Player Matchup

Bakasura
Bakasura
Buwu savage
Bakasura
Level 62
God Stats
11W - 7L
1,612 SR
Queue Stats
300W - 318L
1,300 Elo+
Party 1
Ymir
Ymir
Doc11Alpha
Ymir
Level 48
God Stats
2W - 4L
1,200 SR
Queue Stats
94W - 110L
1,365 Elo+
Party 2
Hou Yi
Hou Yi
Facu111111
Hou Yi
Level 69
God Stats
27W - 33L
1,420 SR
Queue Stats
290W - 364L
1,392 Elo+
Solo
Thoth
Thoth
RecycLeD_CereAl
Thoth
Level 128
God Stats
18W - 21L
1,454 SR
Queue Stats
748W - 708L
1,355 Elo+
Party 1
Chaac
Chaac
lXlMaverick21lXl
Chaac
Level 61
God Stats
32W - 36L
1,445 SR
Queue Stats
130W - 154L
1,291 Elo+
Party 2
Team Averages
Level 74
1,426 SR
1,341 Elo+

VS

Team Averages
Level 69
1,415 SR
1,270 Elo+
Arachne
Arachne
DropChinDietz
Arachne
Level 49
God Stats
4W - 8L
1,352 SR
Queue Stats
101W - 164L
1,189 Elo+
Party 3
He Bo
He Bo
Encryptify V
He Bo
Level 58
God Stats
188W - 194L
1,371 SR
Queue Stats
343W - 376L
1,250 Elo+
Party 3
Serqet
Serqet
coolpeople
Serqet
Level 155
God Stats
7W - 6L
1,521 SR
Queue Stats
79W - 79L
1,392 Elo+
Solo
Anubis
Anubis
jwh_thesimp69
Anubis
Level 42
God Stats
48W - 38L
1,363 SR
Queue Stats
181W - 216L
1,259 Elo+
Party 3
Fenrir
Fenrir
xBoyfriendxSethx
Fenrir
Level 43
God Stats
19W - 12L
1,466 SR
Queue Stats
202W - 241L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buwu savage
Bakasura
10
2 / 2 / 2
6,677
668
2,581
7,018
2,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 0 / 3
6,398
640
539
3,568
1,824
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Facu111111
Hou Yi
10
0 / 0 / 0
5,940
594
383
3,949
1,136
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
9 / 3 / 0
6,657
666
6,321
4,430
1,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
6,345
635
800
5,026
2,935
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
3
0 / 3 / 4
4,020
402
291
2,220
510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

3
0 / 4 / 1
3,559
356
938
2,722
586
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
coolpeople
Serqet
1
0 / 1 / 0
3,363
336
0
474
76
7
2 / 3 / 2
5,021
502
1,747
3,936
1,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
3 / 1 / 2
5,303
530
1,991
3,528
927
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
12
Kills
5
8
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Buwu savage
Bakasura
2
2
2
1.5
W
0
0
3
1.5
L
Arachne
0
3
4
0.67
L
0
4
1
0.13
W
Hou Yi
Facu111111
Hou Yi
0
0
0
0
W
9
3
0
3
L
Serqet
coolpeople
Serqet
0
1
0
0
L
2
3
2
1
W
1
3
1
0.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,624
Damage
4,967
23,991
Taken
12,880
9,152
Mitigated
3,284
7,820
Healing
1,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Buwu savage
Bakasura
2,581
2,320
0
3,253
7,018
2,226
105
492
6,526
0
23,422
W
539
284
0
590
3,568
1,824
989
258
3,310
15,259
0
L
Arachne
291
194
0
51
2,220
510
0
1,253
942
0
291
L
938
0
99
263
2,722
586
0
1,276
1,421
991
0
W
Hou Yi
Facu111111
Hou Yi
383
150
0
2,309
3,949
1,136
1,477
0
3,949
0
28,109
W
6,321
262
0
715
4,430
1,031
1,169
1,935
2,495
25,403
0
L
Serqet
coolpeople
Serqet
0
0
0
0
474
76
0
474
0
0
0
L
1,747
219
8
198
3,936
1,185
0
2,210
1,701
6,511
0
W
800
50
0
953
5,026
2,935
1,093
0
5,026
0
21,173
L
1,991
291
0
532
3,528
927
0
1,647
1,881
0
6,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
21,266
238
Minions Killed
13
0
Camps Cleared
0
808,070
Distance Traveled
413,153
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,677
668
54
5
0
190,478
0
W
Ymir
6,398
640
29
3
0
148,320
1
L
Arachne
4,020
402
0
0
0
53,007
0
L
He Bo
3,559
356
0
0
0
120,724
0
W
Hou Yi
5,940
594
60
6
0
152,677
2
W
Thoth
6,657
666
40
4
0
150,313
0
L
Serqet
3,363
336
0
0
0
0
0
L
Anubis
5,021
502
6
1
0
84,849
0
W
Chaac
6,345
635
55
6
0
166,282
0
L
Fenrir
5,303
530
7
1
0
154,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role