Player Matchup

Cthulhu
Cthulhu
BlessedScars
Cthulhu
Level 43
God Stats
1W - 1L
1,790 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Izanami
Izanami
DarkHistory
Izanami
Level 18
God Stats
2W - 1L
1,839 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Sol
Sol
Flamingscars
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Team Averages
Level 26
1,710 SR
1,758 Elo+

VS

Team Averages
Level 51
1,452 SR
1,529 Elo+
Odin
Odin
NewBreesZombie
Odin
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 178L
1,554 Elo+
Party 1
Cupid
Cupid
failingcarrier
Cupid
Level 17
God Stats
19W - 17L
1,357 SR
Queue Stats
250W - 188L
1,534 Elo+
Party 1
Zeus
Zeus
leviaker
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlessedScars
Cthulhu
6
0 / 3 / 0
3,778
756
1,308
5,713
3,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DarkHistory
Izanami
4
0 / 1 / 0
3,637
727
206
1,167
402
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

6
0 / 4 / 1
4,026
805
1,212
4,109
1,399
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 5
5,209
1,042
3,126
3,790
2,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 0 / 2
4,983
997
1,427
843
259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
8
3 / 1 / 4
5,469
1,094
4,255
2,008
599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
0
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlessedScars
Cthulhu
0
3
0
0
L
Izanami
DarkHistory
Izanami
0
1
0
0
L
0
4
1
0.13
W
3
0
5
5.5
W
2
0
2
3
W
Zeus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,726
Damage
8,808
10,989
Taken
6,641
5,608
Mitigated
3,501
551
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlessedScars
Cthulhu
1,308
117
0
0
5,713
3,807
0
1,730
3,818
5,330
0
L
Izanami
DarkHistory
Izanami
206
125
0
0
1,167
402
0
694
448
0
1,592
L
1,212
322
0
551
4,109
1,399
0
1,831
2,253
6,254
0
W
3,126
393
0
1,438
3,790
2,643
0
1,608
2,182
0
10,096
W
1,427
794
155
283
843
259
280
494
349
0
14,129
W
Zeus
4,255
130
0
305
2,008
599
747
458
1,550
17,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,441
Gold Earned
15,661
19
Minions Killed
76
0
Camps Cleared
0
199,660
Distance Traveled
286,937
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,778
756
5
1
0
88,691
1
L
Izanami
3,637
727
6
1
0
38,061
0
L
Sol
4,026
805
8
2
0
72,908
1
W
Odin
5,209
1,042
17
3
0
98,558
1
W
Cupid
4,983
997
29
6
0
98,687
1
W
Zeus
5,469
1,094
30
6
0
89,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role