Player Matchup

Hun Batz
Hun Batz
DKGoblin-_-
Hun Batz
Level 58
God Stats
6W - 3L
1,566 SR
Queue Stats
37W - 46L
1,301 Elo+
Party 2
Ra
Ra
Dowbell
Ra
Level 13
God Stats
5W - 9L
1,292 SR
Queue Stats
30W - 40L
1,226 Elo+
Party 2
Athena
Athena
KingSlayer51858
Athena
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,018 Elo+
Solo
Achilles
Achilles
LordDCal
Achilles
Level 10
God Stats
3W - 2L
1,307 SR
Queue Stats
51W - 78L
1,237 Elo+
Party 2
Cerberus
Cerberus
TazTheSavage-Taz
Cerberus
Level 23
God Stats
24W - 22L
1,585 SR
Queue Stats
41W - 52L
1,255 Elo+
Party 2
Team Averages
Level 26
1,450 SR
1,207 Elo+

VS

Team Averages
Level 20
1,436 SR
1,189 Elo+
Kumbhakarna
Kumbhakarna
AnimaniacYT
Kumbhakarna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 88L
1,126 Elo+
Party 1
Hel
Hel
IDWlz
Hel
Level 13
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 16L
1,186 Elo+
Party 3
Artemis
Artemis
TingedApollo243
Artemis
Level 17
God Stats
40W - 44L
1,393 SR
Queue Stats
67W - 77L
1,108 Elo+
Party 1
Mercury
Mercury
TochiroMaster
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,202 Elo+
Party 3
Kukulkan
Kukulkan
juliocmcastro
Kukulkan
Level 28
God Stats
37W - 29L
1,521 SR
Queue Stats
44W - 42L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DKGoblin-_-
Hun Batz
20
30 / 2 / 6
15,188
633
31,741
18,171
9,077
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 12
11,979
499
19,474
14,057
6,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 1 / 6
11,576
482
6,706
15,277
9,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
LordDCal
Achilles
16
3 / 2 / 13
10,756
448
9,667
17,561
18,578
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 1 / 12
11,141
464
5,320
13,800
13,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnimaniacYT
Kumbhakarna
13
0 / 10 / 0
9,349
390
5,224
27,662
17,860
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
IDWlz
Hel
13
0 / 11 / 1
8,487
354
5,825
13,813
4,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

14
2 / 11 / 1
9,095
379
10,186
16,272
10,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
14
2 / 12 / 2
9,099
379
6,042
20,201
6,702
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
juliocmcastro
Kukulkan
16
2 / 6 / 0
10,766
449
13,815
17,033
6,327
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
10
48
Kills
6
7
Deaths
50
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AnimaniacYT
Kumbhakarna
0
10
0
0
W
Hun Batz
DKGoblin-_-
Hun Batz
30
2
6
16.5
W
5
1
12
11
L
Hel
IDWlz
Hel
0
11
1
0.05
W
5
1
6
8
W
Achilles
LordDCal
Achilles
3
2
13
4.75
W
5
1
12
11
L
2
11
1
0.23
L
Mercury
2
12
2
0.25
L
Kukulkan
juliocmcastro
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,908
Damage
41,092
78,866
Taken
94,981
57,702
Mitigated
46,746
21,190
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AnimaniacYT
Kumbhakarna
5,224
490
963
3,930
27,662
17,860
632
15,491
12,121
42,124
0
W
Hun Batz
DKGoblin-_-
Hun Batz
31,741
12,215
0
10,317
18,171
9,077
3,399
2,998
15,173
0
115,315
W
19,474
3,182
1,865
2,743
14,057
6,512
1,794
5,669
8,388
85,771
0
L
Hel
IDWlz
Hel
5,825
1,257
289
1,223
13,813
4,993
0
2,048
11,440
35,608
0
W
6,706
2,590
0
0
15,277
9,655
1,885
4,910
10,367
46,787
0
W
Achilles
LordDCal
Achilles
9,667
2,320
0
4,689
17,561
18,578
1,226
6,596
10,965
0
32,895
W
5,320
360
0
1,576
13,800
13,880
622
4,691
9,109
22,195
0
L
10,186
2,682
0
0
16,272
10,864
0
7,491
8,781
0
35,759
L
Mercury
6,042
3,233
0
1,000
20,201
6,702
238
3,727
16,074
0
24,191
L
Kukulkan
juliocmcastro
Kukulkan
13,815
810
0
0
17,033
6,327
713
2,743
14,240
75,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,640
Gold Earned
46,796
461
Minions Killed
321
0
Camps Cleared
0
2,165,060
Distance Traveled
1,765,829
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,349
390
56
2
0
333,835
0
W
Hun Batz
15,188
633
143
6
0
555,552
0
W
Ra
11,979
499
135
6
0
386,205
1
L
Hel
8,487
354
59
2
0
282,223
0
W
Athena
11,576
482
86
4
0
328,346
3
W
Achilles
10,756
448
33
1
0
406,272
0
W
Cerberus
11,141
464
64
3
0
488,685
1
L
Artemis
9,095
379
44
2
0
300,430
1
L
Mercury
9,099
379
30
1
0
462,382
0
L
Kukulkan
10,766
449
132
6
0
386,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role