Player Matchup

Hun Batz
Hun Batz
Dobbygang19
Hun Batz
Level 81
God Stats
2W - 5L
1,329 SR
Queue Stats
33W - 46L
1,361 Elo+
Party 1
Janus
Janus
LOPEEZY619
Janus
Level 102
God Stats
1W - 9L
1,186 SR
Queue Stats
106W - 148L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
TheMightyBeanest
Kuzenbo
Level 77
God Stats
21W - 20L
1,590 SR
Queue Stats
386W - 323L
1,449 Elo+
Solo
Team Averages
Level 87
1,368 SR
1,389 Elo+

VS

Team Averages
Level 72
1,499 SR
1,411 Elo+
Aphrodite
Aphrodite
Deathstroke13973
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 79L
1,388 Elo+
Solo
King Arthur
King Arthur
TFK_Elusion
King Arthur
Level 84
God Stats
32W - 23L
1,484 SR
Queue Stats
132W - 127L
1,416 Elo+
Solo
Medusa
Medusa
rey master 3000
Medusa
Level 49
God Stats
18W - 13L
1,513 SR
Queue Stats
21W - 15L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dobbygang19
Hun Batz
13
8 / 5 / 5
9,962
766
16,126
12,253
4,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
14
5 / 2 / 4
9,245
711
9,607
7,507
2,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 1
6,627
510
530
1,832
1,072
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
1 / 5 / 6
8,840
680
7,161
10,037
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
TFK_Elusion
King Arthur
13
3 / 4 / 4
9,488
730
6,170
20,863
16,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 4 / 2
9,259
712
4,003
9,978
3,537
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
8
8
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
1
5
6
0.8
L
Hun Batz
Dobbygang19
Hun Batz
8
5
5
2.1
L
Janus
5
2
4
3.5
W
King Arthur
TFK_Elusion
King Arthur
3
4
4
1.25
L
0
1
1
0.5
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
17,334
21,592
Taken
40,878
7,545
Mitigated
23,054
3,926
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
7,161
604
5,049
4,170
10,037
3,357
1,106
1,300
8,737
32,647
0
L
Hun Batz
Dobbygang19
Hun Batz
16,126
6,327
0
3,010
12,253
4,061
220
4,465
7,438
0
30,852
L
Janus
9,607
346
219
527
7,507
2,412
224
2,355
5,000
40,601
0
W
King Arthur
TFK_Elusion
King Arthur
6,170
763
0
5,239
20,863
16,160
248
5,093
15,770
0
30,650
L
530
228
0
170
1,832
1,072
0
348
1,463
1,402
0
W
4,003
1,204
482
1,502
9,978
3,537
1,856
3,833
6,145
0
27,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
27,587
88
Minions Killed
143
0
Camps Cleared
0
501,545
Distance Traveled
663,725
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,840
680
57
4
0
208,362
0
L
Hun Batz
9,962
766
36
3
0
220,634
2
L
Janus
9,245
711
48
4
0
227,271
3
W
King Arthur
9,488
730
44
3
0
244,372
1
L
Kuzenbo
6,627
510
4
0
0
53,640
0
W
Medusa
9,259
712
42
3
0
210,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role