Player Matchup

Bellona
Bellona
FOH-Notes
Bellona
Level 49
God Stats
8W - 10L
1,529 SR
Queue Stats
115W - 96L
1,421 Elo+
Party 2
Cupid
Cupid
ODB-Ghostface
Cupid
Level 65
God Stats
7W - 4L
1,640 SR
Queue Stats
129W - 123L
1,418 Elo+
Party 2
Merlin
Merlin
sstofflet
Merlin
Level 41
God Stats
1W - 0L
1,259 SR
Queue Stats
92W - 91L
1,394 Elo+
Party 2
Team Averages
Level 52
1,476 SR
1,411 Elo+

VS

Team Averages
Level 53
1,567 SR
1,406 Elo+
King Arthur
King Arthur
LoneGunman-_-00
King Arthur
Level 33
God Stats
30W - 31L
1,525 SR
Queue Stats
129W - 152L
1,387 Elo+
Party 1
Pele
Pele
Sejika
Pele
Level 97
God Stats
1W - 1L
1,761 SR
Queue Stats
280W - 308L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
infidelix_88
Kukulkan
Level 28
God Stats
20W - 33L
1,414 SR
Queue Stats
85W - 108L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FOH-Notes
Bellona
13
9 / 2 / 2
9,560
797
9,301
9,622
2,877
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 4 / 6
8,135
678
5,574
9,160
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
sstofflet
Merlin
11
0 / 2 / 11
7,990
666
6,653
7,464
1,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LoneGunman-_-00
King Arthur
11
2 / 4 / 3
8,082
674
4,581
11,472
9,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Sejika
Pele
10
4 / 4 / 2
8,226
686
7,023
8,963
3,219
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
infidelix_88
Kukulkan
12
0 / 3 / 5
8,083
674
8,638
4,837
1,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
6
8
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
FOH-Notes
Bellona
9
2
2
5
L
King Arthur
LoneGunman-_-00
King Arthur
2
4
3
0.88
W
2
4
6
1.25
L
Pele
Sejika
Pele
4
4
2
1.25
L
Kukulkan
infidelix_88
Kukulkan
0
3
5
0.83
W
Merlin
sstofflet
Merlin
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
20,242
26,246
Taken
25,272
7,729
Mitigated
14,224
6,477
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FOH-Notes
Bellona
9,301
2,363
747
2,985
9,622
2,877
47
3,539
5,943
0
29,184
L
King Arthur
LoneGunman-_-00
King Arthur
4,581
723
0
800
11,472
9,224
180
3,394
8,078
0
16,119
W
5,574
3,094
174
1,426
9,160
2,904
249
2,670
6,340
0
24,180
L
Pele
Sejika
Pele
7,023
1,359
0
1,112
8,963
3,219
0
2,596
6,367
0
25,655
L
Kukulkan
infidelix_88
Kukulkan
8,638
97
0
300
4,837
1,781
380
739
4,098
52,530
0
W
Merlin
sstofflet
Merlin
6,653
348
473
672
7,464
1,948
0
2,495
4,844
25,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
24,391
127
Minions Killed
149
0
Camps Cleared
0
659,113
Distance Traveled
638,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,560
797
34
3
0
230,366
0
L
King Arthur
8,082
674
25
2
0
211,693
2
W
Cupid
8,135
678
50
4
0
188,782
0
L
Pele
8,226
686
30
3
0
223,347
1
L
Kukulkan
8,083
674
94
8
0
203,906
2
W
Merlin
7,990
666
43
4
0
239,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role