Player Matchup

Horus
Horus
ChoppaZihago
Horus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 245L
1,440 Elo+
Solo
Artemis
Artemis
LlamaShadow
Artemis
Level 46
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 4L
1,212 Elo+
Solo
Jing Wei
Jing Wei
MUTANT_BEAST99
Jing Wei
Level 69
God Stats
3W - 2L
1,565 SR
Queue Stats
49W - 73L
1,380 Elo+
Solo
Mulan
Mulan
TheMilkMoustache
Mulan
Level 83
God Stats
3W - 1L
1,524 SR
Queue Stats
30W - 32L
1,430 Elo+
Solo
Cerberus
Cerberus
Van_Halen_HP
Cerberus
Level 106
God Stats
4W - 3L
1,523 SR
Queue Stats
157W - 166L
1,434 Elo+
Solo
Team Averages
Level 82
1,467 SR
1,379 Elo+

VS

Team Averages
Level 93
1,547 SR
1,459 Elo+
Kuzenbo
Kuzenbo
Some Lame Sink
Kuzenbo
Level 108
God Stats
3W - 1L
1,885 SR
Queue Stats
359W - 320L
1,405 Elo+
Party 1
Thoth
Thoth
Some Sad Stove
Thoth
Level 48
God Stats
3W - 4L
1,439 SR
Queue Stats
236W - 225L
1,427 Elo+
Party 1
Serqet
Serqet
Some Shy Toilet
Serqet
Level 65
God Stats
0W - 3L
1,267 SR
Queue Stats
110W - 90L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SomeWeirdLamp
Tsukuyomi
Level 124
God Stats
4W - 5L
1,536 SR
Queue Stats
849W - 762L
1,497 Elo+
Party 1
Vulcan
Vulcan
tweakyGANDHI
Vulcan
Level 121
God Stats
1W - 1L
1,609 SR
Queue Stats
119W - 96L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 25
12,645
790
5,266
22,539
25,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
LlamaShadow
Artemis
19
7 / 4 / 21
11,802
738
11,627
17,693
7,596
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
20
8 / 4 / 24
12,519
782
14,245
17,658
7,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 2 / 17
12,623
789
16,503
21,878
13,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Van_Halen_HP
Cerberus
20
6 / 6 / 27
12,239
765
17,225
26,976
16,363
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
10,116
632
10,176
15,360
25,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 6 / 4
11,519
720
11,114
13,343
4,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 7 / 6
9,480
593
7,005
11,819
4,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SomeWeirdLamp
Tsukuyomi
18
5 / 12 / 6
11,562
723
31,188
18,874
8,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
5 / 5 / 6
12,048
753
29,286
11,552
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
47
38
Kills
16
18
Deaths
38
114
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
25
8.25
W
Artemis
LlamaShadow
Artemis
7
4
21
4.38
W
Jing Wei
8
4
24
5
L
1
8
9
0.69
L
4
6
4
1
L
1
7
6
0.57
L
Tsukuyomi
SomeWeirdLamp
Tsukuyomi
5
12
6
0.67
W
13
2
17
10.75
W
Cerberus
Van_Halen_HP
Cerberus
6
6
27
3.25
L
Vulcan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,866
Damage
88,769
106,744
Taken
70,948
70,271
Mitigated
48,206
58,891
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,266
2,246
17,706
13,302
22,539
25,310
42
9,881
12,394
0
13,368
W
Artemis
LlamaShadow
Artemis
11,627
4,753
2,127
2,189
17,693
7,596
2,007
12,155
5,538
0
33,718
W
Jing Wei
14,245
10,652
2,892
3,014
17,658
7,192
1,855
9,261
8,109
0
54,611
L
10,176
2,386
1,669
1,574
15,360
25,300
0
2,272
13,088
14,886
0
L
11,114
1,325
1,002
3,472
13,343
4,727
840
3,269
10,074
28,191
0
L
7,005
650
159
1,582
11,819
4,860
93
3,383
8,436
0
6,535
L
Tsukuyomi
SomeWeirdLamp
Tsukuyomi
31,188
5,795
563
884
18,874
8,362
168
4,237
14,637
0
41,600
W
16,503
2,130
5,104
6,430
21,878
13,810
1,557
7,143
14,339
0
31,599
W
Cerberus
Van_Halen_HP
Cerberus
17,225
801
1,475
4,652
26,976
16,363
41
12,136
14,186
27,521
0
L
Vulcan
29,286
10,976
0
1,315
11,552
4,957
113
4,064
7,488
63,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,828
Gold Earned
54,725
223
Minions Killed
141
0
Camps Cleared
0
1,460,208
Distance Traveled
1,358,237
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,645
790
12
1
0
320,438
0
W
Artemis
11,802
738
31
2
0
262,560
0
W
Jing Wei
12,519
782
113
7
0
251,090
0
L
Kuzenbo
10,116
632
8
1
0
260,364
0
L
Thoth
11,519
720
43
3
0
286,802
0
L
Serqet
9,480
593
2
0
0
273,918
0
L
Tsukuyomi
11,562
723
22
1
0
258,126
1
W
Mulan
12,623
789
19
1
0
350,512
1
W
Cerberus
12,239
765
48
3
0
275,608
1
L
Vulcan
12,048
753
66
4
0
279,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role