fafnir
20
5 / 6 / 23
14,586
768
14,022
27,807
42,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
137
37
Kills
40
40
Deaths
38
82
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ra
14
5
14
4.2
W
6
9
18
1.67
L
Fenrir
Banatrick
Fenrir
6
8
20
2
W
Jormungandr
Ecli9se
Jormungandr
7
9
22
2
L
Cu Chulainn
NationalRaider
Cu Chulainn
9
9
14
1.78
W
Nemesis
VTAndromeda
Nemesis
8
9
20
2
W
Fafnir
justinjing
Fafnir
5
6
23
2.75
L
Chang'e
luna-morta
Chang'e
3
9
22
1.56
L
2
10
14
0.9
L
17
4
12
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,521
Damage
106,175
122,405
Taken
127,419
81,932
Mitigated
165,243
47,063
Healing
41,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
30,585
4,133
12,156
10,265
23,318
26,806
2,014
9,955
13,363
66,767
0
W
13,318
2,698
967
1,978
27,828
42,007
668
11,558
16,270
21,935
0
L
Fenrir
Banatrick
Fenrir
15,115
3,429
1,693
4,108
26,413
29,247
717
16,857
9,281
0
23,781
W
Jormungandr
Ecli9se
Jormungandr
27,172
4,481
967
2,152
25,439
33,764
535
6,726
18,713
56,881
0
L
Cu Chulainn
NationalRaider
Cu Chulainn
19,963
3,383
2,100
4,122
29,651
23,866
230
20,573
8,851
0
42,691
W
Nemesis
VTAndromeda
Nemesis
21,078
7,891
412
3,695
23,027
20,066
1,123
9,094
12,864
0
28,372
W
Fafnir
justinjing
Fafnir
14,022
7,120
1,944
7,194
27,807
42,600
382
7,720
20,087
29,242
0
L
Chang'e
luna-morta
Chang'e
17,520
1,485
12,673
8,566
25,645
12,840
733
19,997
5,548
35,253
0
L
17,390
15,284
1,200
2,830
19,643
6,904
2,649
13,790
5,753
0
25,097
L
27,533
8,555
3,147
6,624
21,053
9,075
1,514
13,880
7,071
57,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,201
Gold Earned
72,468
153
Minions Killed
180
0
Camps Cleared
0
1,539,454
Distance Traveled
1,509,734
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,408
811
69
4
0
346,878
0
W
Ymir
13,433
707
14
1
0
264,787
0
L
Fenrir
12,925
680
14
1
0
353,228
0
W
Jormungandr
14,899
784
51
3
0
278,494
2
L
Cu Chulainn
14,159
745
34
2
0
314,454
0
W
Nemesis
14,142
744
19
1
0
346,542
2
W
Fafnir
14,586
768
27
1
0
273,033
0
L
Chang'e
12,864
677
32
2
0
307,462
0
L
Rama
11,105
584
13
1
0
235,567
0
L
Freya
16,148
850
60
3
0
328,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role